v2 nearly done
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5e1fcd8590
commit
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24 changed files with 1467 additions and 314 deletions
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@ -20,6 +20,9 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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export module Crafter.Build:Clang;
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import std;
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import :Shader;
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import :Interface;
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import :Implementation;
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import :External;
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namespace fs = std::filesystem;
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export namespace Crafter {
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@ -27,14 +30,9 @@ export namespace Crafter {
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std::string result;
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bool repack;
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std::unordered_set<std::string> libs;
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}
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};
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struct Dependency {
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fs::path path;
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std::vector<std::pair<std::string, std::string>> arguments;
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}
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export struct Define {
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struct Define {
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std::string name;
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std::string value;
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};
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@ -46,20 +44,34 @@ export namespace Crafter {
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};
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struct Configuration {
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fs::path path;
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std::string outputName;
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std::string name;
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std::string march = "native";
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std::string mtune = "native";
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std::string target;
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bool debug = false;
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ConfigurationType type = ConfigurationType::Executable;
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std::vector<std::path> interfaces;
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std::vector<std::path> implementations;
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std::vector<std::path> cFiles;
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std::vector<std::path> dependencies;
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std::vector<std::path> files;
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std::vector<std::unique_ptr<Module>> interfaces;
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std::vector<Implementation> implementations;
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std::vector<fs::path> cFiles;
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std::vector<fs::path> cuda;
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std::vector<Configuration*> dependencies;
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std::vector<fs::path> files;
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std::vector<Define> defines;
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std::vector<Shader> shaders;
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std::vector<Dependency> deps;
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}
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std::vector<ExternalDependency> externalDependencies;
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std::vector<std::string> compileFlags;
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std::vector<std::string> linkFlags;
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void GetInterfacesAndImplementations(std::span<fs::path> interfaces, std::span<fs::path> implementations);
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fs::path PcmDir() const {
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return path
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/ (type == ConfigurationType::Executable ? "build" : "bin")
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/ std::format("{}-{}-{}", name, target, march);
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}
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};
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BuildResult Build(fs::path config, std::unordered_set<std::string> depSet);
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BuildResult Build(const Configuration& config, std::unordered_set<std::string> depSet);
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BuildResult Build(Configuration& config, std::unordered_map<fs::path, std::shared_future<BuildResult>>& depResults, std::mutex& depMutex);
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int Run(int argc, char** argv);
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}
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55
interfaces/Crafter.Build-External.cppm
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55
interfaces/Crafter.Build-External.cppm
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@ -0,0 +1,55 @@
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/*
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Crafter® Build
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Copyright (C) 2026 Catcrafts®
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Catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License version 3.0 as published by the Free Software Foundation;
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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export module Crafter.Build:External;
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import std;
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namespace fs = std::filesystem;
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export namespace Crafter {
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struct GitSource {
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std::string url;
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std::string branch;
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std::string commit;
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};
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enum class ExternalBuilder {
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None,
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CMake,
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};
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struct ExternalDependency {
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std::string name;
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GitSource source;
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ExternalBuilder builder = ExternalBuilder::None;
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std::vector<std::string> options;
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std::vector<fs::path> includeDirs;
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std::vector<std::string> libs;
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};
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struct ExternalBuildResult {
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std::string error;
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std::vector<std::string> compileFlags;
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std::vector<std::string> linkFlags;
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fs::file_time_type latestArtifact = fs::file_time_type::min();
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};
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ExternalBuildResult BuildExternal(
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const ExternalDependency& dep,
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std::atomic<bool>& cancelled);
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}
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@ -18,7 +18,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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export module Crafter.Build:Implementation;
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import :CompileStatus;
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import std;
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namespace fs = std::filesystem;
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@ -29,9 +28,10 @@ namespace Crafter {
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public:
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std::vector<Module*> moduleDependencies;
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std::vector<ModulePartition*> partitionDependencies;
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std::vector<std::pair<Module*, fs::path>> externalModuleDependencies;
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fs::path path;
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Implementation(fs::path&& path);
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bool Check(const fs::path& buildDir, const fs::path& pcmDir) const;
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void Compile(const std::string_view clang, const fs::path& buildDir, std::string& result) const;
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bool Check(const fs::path& buildDir, const fs::path& pcmDir, fs::file_time_type sourceFloor = fs::file_time_type::min()) const;
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void Compile(const std::string_view clang, const fs::path& buildDir, std::atomic<bool>& buildCancelled, std::string& buildError) const;
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};
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}
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@ -27,13 +27,14 @@ namespace Crafter {
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public:
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std::vector<Module*> moduleDependencies;
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std::vector<ModulePartition*> partitionDependencies;
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std::vector<std::pair<Module*, fs::path>> externalModuleDependencies;
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std::atomic<bool> compiled;
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bool needsRecompiling;
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bool checked = false;
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std::string name;
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fs::path path;
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ModulePartition(std::string&& name, fs::path&& path);
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bool Check(const fs::path& pcmDir);
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bool Check(const fs::path& pcmDir, fs::file_time_type sourceFloor = fs::file_time_type::min());
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void Compile(const std::string_view clang, const fs::path& pcmDir, const fs::path& buildDir, std::atomic<bool>& buildCancelled, std::string& buildError);
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};
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@ -46,7 +47,7 @@ namespace Crafter {
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std::string name;
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fs::path path;
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Module(std::string&& name, fs::path&& path);
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bool Check(const fs::path& pcmDir);
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bool Check(const fs::path& pcmDir, fs::file_time_type sourceFloor = fs::file_time_type::min());
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void Compile(const std::string_view clang, const fs::path& pcmDir, const fs::path& buildDir, std::atomic<bool>& buildCancelled, std::string& buildError);
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};
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}
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@ -23,8 +23,14 @@ namespace fs = std::filesystem;
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namespace Crafter {
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struct Configuration;
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std::string BuildStdPcm(Configuration& config);
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struct CommandResult {
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int exitCode;
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std::string output;
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};
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std::string BuildStdPcm(const Configuration& config, fs::path stdPcm);
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fs::path GetCacheDir();
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std::string RunCommand();
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std::string GetBaseCommand(Configuration& config);
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std::string RunCommand(const std::string_view command);
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CommandResult RunCommandChecked(std::string_view command);
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std::string GetBaseCommand(const Configuration& config);
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export Configuration LoadProject(const fs::path& projectFile, std::span<const std::string_view> args);
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}
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@ -17,19 +17,34 @@ License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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module;
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#include "glslang/Public/ShaderLang.h"
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export module Crafter.Build:Shader;
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import std;
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namespace fs = std::filesystem;
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namespace Crafter {
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export enum class ShaderType {
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Vertex,
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TessControl,
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TessEvaluation,
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Geometry,
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Fragment,
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Compute,
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RayGen,
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Intersect,
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AnyHit,
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ClosestHit,
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Miss,
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Callable,
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Task,
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Mesh,
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};
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export class Shader {
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public:
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fs::path path;
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std::string entrypoint;
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EShLanguage type;
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Shader(fs::path&& path, std::string&& entrypoint, EShLanguage type);
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ShaderType type;
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Shader(fs::path&& path, std::string&& entrypoint, ShaderType type);
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bool Check(const fs::path& outputDir) const;
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std::string Compile(const fs::path& outputDir) const;
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};
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@ -21,4 +21,5 @@ export module Crafter.Build;
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export import :Clang;
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export import :Platform;
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export import :Implementation;
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export import :Shader;
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export import :Shader;
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export import :External;
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