Crafter.Build/Crafter.Build-Shader.cpp

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/*
Crafter.Build
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Copyright (C) 2025 Catcrafts®
Catcrafts.net
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module;
#include <string>
#include <iostream>
#include <filesystem>
#include <glslang/SPIRV/GlslangToSpv.h>
#include <glslang/Public/ShaderLang.h>
#include <glslang/Public/ResourceLimits.h>
#include "DirStackFileIncluder.h"
#include <fstream>
#include <iterator>
module Crafter.Build;
using namespace Crafter::Build;
Shader::Shader(fs::path path, std::string entrypoint, EShLanguage type): path(path), entrypoint(entrypoint), type(type) {
}
void Shader::Compile(fs::path outputDir) {
if(!fs::exists((outputDir/path.filename()).replace_extension("spirv")) || fs::last_write_time(path) > fs::last_write_time((outputDir/path.filename()).replace_extension("spirv"))) {
return;
}
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glslang::InitializeProcess();
EShMessages messages = static_cast<EShMessages>(EShMsgDefault | EShMsgVulkanRules | EShMsgSpvRules);
std::ifstream fileStream(path, std::ios::in | std::ios::binary);
if (!fileStream) {
throw std::ios_base::failure("Failed to open file: " + path.string());
}
std::ostringstream contents;
contents << fileStream.rdbuf();
std::string src = contents.str();
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const char *file_name_list[1] = {""};
const char *shader_source = reinterpret_cast<const char *>(src.data());
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glslang::TShader shader(type);
shader.setStringsWithLengthsAndNames(&shader_source, nullptr, file_name_list, 1);
shader.setEntryPoint(entrypoint.c_str());
shader.setSourceEntryPoint(entrypoint.c_str());
shader.setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_4);
DirStackFileIncluder includeDir;
includeDir.pushExternalLocalDirectory(path.parent_path().generic_string());
std::string info_log;
if (!shader.parse(GetDefaultResources(), 100, false, messages, includeDir))
{
info_log = std::string(shader.getInfoLog()) + std::string(shader.getInfoDebugLog());
}
// Add shader to new program object.
glslang::TProgram program;
program.addShader(&shader);
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// Link program.
if (!program.link(messages))
{
info_log = std::string(program.getInfoLog()) + std::string(program.getInfoDebugLog());
}
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// Save any info log that was generated.
if (shader.getInfoLog())
{
info_log += std::string(shader.getInfoLog()) + std::string(shader.getInfoDebugLog());
}
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if (program.getInfoLog())
{
info_log += std::string(program.getInfoLog()) + std::string(program.getInfoDebugLog());
}
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glslang::TIntermediate* intermediate = program.getIntermediate(type);
if (!intermediate)
{
info_log += "Failed to get shared intermediate code.";
}
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spv::SpvBuildLogger logger;
std::vector<std::uint32_t> spirv;
std::cout << info_log;
glslang::GlslangToSpv(*intermediate, spirv, &logger);
std::cout << logger.getAllMessages();
glslang::FinalizeProcess();
fs::path filename = path.filename().replace_extension("spirv");
std::ofstream file(outputDir/filename, std::ios::binary);
file.write(reinterpret_cast<const char*>(spirv.data()), spirv.size() * sizeof(std::uint32_t));
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}