Crafter.Asset/main.cpp

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/*
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Crafter®.Asset
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Copyright (C) 2025 Catcrafts®
Catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
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#include <iostream>
#include <string>
#include <filesystem>
#include <unordered_map>
#include <vector>
#include <functional>
import Crafter.Asset;
using namespace Crafter;
namespace fs = std::filesystem;
int main(int argc, char* argv[]) {
if(argc == 1) {
std::cout << "No arguments provided, use help for help" << std::endl;
return -1;
}
std::string command = std::string(argv[1]);
if(command == "help") {
std::cout << "help: Displays this help message.\nadd {file} {entry file} {entry type} {serializer} {entry name}: Adds an entry to an existing assset file or creates a new file if the file in {file} does not exist, {entry file} is the path to the file you want to add to the asset, {entry type} is the type of the resulting entry, {serializer} is the serializer to use to add the entry file to the asset, {entry name} is the name of the resulting entry\nremove {file} {entry}\nextract {file} {entry name} {extractor} {extracted path}: Extracts a entry with the name {entry name} from the asset file in {file}, using the extractor in {extractor} writes the result to the file {extracted path}\nlist serialize: Shows a list of the support serializers\nlist {file}: Lists all entries in the asset file\nlist extract: Shows a list of supported extractors" << std::endl;
} else if(command == "list") {
if(argc == 2) {
std::cout << "Unkown command, use help for help" << std::endl;
return -1;
}
std::string command2 = std::string(argv[2]);
if(command2 == "serialize") {
for (const auto& pair : serializers) {
std::cout << pair.first << std::endl;
}
} else if(command2 == "extract") {
for (const auto& pair : extractors) {
std::cout << pair.first << std::endl;
}
} else {
if(!fs::exists(argv[2])) {
std::cout << "Asset file does not exist" << std::endl;
return -1;
}
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AssetLoad asset(argv[2]);
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std::cout << "<name>\t<type>\t<size>" << std::endl;
for(const AssetEntry& entry : asset.entries) {
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std::cout << std::format("{}\t{}\t{}", entry.name, entry.type, entry.lenght) << std::endl;
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}
}
} else if(command == "remove") {
if(argc == 2) {
std::cout << "Missing argument {file}. Run help for help" << std::endl;
return -1;
} else if(argc == 3) {
std::cout << "Missing argument {enty name}. Run help for help" << std::endl;
return -1;
}
if(!fs::exists(argv[2])) {
std::cout << "Asset file does not exist" << std::endl;
return -1;
}
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AssetLoad asset(argv[2]);
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if(asset.entries.size() == 0) {
std::cout << "Nothing to remove, asset file empty" << std::endl;
}
for (auto it = asset.entries.begin(); it != asset.entries.end(); std::advance(it, 1)) {
if (it->name == argv[3]) {
asset.entries.erase(it);
fs::remove(argv[2]);
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AssetSave ass2(asset.entries, std::move(asset.LoadAll()));
ass2.Save(argv[2]);
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return 0;
}
std::cout << std::format("Entry {} not found", argv[3]) << std::endl;
return -1;
}
} else if(command == "add") {
if(argc == 2) {
std::cout << "Missing argument {file}. Run help for help" << std::endl;
return -1;
} else if(argc == 3) {
std::cout << "Missing argument {entry file}. Run help for help" << std::endl;
return -1;
} else if(argc == 4) {
std::cout << "Missing argument {entry type}. Run help for help" << std::endl;
return -1;
} else if(argc == 5) {
std::cout << "Missing argument {serializer}. Run help for help" << std::endl;
return -1;
} else if(argc == 6) {
std::cout << "Missing argument {entry name}. Run help for help" << std::endl;
return -1;
}
AssetEntry entry;
entry.name = std::string(argv[6]);
entry.type = std::string(argv[4]);
std::unordered_map<std::string, std::function<std::vector<char>(fs::path)>>::const_iterator pos = serializers.find(argv[5]);
if (pos == serializers.end()) {
std::cout << std::format("Unkown serializer {}", argv[5]) << std::endl;
return -1;
} else {
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AssetSave asset;
if(fs::exists(argv[2])) {
AssetLoad assload(argv[2]);
asset = AssetSave(assload.entries, std::move(assload.LoadAll()));
fs::remove(argv[2]);
}
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asset.AddEntry(entry.name, entry.type, pos->second(argv[3]));
asset.Save(argv[2]);
}
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} else if(command == "extract") {
if(argc == 2) {
std::cout << "Missing argument {file}. Run help for help" << std::endl;
return -1;
} else if(argc == 3) {
std::cout << "Missing argument {entry name}. Run help for help" << std::endl;
return -1;
} else if(argc == 4) {
std::cout << "Missing argument {extractor}. Run help for help" << std::endl;
return -1;
} else if(argc == 5) {
std::cout << "Missing argument {extracted path}. Run help for help" << std::endl;
return -1;
}
if(!fs::exists(argv[2])) {
std::cout << "Asset file does not exist" << std::endl;
return -1;
}
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AssetLoad asset(argv[2]);
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auto pos = extractors.find(argv[4]);
if (pos == extractors.end()) {
std::cout << std::format("Unkown extractor {}", argv[4]) << std::endl;
return -1;
} else {
for(const AssetEntry& entry : asset.entries) {
if(entry.name == std::string(argv[3])) {
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std::vector<char> loaded = asset.Load(entry);
pos->second(argv[5], loaded.data());
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}
}
std::cout << std::format("Entry {} not found", argv[3]) << std::endl;
return -1;
}
} else {
std::cout << "Unkown command, use help for help" << std::endl;
}
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}