fixed error shader crash
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This commit is contained in:
Jorijn van der Graaf 2026-05-01 19:02:14 +02:00
commit df9436c51d
3 changed files with 67 additions and 31 deletions

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@ -32,6 +32,11 @@ export namespace Crafter {
std::string result;
bool repack;
std::unordered_set<std::string> libs;
// Compile flags (typically -I include paths) the dep wants its
// consumers to see — sourced from its external dependencies' include
// dirs so headers a dep exposes in its public modules are reachable
// when a consumer #includes them directly. Propagates transitively.
std::unordered_set<std::string> publicCompileFlags;
};
struct Define {