Crafter.Build/build.cmd

128 lines
7 KiB
Batchfile
Raw Permalink Normal View History

2026-03-02 21:05:18 +01:00
@echo OFF
2026-04-27 07:04:42 +02:00
mkdir build 2>nul
mkdir bin 2>nul
mkdir lib 2>nul
2026-04-27 07:04:42 +02:00
mkdir share\crafter-build 2>nul
V2: WASI, -r flag, CI pipeline, examples & tests cleanup WASI / wasm32 target support - Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32") - Skip -march/-mtune for wasm (clang rejects them) - Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync) - .wasm output extension in expectedOutputFor and link command - EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html + runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL set in the templated index.html so a single shim handles any output name -r run flag in the CLI: build then exec the artifact (host targets only; rejects libraries; auto .exe/.wasm extension handling) CI pipeline (.forgejo/workflows/ci.yaml) - Triggers: PR/push to master + manual dispatch - Single arch-latest container job: install deps, bootstrap, self-rebuild, run tests, cross-compile mingw, package both archives, upload artifacts - Rolling 'latest' release published only on push/dispatch to master mingw cross-compile from Linux now works end-to-end: - ExternalDependency cache key includes target so per-target glslang builds don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends 'd' to lib names and breaks linking); cross-compile cmake flags (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...) - project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh link pulls pthread which mingw doesn't link by default) - mingw compile uses -femulated-tls so std::__once_callable etc reference the same emutls symbols libstdc++ provides - mingw link auto-adds -lstdc++exp -lpthread GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux + Windows) now both use it instead of duplicating the resolution. Examples reorg: hello-world, library, with-module, wasi, tests — each with its own README. Tests reorg: per-test directory with inner/ fixture, no shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
mkdir share\crafter-build\wasi-runtime 2>nul
copy /Y wasi-runtime\runtime.js share\crafter-build\wasi-runtime\
copy /Y wasi-runtime\index.html.in share\crafter-build\wasi-runtime\
2026-03-02 20:01:41 +01:00
2026-04-27 07:04:42 +02:00
copy /Y interfaces\Crafter.Build.cppm share\crafter-build\
copy /Y interfaces\Crafter.Build-Shader.cppm share\crafter-build\
copy /Y interfaces\Crafter.Build-Platform.cppm share\crafter-build\
copy /Y interfaces\Crafter.Build-Interface.cppm share\crafter-build\
copy /Y interfaces\Crafter.Build-Implementation.cppm share\crafter-build\
copy /Y interfaces\Crafter.Build-External.cppm share\crafter-build\
copy /Y interfaces\Crafter.Build-Clang.cppm share\crafter-build\
copy /Y interfaces\Crafter.Build-Test.cppm share\crafter-build\
2026-04-29 03:27:11 +02:00
copy /Y interfaces\Crafter.Build-Progress.cppm share\crafter-build\
2026-05-12 01:16:40 +02:00
copy /Y interfaces\Crafter.Build-Asset.cppm share\crafter-build\
copy /Y interfaces\Crafter.Build-Api.h share\crafter-build\
2026-04-27 07:04:42 +02:00
if not exist .\build\glslang\NUL git clone https://github.com/KhronosGroup/glslang.git .\build\glslang
2026-03-02 20:01:41 +01:00
2026-03-02 20:38:47 +01:00
set useLibcCommon=-nostdinc++ -nostdlib++
set useLibcLinker=-L %LIBCXX_DIR%\lib -lc++ %useLibcCommon%
set useLibcSource=-isystem %LIBCXX_DIR%\include\c++\v1 %useLibcCommon%
2026-03-02 20:01:41 +01:00
set buildDir=%CD%\build
2026-04-27 07:04:42 +02:00
if "%CRAFTER_BUILD_MARCH%"=="" set CRAFTER_BUILD_MARCH=native
if "%CRAFTER_BUILD_MTUNE%"=="" set CRAFTER_BUILD_MTUNE=native
2026-03-02 20:08:09 +01:00
2026-04-27 07:04:42 +02:00
cd .\build\glslang
cmake -G Ninja -B build ^
-DCMAKE_C_COMPILER=clang ^
-DCMAKE_CXX_COMPILER=clang++ ^
-DCMAKE_CXX_FLAGS="%useLibcSource%" ^
-DCMAKE_EXE_LINKER_FLAGS="%useLibcLinker%" ^
-DCMAKE_SHARED_LINKER_FLAGS="%useLibcLinker%" ^
-DCMAKE_BUILD_TYPE=Release ^
-DCMAKE_ARCHIVE_OUTPUT_DIRECTORY="%buildDir%" ^
-DCMAKE_LIBRARY_OUTPUT_DIRECTORY="%buildDir%" ^
-DENABLE_OPT=OFF
2026-03-02 20:01:41 +01:00
cmake --build build --config Release
cd ..\..\
2026-04-27 07:04:42 +02:00
set common_options=-I.\build\glslang -std=c++26 -O3 -march=%CRAFTER_BUILD_MARCH% -mtune=%CRAFTER_BUILD_MTUNE% -fprebuilt-module-path=.\build -D CRAFTER_BUILD_CONFIGURATION_TARGET_x86_64_pc_windows_msvc -D CRAFTER_BUILD_CONFIGURATION_TYPE_EXECUTABLE -D _CRT_SECURE_NO_WARNINGS %useLibcSource% -c
2026-03-02 20:01:41 +01:00
2026-04-27 07:04:42 +02:00
clang++ %useLibcSource% -std=c++26 -march=%CRAFTER_BUILD_MARCH% -mtune=%CRAFTER_BUILD_MTUNE% -O3 -Wno-reserved-identifier -Wno-reserved-module-identifier --precompile %LIBCXX_DIR%\modules\c++\v1\std.cppm -o .\build\std.pcm
2026-03-02 20:01:41 +01:00
clang++ %common_options% -fmodule-output interfaces\Crafter.Build-Shader.cppm -o .\build\Crafter.Build-Shader.o
2026-04-27 07:04:42 +02:00
clang++ %common_options% -fmodule-output interfaces\Crafter.Build-Platform.cppm -o .\build\Crafter.Build-Platform.o
clang++ %common_options% -fmodule-output interfaces\Crafter.Build-Interface.cppm -o .\build\Crafter.Build-Interface.o
2026-03-02 20:01:41 +01:00
clang++ %common_options% -fmodule-output interfaces\Crafter.Build-Implementation.cppm -o .\build\Crafter.Build-Implementation.o
2026-04-27 07:04:42 +02:00
clang++ %common_options% -fmodule-output interfaces\Crafter.Build-External.cppm -o .\build\Crafter.Build-External.o
clang++ %common_options% -fmodule-output interfaces\Crafter.Build-Clang.cppm -o .\build\Crafter.Build-Clang.o
clang++ %common_options% -fmodule-output interfaces\Crafter.Build-Test.cppm -o .\build\Crafter.Build-Test.o
2026-04-29 03:27:11 +02:00
clang++ %common_options% -fmodule-output interfaces\Crafter.Build-Progress.cppm -o .\build\Crafter.Build-Progress.o
2026-05-12 01:16:40 +02:00
REM Asset partition: bootstrap compiles it WITHOUT CRAFTER_BUILD_HAS_ASSET so
REM CompressAsset takes the stub branch (no Crafter.Asset PCM exists yet).
clang++ %common_options% -fmodule-output interfaces\Crafter.Build-Asset.cppm -o .\build\Crafter.Build-Asset.o
2026-04-27 07:04:42 +02:00
clang++ %common_options% -fmodule-output interfaces\Crafter.Build.cppm -o .\build\Crafter.Build.o
2026-03-02 20:01:41 +01:00
clang++ %common_options% .\implementations\Crafter.Build-Shader.cpp -o .\build\Crafter.Build-Shader_impl.o
2026-04-27 07:04:42 +02:00
clang++ %common_options% .\implementations\Crafter.Build-Platform.cpp -o .\build\Crafter.Build-Platform_impl.o
clang++ %common_options% .\implementations\Crafter.Build-Interface.cpp -o .\build\Crafter.Build-Interface_impl.o
clang++ %common_options% .\implementations\Crafter.Build-Implementation.cpp -o .\build\Crafter.Build-Implementation_impl.o
clang++ %common_options% .\implementations\Crafter.Build-External.cpp -o .\build\Crafter.Build-External_impl.o
clang++ %common_options% .\implementations\Crafter.Build-Clang.cpp -o .\build\Crafter.Build-Clang_impl.o
clang++ %common_options% .\implementations\Crafter.Build-Test.cpp -o .\build\Crafter.Build-Test_impl.o
2026-04-29 03:27:11 +02:00
clang++ %common_options% .\implementations\Crafter.Build-Progress.cpp -o .\build\Crafter.Build-Progress_impl.o
2026-05-12 01:16:40 +02:00
clang++ %common_options% .\implementations\Crafter.Build-Asset.cpp -o .\build\Crafter.Build-Asset_impl.o
2026-03-02 21:27:25 +01:00
clang++ %common_options% .\implementations\main.cpp -o .\build\main.o
2026-03-02 20:01:41 +01:00
2026-04-27 07:04:42 +02:00
REM Step 1: link all impl .o files into crafter-build.dll, generating crafter-build.lib import lib
clang++ %useLibcLinker% -shared -std=c++26 -O3 -march=%CRAFTER_BUILD_MARCH% -mtune=%CRAFTER_BUILD_MTUNE% -L.\build -fuse-ld=lld ^
-Wl,/IMPLIB:.\bin\crafter-build.lib ^
-lSPIRV -lGenericCodeGen -lglslang -lOSDependent -lMachineIndependent -lglslang-default-resource-limits ^
.\build\Crafter.Build-Shader.o ^
.\build\Crafter.Build-Platform.o ^
.\build\Crafter.Build-Interface.o ^
.\build\Crafter.Build-Implementation.o ^
.\build\Crafter.Build-External.o ^
.\build\Crafter.Build-Clang.o ^
.\build\Crafter.Build-Test.o ^
2026-04-29 03:27:11 +02:00
.\build\Crafter.Build-Progress.o ^
2026-05-12 01:16:40 +02:00
.\build\Crafter.Build-Asset.o ^
2026-04-27 07:04:42 +02:00
.\build\Crafter.Build.o ^
.\build\Crafter.Build-Shader_impl.o ^
.\build\Crafter.Build-Platform_impl.o ^
.\build\Crafter.Build-Interface_impl.o ^
.\build\Crafter.Build-Implementation_impl.o ^
.\build\Crafter.Build-External_impl.o ^
.\build\Crafter.Build-Clang_impl.o ^
.\build\Crafter.Build-Test_impl.o ^
2026-04-29 03:27:11 +02:00
.\build\Crafter.Build-Progress_impl.o ^
2026-05-12 01:16:40 +02:00
.\build\Crafter.Build-Asset_impl.o ^
2026-04-27 07:04:42 +02:00
-o .\bin\crafter-build.dll
2026-03-02 20:01:41 +01:00
2026-04-27 07:04:42 +02:00
REM Step 2: link the launcher exe against crafter-build.lib
clang++ %useLibcLinker% -std=c++26 -O3 -march=%CRAFTER_BUILD_MARCH% -mtune=%CRAFTER_BUILD_MTUNE% -L.\bin -fuse-ld=lld ^
.\build\main.o ^
.\bin\crafter-build.lib ^
-o .\bin\crafter-build.exe
REM Step 3: bundle the same .o set as a static archive for downstream consumers
llvm-lib.exe /OUT:.\lib\crafter-build-static.lib ^
.\build\Crafter.Build-Shader.o ^
.\build\Crafter.Build-Platform.o ^
.\build\Crafter.Build-Interface.o ^
.\build\Crafter.Build-Implementation.o ^
.\build\Crafter.Build-External.o ^
.\build\Crafter.Build-Clang.o ^
.\build\Crafter.Build-Test.o ^
2026-04-29 03:27:11 +02:00
.\build\Crafter.Build-Progress.o ^
2026-05-12 01:16:40 +02:00
.\build\Crafter.Build-Asset.o ^
.\build\Crafter.Build.o ^
.\build\Crafter.Build-Shader_impl.o ^
.\build\Crafter.Build-Platform_impl.o ^
.\build\Crafter.Build-Interface_impl.o ^
.\build\Crafter.Build-Implementation_impl.o ^
.\build\Crafter.Build-External_impl.o ^
.\build\Crafter.Build-Clang_impl.o ^
2026-04-29 03:27:11 +02:00
.\build\Crafter.Build-Test_impl.o ^
2026-05-12 01:16:40 +02:00
.\build\Crafter.Build-Progress_impl.o ^
.\build\Crafter.Build-Asset_impl.o
2026-04-27 07:04:42 +02:00
copy /Y "%LIBCXX_DIR%\lib\c++.dll" ".\bin\c++.dll"