Crafter.Build/README.md

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# Crafter Build
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A C++26 modules build system. Project descriptions are written in C++ with no JSON, no Lua, no embedded DSL. You write a `project.cpp` that constructs a `Configuration` and returns it; Crafter Build compiles, loads, and executes it.
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## Quick start (Linux)
Bootstrap requires `clang`, `cmake`, `git`, `lld`, and `libc++`.
```bash
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./build.sh # produces bin/crafter-build
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./bin/crafter-build # rebuild via project.cpp
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```
musl host support: bootstrap and run on Alpine (x86_64-alpine-linux-musl) The Linux host code paths were gated on the x86_64_pc_linux_gnu target define alone, and LoadProject hardcoded --target=x86_64-pc-linux-gnu when compiling project.cpp and the module PCMs. Both break on musl hosts: the glibc release launcher cannot run there at all (no glibc loader; gcompat lacks libgcc_s and the __isoc23_* symbols), and a musl-built launcher would still compile project.cpp for the wrong libc. - The host gates test clang's __linux__ instead of one triple's define: they mean "Linux host", whatever the libc (or, later, the CPU). - LoadProject derives the host triple from HostTarget() (clang's -print-target-triple), which is also more correct on glibc distros whose triple isn't x86_64-pc-linux-gnu. - project.cpp / the cmake libc++ flags treat any *-linux-gnu or *-linux-musl target as Linux. - build.sh targets the host toolchain's triple (CRAFTER_BUILD_TARGET overrides) and derives the per-target define from it. On Arch this is byte-for-byte the previous behaviour. - CI: a release-musl job bootstraps on alpine:edge, runs the tests, and attaches crafter-build-linux-x86_64-musl-v2.tar.gz to the rolling latest release (via the API, so the glibc assets survive). Dynamic against musl libc++: the launcher dlopens project.so, so it cannot be fully static. First consumer: imsd's package CI, which cross-compiles for aarch64 from an Alpine container. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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The bootstrap targets the host toolchain's own triple (`clang++ -print-target-triple`): `x86_64-pc-linux-gnu` on glibc distros, `x86_64-alpine-linux-musl` on Alpine/postmarketOS (`apk add clang clang-dev lld libc++-dev llvm-libunwind-dev llvm-runtimes llvm llvm-dev cmake build-base python3 git`). Override with `CRAFTER_BUILD_TARGET=`. CI ships both: `crafter-build-linux-x86_64-v{2,3,4}.tar.gz` (glibc) and `crafter-build-linux-x86_64-musl-v2.tar.gz` (musl, needs `libc++` at runtime — the launcher dlopens `project.so`, so it cannot be static).
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To build the system as a distro package on Arch:
```bash
makepkg -si # uses CRAFTER_BUILD_MARCH=x86-64-v3 by default for portability
```
## Writing a project.cpp
Crafter Build loads a `project.cpp` from the current directory. The file exports one function that returns a populated `Configuration`:
```cpp
import std;
import Crafter.Build;
namespace fs = std::filesystem;
using namespace Crafter;
extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> args) {
Configuration cfg;
cfg.path = "./";
cfg.name = "myapp";
cfg.outputName = "myapp";
cfg.target = "x86_64-pc-linux-gnu";
cfg.type = ConfigurationType::Executable;
std::array<fs::path, 1> ifaces = { "interfaces/Hello" };
std::array<fs::path, 2> impls = { "implementations/Hello", "implementations/main" };
cfg.GetInterfacesAndImplementations(ifaces, impls);
return cfg;
}
```
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Run `crafter-build` in that directory; outputs land at `bin/myapp-<target>-<march>/myapp` and intermediates at `build/myapp-<target>-<march>/`. Add `-r` to run the produced executable straight after a successful build.
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## Dependencies
Three kinds, all fetched/built incrementally:
**Cross-project Crafter sub-projects** — point `cfg.dependencies` at another `Configuration*`. Cross-project module imports (`import OtherProject;`) are tracked per-import: only the modules that actually import a changed dep rebuild.
**External git+cmake deps** — for things like glslang. Declare in `cfg.externalDependencies`:
```cpp
ExternalDependency& glslang = cfg.externalDependencies.emplace_back();
glslang.name = "glslang";
glslang.source.url = "https://github.com/KhronosGroup/glslang.git";
glslang.source.branch = "main";
glslang.builder = ExternalBuilder::CMake;
glslang.options = { "-DENABLE_OPT=OFF" };
glslang.includeDirs = { "" };
glslang.libs = { "SPIRV", "glslang", "OSDependent" };
```
Clones live at `~/.cache/crafter.build/external/<name>-<hash>/`, keyed by `(url, branch, commit, options)` so different projects sharing the same dep with the same spec reuse the clone and cmake build, while projects with diverging specs each get their own cache entry. The clone is resilient to partial-clone recovery and CMake reconfigure is triggered automatically on `options` changes.
**Header-only git deps** — same as cmake deps but `builder = ExternalBuilder::None`. Just clones and propagates `-I` flags.
feat: project.cpp declares its own dependencies with #pragma crafter dependency A project.cpp could only import std and Crafter.Build, so anything shared between build descriptions had to be a header every consumer copies. Now #pragma crafter dependency "<source>" [branch "<b>" | commit "<sha>"] [project "<file>"] names a sibling crafter-build project that project.cpp itself imports a module from. LoadProject scans for the directive, resolves it through GitProject (a URL) or LocalProject (a path relative to the project file), forces the result into host-tooling mode (the host triple LoadProject's own cache is keyed on, native march, no debug, -fPIC so the archive links into a shared object), builds it, and puts its BMIs and archive on the project.so command line. The dependency's own project.cpp goes through the same loader, so its directives resolve recursively; a cycle between project files is an error instead of unbounded recursion. The dependency is built on every load, fresh or not: clang crashes rather than erroring when it imports a BMI whose own imported PCM was rebuilt underneath it, and the module depfile — which Module::Check already reads — is what notices the host PCM cache was regenerated. Its artifact mtime is an input to project.so's staleness check, so editing the dependency recompiles project.cpp without touching it. The Linux link gains -fuse-ld=lld because release archives hold ThinLTO bitcode. ProjectDependency(name) hands the same Configuration* back from inside CrafterBuildProject, by configuration name or exported module name, so a test that links the module needn't spell the source twice. It reads a thread_local frame stack that an RAII guard keeps for the whole of LoadProject, which also provides the cycle check. ExpectedOutput() is the link gate's artifact-path lambda hoisted into the :Clang partition, so the staleness check and the -r runner share the one rule. Windows branches are wired identically but unverified. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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**Sibling crafter-build projects** — `GitProject` / `LocalProject` load another project's `project.cpp` in-process and return a `Configuration*` for `cfg.dependencies`:
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feat: project.cpp declares its own dependencies with #pragma crafter dependency A project.cpp could only import std and Crafter.Build, so anything shared between build descriptions had to be a header every consumer copies. Now #pragma crafter dependency "<source>" [branch "<b>" | commit "<sha>"] [project "<file>"] names a sibling crafter-build project that project.cpp itself imports a module from. LoadProject scans for the directive, resolves it through GitProject (a URL) or LocalProject (a path relative to the project file), forces the result into host-tooling mode (the host triple LoadProject's own cache is keyed on, native march, no debug, -fPIC so the archive links into a shared object), builds it, and puts its BMIs and archive on the project.so command line. The dependency's own project.cpp goes through the same loader, so its directives resolve recursively; a cycle between project files is an error instead of unbounded recursion. The dependency is built on every load, fresh or not: clang crashes rather than erroring when it imports a BMI whose own imported PCM was rebuilt underneath it, and the module depfile — which Module::Check already reads — is what notices the host PCM cache was regenerated. Its artifact mtime is an input to project.so's staleness check, so editing the dependency recompiles project.cpp without touching it. The Linux link gains -fuse-ld=lld because release archives hold ThinLTO bitcode. ProjectDependency(name) hands the same Configuration* back from inside CrafterBuildProject, by configuration name or exported module name, so a test that links the module needn't spell the source twice. It reads a thread_local frame stack that an RAII guard keeps for the whole of LoadProject, which also provides the cycle check. ExpectedOutput() is the link gate's artifact-path lambda hoisted into the :Clang partition, so the staleness check and the -r runner share the one rule. Windows branches are wired identically but unverified. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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```cpp
Configuration* math = GitProject({
.source = { .url = "https://forgejo.catcrafts.net/Catcrafts/Crafter.Math.git" }, // .branch or .commit to pin
.args = depArgs, // forwarded to its CrafterBuildProject
});
Configuration* sibling = LocalProject({ .projectFile = "../Crafter.Math/project.cpp", .args = depArgs });
cfg.dependencies = { math };
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```
feat: project.cpp declares its own dependencies with #pragma crafter dependency A project.cpp could only import std and Crafter.Build, so anything shared between build descriptions had to be a header every consumer copies. Now #pragma crafter dependency "<source>" [branch "<b>" | commit "<sha>"] [project "<file>"] names a sibling crafter-build project that project.cpp itself imports a module from. LoadProject scans for the directive, resolves it through GitProject (a URL) or LocalProject (a path relative to the project file), forces the result into host-tooling mode (the host triple LoadProject's own cache is keyed on, native march, no debug, -fPIC so the archive links into a shared object), builds it, and puts its BMIs and archive on the project.so command line. The dependency's own project.cpp goes through the same loader, so its directives resolve recursively; a cycle between project files is an error instead of unbounded recursion. The dependency is built on every load, fresh or not: clang crashes rather than erroring when it imports a BMI whose own imported PCM was rebuilt underneath it, and the module depfile — which Module::Check already reads — is what notices the host PCM cache was regenerated. Its artifact mtime is an input to project.so's staleness check, so editing the dependency recompiles project.cpp without touching it. The Linux link gains -fuse-ld=lld because release archives hold ThinLTO bitcode. ProjectDependency(name) hands the same Configuration* back from inside CrafterBuildProject, by configuration name or exported module name, so a test that links the module needn't spell the source twice. It reads a thread_local frame stack that an RAII guard keeps for the whole of LoadProject, which also provides the cycle check. ExpectedOutput() is the link gate's artifact-path lambda hoisted into the :Clang partition, so the staleness check and the -r runner share the one rule. Windows branches are wired identically but unverified. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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Clones share the external cache and identical specs share one `Configuration`. An unpinned source is `git pull`ed on every invocation; set `.commit` for reproducible, offline-after-first-fetch builds.
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A project loaded this way runs its `CrafterBuildProject` as a dependency, and `IsTopLevelProject()` is `false` while it does (`true` in the project crafter-build was pointed at, and outside any project file). Wire test-only dependencies behind it: a library whose test links crafter-build itself would otherwise load crafter-build's `project.cpp` from inside crafter-build and recurse.
feat: project.cpp declares its own dependencies with #pragma crafter dependency A project.cpp could only import std and Crafter.Build, so anything shared between build descriptions had to be a header every consumer copies. Now #pragma crafter dependency "<source>" [branch "<b>" | commit "<sha>"] [project "<file>"] names a sibling crafter-build project that project.cpp itself imports a module from. LoadProject scans for the directive, resolves it through GitProject (a URL) or LocalProject (a path relative to the project file), forces the result into host-tooling mode (the host triple LoadProject's own cache is keyed on, native march, no debug, -fPIC so the archive links into a shared object), builds it, and puts its BMIs and archive on the project.so command line. The dependency's own project.cpp goes through the same loader, so its directives resolve recursively; a cycle between project files is an error instead of unbounded recursion. The dependency is built on every load, fresh or not: clang crashes rather than erroring when it imports a BMI whose own imported PCM was rebuilt underneath it, and the module depfile — which Module::Check already reads — is what notices the host PCM cache was regenerated. Its artifact mtime is an input to project.so's staleness check, so editing the dependency recompiles project.cpp without touching it. The Linux link gains -fuse-ld=lld because release archives hold ThinLTO bitcode. ProjectDependency(name) hands the same Configuration* back from inside CrafterBuildProject, by configuration name or exported module name, so a test that links the module needn't spell the source twice. It reads a thread_local frame stack that an RAII guard keeps for the whole of LoadProject, which also provides the cycle check. ExpectedOutput() is the link gate's artifact-path lambda hoisted into the :Clang partition, so the staleness check and the -r runner share the one rule. Windows branches are wired identically but unverified. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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### Dependencies of project.cpp itself
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feat: project.cpp declares its own dependencies with #pragma crafter dependency A project.cpp could only import std and Crafter.Build, so anything shared between build descriptions had to be a header every consumer copies. Now #pragma crafter dependency "<source>" [branch "<b>" | commit "<sha>"] [project "<file>"] names a sibling crafter-build project that project.cpp itself imports a module from. LoadProject scans for the directive, resolves it through GitProject (a URL) or LocalProject (a path relative to the project file), forces the result into host-tooling mode (the host triple LoadProject's own cache is keyed on, native march, no debug, -fPIC so the archive links into a shared object), builds it, and puts its BMIs and archive on the project.so command line. The dependency's own project.cpp goes through the same loader, so its directives resolve recursively; a cycle between project files is an error instead of unbounded recursion. The dependency is built on every load, fresh or not: clang crashes rather than erroring when it imports a BMI whose own imported PCM was rebuilt underneath it, and the module depfile — which Module::Check already reads — is what notices the host PCM cache was regenerated. Its artifact mtime is an input to project.so's staleness check, so editing the dependency recompiles project.cpp without touching it. The Linux link gains -fuse-ld=lld because release archives hold ThinLTO bitcode. ProjectDependency(name) hands the same Configuration* back from inside CrafterBuildProject, by configuration name or exported module name, so a test that links the module needn't spell the source twice. It reads a thread_local frame stack that an RAII guard keeps for the whole of LoadProject, which also provides the cycle check. ExpectedOutput() is the link gate's artifact-path lambda hoisted into the :Clang partition, so the staleness check and the -r runner share the one rule. Windows branches are wired identically but unverified. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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`project.cpp` can import modules from another crafter-build project. The file has to compile before it can say anything, so the dependency is a directive next to the `import` it enables:
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feat: project.cpp declares its own dependencies with #pragma crafter dependency A project.cpp could only import std and Crafter.Build, so anything shared between build descriptions had to be a header every consumer copies. Now #pragma crafter dependency "<source>" [branch "<b>" | commit "<sha>"] [project "<file>"] names a sibling crafter-build project that project.cpp itself imports a module from. LoadProject scans for the directive, resolves it through GitProject (a URL) or LocalProject (a path relative to the project file), forces the result into host-tooling mode (the host triple LoadProject's own cache is keyed on, native march, no debug, -fPIC so the archive links into a shared object), builds it, and puts its BMIs and archive on the project.so command line. The dependency's own project.cpp goes through the same loader, so its directives resolve recursively; a cycle between project files is an error instead of unbounded recursion. The dependency is built on every load, fresh or not: clang crashes rather than erroring when it imports a BMI whose own imported PCM was rebuilt underneath it, and the module depfile — which Module::Check already reads — is what notices the host PCM cache was regenerated. Its artifact mtime is an input to project.so's staleness check, so editing the dependency recompiles project.cpp without touching it. The Linux link gains -fuse-ld=lld because release archives hold ThinLTO bitcode. ProjectDependency(name) hands the same Configuration* back from inside CrafterBuildProject, by configuration name or exported module name, so a test that links the module needn't spell the source twice. It reads a thread_local frame stack that an RAII guard keeps for the whole of LoadProject, which also provides the cycle check. ExpectedOutput() is the link gate's artifact-path lambda hoisted into the :Clang partition, so the staleness check and the -r runner share the one rule. Windows branches are wired identically but unverified. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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```cpp
import std;
import Crafter.Build;
#pragma crafter dependency "https://forgejo.catcrafts.net/Catcrafts/Crafter.LintRules.git"
import Crafter.LintRules;
```
feat: project.cpp declares its own dependencies with #pragma crafter dependency A project.cpp could only import std and Crafter.Build, so anything shared between build descriptions had to be a header every consumer copies. Now #pragma crafter dependency "<source>" [branch "<b>" | commit "<sha>"] [project "<file>"] names a sibling crafter-build project that project.cpp itself imports a module from. LoadProject scans for the directive, resolves it through GitProject (a URL) or LocalProject (a path relative to the project file), forces the result into host-tooling mode (the host triple LoadProject's own cache is keyed on, native march, no debug, -fPIC so the archive links into a shared object), builds it, and puts its BMIs and archive on the project.so command line. The dependency's own project.cpp goes through the same loader, so its directives resolve recursively; a cycle between project files is an error instead of unbounded recursion. The dependency is built on every load, fresh or not: clang crashes rather than erroring when it imports a BMI whose own imported PCM was rebuilt underneath it, and the module depfile — which Module::Check already reads — is what notices the host PCM cache was regenerated. Its artifact mtime is an input to project.so's staleness check, so editing the dependency recompiles project.cpp without touching it. The Linux link gains -fuse-ld=lld because release archives hold ThinLTO bitcode. ProjectDependency(name) hands the same Configuration* back from inside CrafterBuildProject, by configuration name or exported module name, so a test that links the module needn't spell the source twice. It reads a thread_local frame stack that an RAII guard keeps for the whole of LoadProject, which also provides the cycle check. ExpectedOutput() is the link gate's artifact-path lambda hoisted into the :Clang partition, so the staleness check and the -r runner share the one rule. Windows branches are wired identically but unverified. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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```
#pragma crafter dependency "<source>" [branch "<name>" | commit "<sha>"] [project "<file>"]
```
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## Install layout
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```
<prefix>/bin/crafter-build # the executable
<prefix>/lib/libcrafter-build.a # static archive for downstream consumers
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<prefix>/share/crafter-build/*.cppm # module sources (rebuilt on user machine on first run)
~/.cache/crafter.build/<target>-<march>/ # std.pcm + Crafter.Build*.pcm, built locally
```
## Tests
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Tests live under `tests/<Name>/`. The simplest case is a single C++ file:
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
```
tests/Smoke/main.cpp # int main() — exit 0 = pass, nonzero = fail, 77 = skipped
```
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
Run them all:
```bash
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
crafter-build test
```
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
Test conventions:
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
- **Exit codes**: `0` = ✅ pass, nonzero = ❌ fail, **`77`** = ⏭ skipped (autoconf convention; use it for runtime opt-outs like "tool not on PATH").
- Each test runs in its own subprocess — a segfault doesn't take the runner down.
- Default timeout is 60 s per test; runs in parallel up to `hardware_concurrency()`.
- Stdout+stderr is captured and printed atomically on completion. Failed/crashed/timed-out tests also write to `build/test-logs/<name>.log`.
- A broken fixture `project.cpp` is reported as a single failed test, not a fatal error — other tests still run.
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
CLI:
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
```bash
crafter-build test # run all
crafter-build test 'Unit*' # glob-filter test names
crafter-build test --list # enumerate without running
crafter-build test --target=x86_64-w64-mingw32 # only tests for this target
crafter-build test --target=x86_64-w64-mingw32 --runner=cmd:wine
crafter-build test --jobs=1 # serial mode
crafter-build test --timeout=5 # override per-test timeout
```
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
Outcomes: ✅ pass, ❌ fail, 💥 crash (with signal name), ⏱ timeout, ⏭ skipped. The runner exits 0 only if every non-skipped test passed.
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
`--target=` filters the run to tests whose `cfg.target` matches; default is the host triple. Per-target tests parse `--target=...` from their own args span and build for it; tests with hardcoded targets (e.g. host-only meta-tests) are filtered out under non-matching `--target=`.
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
### Cross-target test runners
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
`Test::runner` runs the test binary somewhere other than this machine. Four factories:
```cpp
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
TestRunner::Local() // run on this machine (default)
TestRunner::Cmd("wine") // local exec via prefix command
```
`Cmd(cmd)` is a generic `<cmd> <bin> <args>` prefix runner — covers wine, qemu-user, valgrind, gdbserver, anything with that shape. Probes via `which <cmd>`.
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
For elaborate setups (rsync, ssh ControlMaster, env vars on the spawn, `QEMU_LD_PREFIX` for sysroots), construct `TestRunner` directly — `copy`/`exec`/`cleanup`/`probe` are public string fields with `{bundle}`, `{remote_bundle}`, `{bin}`, `{bin_name}`, `{args}` placeholders.
For cross-arch builds, set `cfg.sysroot` on the `Configuration` to point at a sysroot for the target. `BuildStdPcm` and the compile/link commands both consume it: `--sysroot=<path>` is passed to clang, and `<sysroot>/usr/share/libc++/v1/std.cppm` is precompiled instead of the host's. The cheapest aarch64 sysroot is an extracted [Arch Linux ARM rootfs](http://os.archlinuxarm.org/) plus `libc++` + `libc++abi` + `gcc` installed into it via `pacman --root <rootfs> --config <alarm-pacman.conf> --dbpath <rootfs>/var/lib/pacman -Sy …` (point pacman at ALARM's mirrors via explicit config to avoid pulling host-arch packages).
For `--target=x86_64-w64-mingw32` (Windows from Linux), the pipeline cross-compiles as long as `mingw-w64` is installed. Pair it with `--runner=cmd:wine` to run the result. Only the MinGW ABI is supported; there is no MSVC target and no Windows host. `-fuse-ld=lld` is auto-injected on every link, and `-lstdc++exp` is auto-linked for the mingw target so user projects don't need to declare those flags.
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
### Configuring runners
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
Two layers, CLI wins over env, both override the per-test default of `Local()`:
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
**Env var** (persistent, per shell or in CI):
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
```bash
export CRAFTER_BUILD_RUNNER_x86_64_w64_mingw32=cmd:wine
export CRAFTER_BUILD_RUNNER_aarch64_linux_gnu=cmd:qemu-aarch64
crafter-build test --target=x86_64-w64-mingw32 # uses cmd:wine
```
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
The variable name is `CRAFTER_BUILD_RUNNER_<NORMALIZED_TARGET>` (target triple with `-` and `.` replaced by `_`).
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
**CLI** (per invocation, scoped to `--target=`):
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
```bash
crafter-build test --target=x86_64-w64-mingw32 --runner=cmd:wine
```
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
Spec grammar:
```
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
local
cmd:<command> # cmd:wine, cmd:qemu-aarch64, cmd:valgrind, ...
```
Each runner carries a `probe` command (e.g. `which wine`); if it fails, every test using that runner is reported as ⏭ skipped and the rest of the suite continues. Skipped tests count toward the summary but don't fail the suite (`AllPassed()` returns true on skip-only runs).
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
### Linking the parent project's library
A test fixture can depend on the project's own library so it can `import` and exercise its API:
```cpp
// tests/UnitFoo/project.cpp
extern "C" Configuration CrafterBuildProject(std::span<const std::string_view>) {
Configuration cfg;
cfg.path = "tests/UnitFoo/";
cfg.name = "UnitFoo";
cfg.outputName = "UnitFoo";
cfg.target = "x86_64-pc-linux-gnu";
cfg.type = ConfigurationType::Executable;
cfg.dependencies = { ParentLib("MyLib") }; // <-- the magic line
std::array<fs::path, 0> ifaces = {};
std::array<fs::path, 1> impls = { "main" };
cfg.GetInterfacesAndImplementations(ifaces, impls);
return cfg;
}
```
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
`ParentLib(name)` walks the parent project's dependency graph (and the parent itself) to find a `Configuration*` by `Configuration::name`. The build links it into the test exe, so `import MyLib;` resolves naturally. See [examples/tests/](examples/tests/) for the complete worked example.
2026-07-23 01:24:42 +02:00
## Linting & formatting
2026-10-02 20:35:38 +02:00
Lint rules are C++ in `project.cpp` with no `.lintrc`, no YAML, and no built-in rules. A rule is a named callback that runs once per source file; register it on the `Configuration` before returning:
2026-07-23 01:24:42 +02:00
```cpp
cfg.AddLintRule("no-tabs", [](Crafter::LintContext& ctx) {
if (ctx.Extension() != ".cpp" && ctx.Extension() != ".cppm") return;
for (std::size_t n = 1; n <= ctx.lines.size(); ++n) {
if (ctx.Line(n).contains('\t')) ctx.Report(n, "tab character (use spaces)");
}
});
```
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A rule that calls `ctx.SetContent(newContent)` is a **transform** which is defined once, it powers both verbs: `lint` reports where the transform would change the file (dry, never writes), and `format` applies it to disk:
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```cpp
cfg.AddLintRule("final-newline", [](Crafter::LintContext& ctx) {
if (!ctx.content.empty() && !ctx.content.ends_with('\n')) {
ctx.SetContent(ctx.content + '\n');
}
});
```
```bash
crafter-build lint # full dry gate: Report() findings + would-reformat, exit 1 on any
crafter-build lint 'spdx*' # rule-name glob filter
crafter-build lint --list # enumerate rules without running them
crafter-build format # apply transforms, rewrite changed files in place (exit 0)
crafter-build format --check # CI gate: list files that would change, exit 1 if any
```
Lint findings print compiler-style — `file:line: warning: message [rule]` — so editors and CI pick them up. `format` rewrites files in place (gofmt convention) and only touches files whose bytes actually change; report-only findings are `lint`'s business and don't affect `format`'s exit code. A project with no rules registered exits 1 with a message showing how to add one.
`LintContext` gives each rule:
| Member | Meaning |
|---|---|
| `file` | absolute path of the file under lint |
| `content` | the whole file |
| `lines` | pre-split line views (report 1-based via `Line(n)`) |
| `Extension()` | file extension, e.g. `".cppm"` |
| `CommentStripped()` | `content` with comments and string/char literal bodies blanked to spaces — newlines kept, so line numbers stay valid (raw strings not recognized yet) |
| `Report(line, msg)` | record a finding (`line == 0` for whole-file) |
| `SetContent(str)` | replace the file's content — makes the rule a transform; `lines` re-splits, `CommentStripped()` re-derives. Build the new string, call once at the end; don't assign `content` directly |
Suppression is comment-based :
```cpp
// lint-disable-next-line no-char-pointer — one rule, the following line
// lint-disable-next-line naming, wrap-join — several rules (space- or comma-separated)
// lint-disable-next-line — all rules, the following line
// lint-disable-file fixed-width-types — one rule, whole file (any position)
// lint-disable-file — all rules, whole file
```
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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## Examples
[examples/](examples/) contains progressively larger self-contained projects:
| Example | Shows |
|---|---|
| [hello-world](examples/hello-world/) | Smallest possible project: `project.cpp` + `main.cpp` |
| [with-module](examples/with-module/) | Adding a C++ module interface |
| [library](examples/library/) | Library + executable, linked via `cfg.dependencies` |
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| [tests](examples/tests/) | tests linking the parent library |
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Each builds standalone: `cd examples/<name> && crafter-build`.
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## License
This project is licensed under the GNU Lesser General Public License, version 3 only (LGPL-3.0-only). See [LICENSE](LICENSE) for the license text. The LGPL supplements the GNU General Public License version 3, a copy of which is included as [LICENSE.GPL](LICENSE.GPL).
The example code under [examples/](examples/) is licensed under the MIT license (see [examples/LICENSE](examples/LICENSE)), so it can be freely copied into your own projects.
The [lib/](lib/) directory contains vendored third-party code (nlohmann/json, glslang's DirStackFileIncluder) that remains under its own permissive licenses; see the headers of those files.
## Copyright
Copyright (C) 2026 Catcrafts®
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