Crafter.Build/Crafter.Build-ModuleFile.cppm

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/*
Crafter.Build
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Copyright (C) 2025 Catcrafts®
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Catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module;
#include <string>
#include <filesystem>
#include <mutex>
#include <unordered_map>
#include <vector>
#include <atomic>
#include <thread>
#include <condition_variable>
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export module Crafter.Build:ModuleFile;
import :Configuration;
namespace fs = std::filesystem;
export namespace Crafter::Build {
class Module;
class ModulePartition {
public:
bool needsRecompilingDependency = false;
bool needsRecompiling = false;
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fs::path path;
Module* parent;
std::vector<std::string> moduleDependencies;
std::vector<ModulePartition*> partitionDependants;
std::vector<std::string> partitionDependencies;
std::vector<ModulePartition*> partitionDependenciesP;
const std::string name;
std::atomic<bool>* compiled = new std::atomic<bool>(false);
ModulePartition(const std::string& name, const fs::path& path, Module* parent, const std::string& fileContent, const fs::path& pcmDir);
void AddDependants();
void Check();
void Compile(std::string clangDir, const Configuration& config, fs::path pcmDir, std::string target, const std::string& march, const std::string& flags);
void CompileSource(std::string clangDir, const Configuration& config, fs::path pcmDir, std::string target, const std::string& march, const std::string& flags, const fs::path& buildDir);
};
class Module {
public:
bool needsRecompiling = false;
std::unordered_map<std::string, ModulePartition> partitions;
const std::string name;
const fs::path path;
Module(const std::string& name, const fs::path& path, const Configuration& config, const fs::path& pcmDir, std::string& files, const fs::path& buildDir);
void Check();
void Compile(std::string clangDir, const Configuration& config, fs::path pcmDir, std::string target, const std::string& march, const std::string& flags, const fs::path& buildDir);
static std::vector<Module> GetModules(std::string clangDir, const Configuration& config, fs::path pcmDir, std::string target, const std::string& march, const std::string& flags, std::string& files, const fs::path& buildDir);
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};
}