/* * SPDX-FileCopyrightText: Copyright (c) 2020, 2021, 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-FileCopyrightText: Copyright (c) Microsoft Corportaion. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include namespace GDeflate { template static inline T _align(T a) { return (a + T(N) - 1) & ~(T(N) - 1); } template static inline T _divRoundup(T a, T b) { return (a + b - 1) / b; } template static inline uint32_t _lzCount(T a) { uint32_t n = 0; while (0 == (a & 1) && n < sizeof(T) * 8) { a >>= 1; ++n; } return n; } template static inline T GetBits(uint32_t*& in, uint32_t& offset, uint32_t numBitsToRead) { constexpr uint32_t kBitsPerBucket = sizeof(*in) * 8; T bits = 0; uint32_t numBitsConsumed = 0; while (numBitsConsumed < numBitsToRead) { const uint32_t numBits = std::min(numBitsToRead - numBitsConsumed, kBitsPerBucket - (offset % kBitsPerBucket)); const T mask = std::numeric_limits().max() >> (sizeof(T) * 8 - numBits); bits |= (T(*in >> (offset % kBitsPerBucket)) & mask) << numBitsConsumed; offset += numBits; numBitsConsumed += numBits; if (0 == offset % kBitsPerBucket) in++; } return bits; } } // namespace GDeflate