Crafter.Build/tests/UnitLib/main.cpp

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V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
import std;
import Crafter.Build;
using namespace Crafter;
int main() {
// Local() is the no-op runner — empty exec template, name "local".
if (TestRunner::Local().name != "local") return 1;
// FromSpec parses each known kind and labels it consistently.
auto cmd = TestRunner::FromSpec("cmd:wine");
if (!cmd || cmd->name != "cmd:wine") return 1;
auto local = TestRunner::FromSpec("local");
if (!local || local->name != "local") return 1;
// Empty input returns nullopt; anything else unrecognized throws.
// ssh/sshwin/wsl used to be valid specs; they're now bogus (issue #8).
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
if (TestRunner::FromSpec("")) return 1;
for (auto bogus : { "nonsense:thing", "ssh:somehost", "sshwin:winhost", "wsl" }) {
try {
TestRunner::FromSpec(bogus);
return 1;
} catch (const std::exception&) {}
}
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
return 0;
}