test: two builds of one module are refused before anything compiles

The fixture is P -> M and P -> A -> M, where M's own flag --wide
changes a struct it exports. Loaded with --wide --split, P gives M its
args without --wide while A passes them on whole: Build(P) has to fail,
name the module and both paths, and leave no bin/ anywhere. Loaded with
--wide alone, both paths give M the same list, there is one M, and the
build has to go through. Before the fix the first case built cleanly.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Jorijn van der Graaf 2026-10-31 05:19:30 +01:00
commit 3d2023cb5c
Signed by: jorijnvdgraaf
GPG key ID: 2937E59CDCC1BCFB
8 changed files with 188 additions and 0 deletions

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import std;
import M;
import A;
int main() {
return Size() == ASize() ? 0 : 1;
}

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// SPDX-License-Identifier: LGPL-3.0-only
// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
import std;
import Crafter.Build;
namespace fs = std::filesystem;
using namespace Crafter;
// Loads M itself and through A, which passes on all of its args. With
// --split, the list P gives M leaves --wide out, as a filter meant for one
// sibling would, and the two paths load M with two different lists.
extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> args) {
const bool split = std::ranges::contains(args, std::string_view("--split"));
std::vector<std::string> mArgs;
for (std::string_view arg : args) {
if (!split || arg != "--wide") mArgs.emplace_back(arg);
}
Configuration* m = LocalProject({ .projectFile = "../m/project.cpp", .args = mArgs });
Configuration* a = LocalProject({ .projectFile = "../a/project.cpp" });
Configuration cfg;
cfg.path = "./";
cfg.name = "P";
cfg.outputName = "P";
cfg.type = ConfigurationType::Executable;
ApplyStandardArgs(cfg, args);
cfg.dependencies = { m, a };
std::array<fs::path, 0> ifaces = {};
std::array<fs::path, 1> impls = { "main" };
cfg.GetInterfacesAndImplementations(ifaces, impls);
return cfg;
}