windows fix
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demo.yaml / windows fix (push) Failing after 0s

This commit is contained in:
Jorijn van der Graaf 2026-03-02 21:03:36 +01:00
commit 3968e0d80c
2 changed files with 4 additions and 4 deletions

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@ -18,9 +18,9 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/ */
module; module;
#include <glslang/SPIRV/GlslangToSpv.h> #include "glslang/SPIRV/GlslangToSpv.h"
#include <glslang/Public/ShaderLang.h> #include "glslang/glslang/Public/ShaderLang.h"
#include <glslang/Public/ResourceLimits.h> #include "glslang/glslang/Public/ResourceLimits.h"
#include "../lib/DirStackFileIncluder.h" #include "../lib/DirStackFileIncluder.h"
module Crafter.Build:Shader_impl; module Crafter.Build:Shader_impl;
import :Shader; import :Shader;

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@ -18,7 +18,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/ */
module; module;
#include <glslang/Public/ShaderLang.h> #include "glslang/glslang/Public/ShaderLang.h"
export module Crafter.Build:Shader; export module Crafter.Build:Shader;
import std; import std;
namespace fs = std::filesystem; namespace fs = std::filesystem;