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c466d90eec
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6 changed files with 224 additions and 11 deletions
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@ -17,6 +17,15 @@ License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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module;
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#if defined(CRAFTER_BUILD_CONFIGURATION_TARGET_x86_64_pc_windows_msvc) || defined(CRAFTER_BUILD_CONFIGURATION_TARGET_x86_64_w64_mingw32)
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#else
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <unistd.h>
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#endif
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export module Crafter.Build:Clang_impl;
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import std;
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import :Clang;
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@ -304,7 +313,12 @@ BuildResult Crafter::Build(Configuration& config, std::unordered_map<fs::path, s
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// a single thread to match the cfg.files pattern.
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auto compressedName = [](const fs::path& src) -> std::optional<fs::path> {
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std::string ext = src.extension().string();
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if (ext == ".png") return fs::path(src.filename()).replace_extension(".ctex");
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for (char& c : ext) c = static_cast<char>(std::tolower(static_cast<unsigned char>(c)));
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// stb_image (used by CompressAsset → TextureAsset::LoadPNG) handles
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// png/tga/jpg/bmp; all map to .ctex.
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if (ext == ".png" || ext == ".tga" || ext == ".jpg" || ext == ".jpeg" || ext == ".bmp") {
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return fs::path(src.filename()).replace_extension(".ctex");
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}
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if (ext == ".obj") return fs::path(src.filename()).replace_extension(".cmesh");
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return std::nullopt;
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};
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@ -341,7 +355,7 @@ BuildResult Crafter::Build(Configuration& config, std::unordered_map<fs::path, s
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std::optional<fs::path> outName = compressedName(asset);
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if (!outName) {
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buildCancelled.store(true);
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buildError = std::format("{}: unsupported asset extension (expected .png or .obj, or a directory)", asset.string());
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buildError = std::format("{}: unsupported asset extension (expected .png/.tga/.jpg/.bmp/.obj, or a directory)", asset.string());
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break;
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}
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submitCompress(asset, *outName);
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@ -752,10 +766,15 @@ BuildResult Crafter::Build(Configuration& config, std::unordered_map<fs::path, s
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continue;
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}
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std::string ext = asset.extension().string();
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for (char& c : ext) c = static_cast<char>(std::tolower(static_cast<unsigned char>(c)));
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fs::path srcName = asset.filename();
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if (ext == ".png") srcName.replace_extension(".ctex");
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else if (ext == ".obj") srcName.replace_extension(".cmesh");
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else continue;
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if (ext == ".png" || ext == ".tga" || ext == ".jpg" || ext == ".jpeg" || ext == ".bmp") {
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srcName.replace_extension(".ctex");
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} else if (ext == ".obj") {
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srcName.replace_extension(".cmesh");
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} else {
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continue;
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}
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fs::path src = depBinDir / srcName;
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if (!fs::exists(src)) continue;
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copyTree(src, outputDir / srcName);
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@ -1080,7 +1099,22 @@ void Crafter::EnableWasiBrowserRuntime(Configuration& cfg) {
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// runtime.js into an in-memory VFS so the wasm's std::ifstream et al.
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// can actually read them (the wasi-runtime in this repo otherwise
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// stubs every fd syscall to zero). The manifest lists basenames only;
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// each file lives next to the .wasm in the bin dir.
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// each file lives next to the .wasm in the bin dir. wasi-runtime
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// reduces every path_open path to its basename, so subdir layouts
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// collapse — that's fine for our flat-bin convention.
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auto compressedBasename = [](const fs::path& src) -> std::optional<std::string> {
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std::string ext = src.extension().string();
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for (char& c : ext) c = static_cast<char>(std::tolower(static_cast<unsigned char>(c)));
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fs::path out = src.filename();
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if (ext == ".png" || ext == ".tga" || ext == ".jpg" || ext == ".jpeg" || ext == ".bmp") {
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out.replace_extension(".ctex");
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} else if (ext == ".obj") {
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out.replace_extension(".cmesh");
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} else {
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return std::nullopt;
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}
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return out.string();
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};
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std::vector<std::string> assetFiles;
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seen.clear();
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std::function<void(Configuration*)> walkAssets = [&](Configuration* c) {
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@ -1095,6 +1129,31 @@ void Crafter::EnableWasiBrowserRuntime(Configuration& cfg) {
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assetFiles.push_back(std::move(name));
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}
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}
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// cfg.assets — emit the *compressed* output basename. Directory
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// entries get the same compressed-basename treatment per file;
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// unrecognized extensions are treated as passthrough (kept under
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// their original name, matching the build-side passthrough copy).
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for (const fs::path& a : c->assets) {
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if (fs::is_directory(a)) {
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std::error_code ec;
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for (const auto& entry : fs::recursive_directory_iterator(a, ec)) {
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if (ec) break;
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if (!entry.is_regular_file()) continue;
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std::string name = compressedBasename(entry.path())
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.value_or(entry.path().filename().string());
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if (name.empty()) continue;
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if (std::find(assetFiles.begin(), assetFiles.end(), name) == assetFiles.end()) {
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assetFiles.push_back(std::move(name));
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}
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}
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} else {
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std::optional<std::string> name = compressedBasename(a);
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if (!name) continue;
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if (std::find(assetFiles.begin(), assetFiles.end(), *name) == assetFiles.end()) {
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assetFiles.push_back(std::move(*name));
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}
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}
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}
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for (Configuration* dep : c->dependencies) walkAssets(dep);
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};
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walkAssets(&cfg);
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@ -1339,10 +1398,35 @@ int Crafter::Run(int argc, char** argv) {
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return std::system(probe.c_str()) == 0;
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};
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if (browserBuild) {
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// Try installed HTTP servers in priority order: lightweight
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// / dependency-free first, ad-hoc ones last. Foreground
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// (Ctrl-C to stop); we exec, not fork.
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const int port = 8080;
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// Probe-bind to find a free port starting at 8080 — if the
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// user has another dev server running we shift up rather
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// than letting caddy/python exit with EADDRINUSE.
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auto findFreePort = [](int basePort, int span) -> int {
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#if defined(CRAFTER_BUILD_CONFIGURATION_TARGET_x86_64_pc_windows_msvc) || defined(CRAFTER_BUILD_CONFIGURATION_TARGET_x86_64_w64_mingw32)
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static const bool wsaInit = []{ WSADATA d; return WSAStartup(MAKEWORD(2, 2), &d) == 0; }();
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if (!wsaInit) return basePort;
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using sock_t = SOCKET;
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const sock_t invalid = INVALID_SOCKET;
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auto closesock = [](sock_t s){ closesocket(s); };
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#else
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using sock_t = int;
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const sock_t invalid = -1;
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auto closesock = [](sock_t s){ ::close(s); };
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#endif
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for (int p = basePort; p < basePort + span; ++p) {
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sock_t s = ::socket(AF_INET, SOCK_STREAM, 0);
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if (s == invalid) return basePort;
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sockaddr_in addr{};
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = htonl(INADDR_ANY);
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addr.sin_port = htons(static_cast<uint16_t>(p));
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bool ok = ::bind(s, reinterpret_cast<sockaddr*>(&addr), sizeof(addr)) == 0;
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closesock(s);
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if (ok) return p;
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}
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return basePort;
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};
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const int port = findFreePort(8080, 16);
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std::string cmd;
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std::string_view picked;
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if (have("caddy")) {
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