test: two builds of one module are refused before anything compiles

The fixture is P -> M and P -> A -> M, where M's own flag --wide
changes a struct it exports. Loaded with --wide --split, P gives M its
args without --wide while A passes them on whole: Build(P) has to fail,
name the module and both paths, and leave no bin/ anywhere. Loaded with
--wide alone, both paths give M the same list, there is one M, and the
build has to go through. Before the fix the first case built cleanly.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Jorijn van der Graaf 2026-10-31 05:19:30 +01:00
commit 3d2023cb5c
Signed by: jorijnvdgraaf
GPG key ID: 2937E59CDCC1BCFB
8 changed files with 188 additions and 0 deletions

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// SPDX-License-Identifier: LGPL-3.0-only
// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
import std;
import Crafter.Build;
namespace fs = std::filesystem;
using namespace Crafter;
// A program can hold one module of each name, so Build() refuses a graph in
// which two configurations export the same module: the same project loaded
// along two paths with two arg lists, say. It used to build both and put
// both on the consumer's module path. Clang took the first for every import
// of the module, the ones inside the other build's consumers included, and
// the program linked code compiled against two layouts of one struct: it
// built cleanly, then read garbage or crashed (issue #41). The fixture is
// P -> M and P -> A -> M. With --split, P gives M its args without --wide,
// which changes what M declares, while A passes them on whole.
namespace {
std::int32_t Failures = 0;
void Check(bool cond, std::string_view msg) {
if (!cond) {
std::println(std::cerr, "FAIL: {}", msg);
++Failures;
}
}
BuildResult BuildPass(Configuration& cfg) {
std::unordered_map<fs::path, std::shared_future<BuildResult>> depResults;
std::mutex depMutex;
return Build(cfg, depResults, depMutex);
}
}
int main() {
const fs::path installedHome = GetCrafterBuildHome();
if (!fs::exists(installedHome / "Crafter.Build.cppm")) {
std::println(std::cerr, "SKIP: no module sources at {}", installedHome.string());
return 77;
}
// Staged because LoadProject and Build drop build/ and bin/ trees next
// to the project files.
const fs::path fixture = fs::current_path() / "tests" / "DuplicateModule" / "fixture";
const fs::path scratch = fs::temp_directory_path() / "crafter-build-duplicate-module";
std::error_code ec;
fs::remove_all(scratch, ec);
fs::create_directories(scratch);
fs::copy(fixture, scratch, fs::copy_options::recursive);
// From P's own directory, as crafter-build runs it: the fixture's
// LocalProject paths are relative to the working directory.
const fs::path cwd = fs::current_path();
fs::current_path(scratch / "p");
try {
// Two lists for M: refused before anything is built.
{
std::array<std::string_view, 2> args = { "--wide", "--split" };
Configuration cfg = LoadProject("project.cpp", args);
const BuildResult built = BuildPass(cfg);
Check(!built.result.empty(), "a graph with two builds of one module fails to build");
Check(built.result.contains("module M is built twice for P"), std::format("the error names the module and the program (got: {})", built.result));
Check(built.result.contains("P -> M (") && built.result.contains("P -> A -> M ("), std::format("the error names the path to each build (got: {})", built.result));
Check(!fs::exists(scratch / "m" / "bin") && !fs::exists(scratch / "a" / "bin") && !fs::exists(scratch / "p" / "bin"), "nothing was built");
}
// One list along both paths: one M, and the build goes through.
{
std::array<std::string_view, 1> args = { "--wide" };
Configuration cfg = LoadProject("project.cpp", args);
const bool oneM = cfg.dependencies.size() == 2 && cfg.dependencies[1]->dependencies.size() == 1 && cfg.dependencies[0] == cfg.dependencies[1]->dependencies[0];
Check(oneM, "the same list along both paths loads one M");
const BuildResult built = BuildPass(cfg);
Check(built.result.empty(), std::format("the graph with one M builds (got: {})", built.result));
}
} catch (const std::exception& e) {
fs::current_path(cwd);
std::println(std::cerr, "FAIL: threw: {}", e.what());
return 1;
}
fs::current_path(cwd);
return Failures > 0 ? 1 : 0;
}