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5e1fcd8590
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24 changed files with 1467 additions and 314 deletions
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@ -27,14 +27,37 @@ import :Shader;
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import std;
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namespace fs = std::filesystem;
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namespace {
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EShLanguage ToEShLanguage(Crafter::ShaderType t) {
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switch (t) {
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case Crafter::ShaderType::Vertex: return EShLangVertex;
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case Crafter::ShaderType::TessControl: return EShLangTessControl;
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case Crafter::ShaderType::TessEvaluation: return EShLangTessEvaluation;
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case Crafter::ShaderType::Geometry: return EShLangGeometry;
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case Crafter::ShaderType::Fragment: return EShLangFragment;
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case Crafter::ShaderType::Compute: return EShLangCompute;
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case Crafter::ShaderType::RayGen: return EShLangRayGen;
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case Crafter::ShaderType::Intersect: return EShLangIntersect;
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case Crafter::ShaderType::AnyHit: return EShLangAnyHit;
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case Crafter::ShaderType::ClosestHit: return EShLangClosestHit;
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case Crafter::ShaderType::Miss: return EShLangMiss;
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case Crafter::ShaderType::Callable: return EShLangCallable;
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case Crafter::ShaderType::Task: return EShLangTask;
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case Crafter::ShaderType::Mesh: return EShLangMesh;
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}
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return EShLangVertex;
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}
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}
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namespace Crafter {
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Shader::Shader(fs::path&& path, std::string&& entrypoint, EShLanguage type) : path(std::move(path)), entrypoint(std::move(entrypoint)), type(type) {
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Shader::Shader(fs::path&& path, std::string&& entrypoint, ShaderType type) : path(std::move(path)), entrypoint(std::move(entrypoint)), type(type) {
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}
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bool Shader::Check(const fs::path& outputDir) const {
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return fs::exists((outputDir/path.filename()).generic_string()+".spv") && fs::last_write_time(path.generic_string()+".glsl") < fs::last_write_time((outputDir/path.filename()).generic_string()+".spv");
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}
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std::string Shader::Compile(const fs::path& outputDir) const {
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EShLanguage glslangType = ToEShLanguage(type);
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glslang::InitializeProcess();
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EShMessages messages = static_cast<EShMessages>(EShMsgDefault | EShMsgVulkanRules | EShMsgSpvRules);
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std::ifstream fileStream(path, std::ios::in | std::ios::binary);
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@ -44,11 +67,11 @@ namespace Crafter {
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std::ostringstream contents;
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contents << fileStream.rdbuf();
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std::string src = contents.str();
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const char *file_name_list[1] = {""};
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const char *shader_source = reinterpret_cast<const char *>(src.data());
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glslang::TShader shader(type);
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glslang::TShader shader(glslangType);
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shader.setStringsWithLengthsAndNames(&shader_source, nullptr, file_name_list, 1);
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shader.setEntryPoint(entrypoint.c_str());
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shader.setSourceEntryPoint(entrypoint.c_str());
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@ -63,30 +86,30 @@ namespace Crafter {
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// Add shader to new program object.
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glslang::TProgram program;
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program.addShader(&shader);
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// Link program.
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if (!program.link(messages))
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{
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info_log = std::string(program.getInfoLog()) + std::string(program.getInfoDebugLog());
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}
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// Save any info log that was generated.
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if (shader.getInfoLog())
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{
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info_log += std::string(shader.getInfoLog()) + std::string(shader.getInfoDebugLog());
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}
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if (program.getInfoLog())
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{
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info_log += std::string(program.getInfoLog()) + std::string(program.getInfoDebugLog());
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}
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glslang::TIntermediate* intermediate = program.getIntermediate(type);
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glslang::TIntermediate* intermediate = program.getIntermediate(glslangType);
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if (!intermediate)
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{
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info_log += "Failed to get shared intermediate code.";
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}
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spv::SpvBuildLogger logger;
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std::vector<std::uint32_t> spirv;
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glslang::GlslangToSpv(*intermediate, spirv, &logger);
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