rewrite
This commit is contained in:
parent
23fa8b98b0
commit
0eed272765
35 changed files with 1634 additions and 1507 deletions
100
implementations/Crafter.Build-Shader.cpp
Normal file
100
implementations/Crafter.Build-Shader.cpp
Normal file
|
|
@ -0,0 +1,100 @@
|
|||
/*
|
||||
Crafter® Build
|
||||
Copyright (C) 2025 Catcrafts®
|
||||
Catcrafts.net
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License version 3.0 as published by the Free Software Foundation;
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
module;
|
||||
#include <glslang/SPIRV/GlslangToSpv.h>
|
||||
#include <glslang/Public/ShaderLang.h>
|
||||
#include <glslang/Public/ResourceLimits.h>
|
||||
#include "../lib/DirStackFileIncluder.h"
|
||||
module Crafter.Build:Shader_impl;
|
||||
import :Shader;
|
||||
import std;
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace Crafter {
|
||||
Shader::Shader(fs::path&& path, std::string&& entrypoint, EShLanguage type) : path(std::move(path)), entrypoint(std::move(entrypoint)), type(type) {
|
||||
|
||||
}
|
||||
bool Shader::Check(const fs::path& outputDir) const {
|
||||
return fs::exists((outputDir/path.filename()).generic_string()+".spv") && fs::last_write_time(path.generic_string()+".glsl") < fs::last_write_time((outputDir/path.filename()).generic_string()+".spv");
|
||||
}
|
||||
void Shader::Compile(const fs::path& outputDir) const {
|
||||
glslang::InitializeProcess();
|
||||
EShMessages messages = static_cast<EShMessages>(EShMsgDefault | EShMsgVulkanRules | EShMsgSpvRules);
|
||||
std::ifstream fileStream(path, std::ios::in | std::ios::binary);
|
||||
if (!fileStream) {
|
||||
throw std::ios_base::failure("Failed to open file: " + path.string());
|
||||
}
|
||||
std::ostringstream contents;
|
||||
contents << fileStream.rdbuf();
|
||||
std::string src = contents.str();
|
||||
|
||||
const char *file_name_list[1] = {""};
|
||||
const char *shader_source = reinterpret_cast<const char *>(src.data());
|
||||
|
||||
glslang::TShader shader(type);
|
||||
shader.setStringsWithLengthsAndNames(&shader_source, nullptr, file_name_list, 1);
|
||||
shader.setEntryPoint(entrypoint.c_str());
|
||||
shader.setSourceEntryPoint(entrypoint.c_str());
|
||||
shader.setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_4);
|
||||
DirStackFileIncluder includeDir;
|
||||
includeDir.pushExternalLocalDirectory(path.parent_path().generic_string());
|
||||
std::string info_log;
|
||||
if (!shader.parse(GetDefaultResources(), 100, false, messages, includeDir))
|
||||
{
|
||||
info_log = std::string(shader.getInfoLog()) + std::string(shader.getInfoDebugLog());
|
||||
}
|
||||
// Add shader to new program object.
|
||||
glslang::TProgram program;
|
||||
program.addShader(&shader);
|
||||
|
||||
// Link program.
|
||||
if (!program.link(messages))
|
||||
{
|
||||
info_log = std::string(program.getInfoLog()) + std::string(program.getInfoDebugLog());
|
||||
}
|
||||
|
||||
// Save any info log that was generated.
|
||||
if (shader.getInfoLog())
|
||||
{
|
||||
info_log += std::string(shader.getInfoLog()) + std::string(shader.getInfoDebugLog());
|
||||
}
|
||||
|
||||
if (program.getInfoLog())
|
||||
{
|
||||
info_log += std::string(program.getInfoLog()) + std::string(program.getInfoDebugLog());
|
||||
}
|
||||
|
||||
glslang::TIntermediate* intermediate = program.getIntermediate(type);
|
||||
if (!intermediate)
|
||||
{
|
||||
info_log += "Failed to get shared intermediate code.";
|
||||
}
|
||||
|
||||
spv::SpvBuildLogger logger;
|
||||
std::vector<std::uint32_t> spirv;
|
||||
std::cout << info_log;
|
||||
glslang::GlslangToSpv(*intermediate, spirv, &logger);
|
||||
std::cout << logger.getAllMessages();
|
||||
glslang::FinalizeProcess();
|
||||
fs::path filename = path.filename().replace_extension("spv");
|
||||
std::ofstream file(outputDir/filename, std::ios::binary);
|
||||
file.write(reinterpret_cast<const char*>(spirv.data()), spirv.size() * sizeof(std::uint32_t));
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue