A project.cpp could describe how a project is built, tested and linted,
but not the chores around it: packaging, installing, publishing. Those
stayed shell lines in a README or in someone's history.
Configuration gains `scripts`, a plain list like `defines`. A Script is
a name and a C++ callback, as a lint rule is; there is no script
language and no config file. The callback gets a ScriptContext (the
project, the project file's directory, the arguments) and returns the
exit status. ctx.Run runs a shell command with the terminal attached
and returns its status. It is only stored when project.cpp loads, which
happens for every verb and for every project that depends on this one.
`crafter-build run <name> [args...]` runs one, a bare `run` lists them.
Only the scripts of the project crafter-build was pointed at are
runnable, never a dependency's.
Everything after the script's name is handed to the script untouched.
The two branches that do this sit ahead of every other branch of the
parse loop, --version and --help included. Below the verbs,
`run package clean` would delete build/, and any other word would land
in the project's args and so in the variant hash, moving the build to
another directory. Options before the name keep their meaning, so
project args go there.
The driver is its own partition, :Script. It refuses a project with no
scripts, a name that is empty or starts with '-' (it could never be
typed), a name declared twice (running either would be a guess) and an
unknown name, each with exit 1 and without running anything. A script
that throws exits 1. A return value outside 0..255 becomes 1: an exit
status is eight bits, and a raw wait status such as 256 would otherwise
wrap to success.
Two helpers in :Platform:
- RunCommandAttached runs a command with inherited stdio. Every helper
so far captured through popen, which is right for a compile step and
useless for a command that runs for half an hour or asks a question.
It reads the wait status through DecodeWaitStatus, which
RunCommandChecked and RunCommandWithTimeout now share.
- ShellQuote is exported. It existed twice, as ShellQuote in :External
and ShellQuoteSh in :Test, with the same behaviour; both are gone. A
script that puts a path into a command needs it too.
Not included: a string shorthand for one-command scripts (a one-line
lambda covers it) and a ctx.Build() helper (Build() is already
exported).
A new partition and new exported symbols: run ./build.sh.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Inside the Flatpak the bundled toolchain compiled every bootstrap object,
then glslang's configure failed its test link with `unable to find
library -lc++`. clang searches its per-target runtime directory
(lib/<triple>) and the system library paths for libc++, not
<prefix>/lib, so with the classic layout a toolchain outside /usr needs
the search path spelled out, just as its loader needs the rpath.
LibcxxLinkFlags and build.sh now emit both, the same pair an explicit
CRAFTER_BUILD_LIBCXX_DIR already got.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Every clang++, clang and llvm-ar the tool spawned was a bare name on
PATH, the std module source was /usr/share/libc++/v1/std.cppm, the WASI
sysroot /usr/share/wasi-sysroot and the mingw headers
/usr/x86_64-w64-mingw32, spelled out at eighteen call sites. A
toolchain installed anywhere else, which is what the Flatpak ships
under /app, had no way in.
Crafter.Build:Toolchain resolves all of it once per process:
CRAFTER_BUILD_LLVM_DIR, else a clang++ installed beside crafter-build
(<prefix>/bin, found through the same walk GetCrafterBuildHome does),
else PATH. What sits beside the compiler is used when present: its
libclang.so, its clang-c headers, its std module source, its WASI
sysroot. An explicit prefix without a clang++ is an error rather than a
fallback, for the same reason CRAFTER_BUILD_LIBCLANG was already
exclusive. CRAFTER_BUILD_LIBCXX_DIR points at a libc++ install other
than the compiler's own, and CRAFTER_MINGW_DIR now does what its help
line always claimed: it is passed as --sysroot for the mingw target.
Binaries linked by a toolchain outside /usr get an rpath to its lib
dir, since its libc++.so.1 is not on the loader's default path.
HostTarget() is the resolved clang's -print-target-triple. A clang built
without a vendor reports x86_64-unknown-linux-gnu where Arch's reports
x86_64-pc-linux-gnu, so target equality that decides whether a test runs
locally and which targets a bare `test` sweeps goes through SameTarget,
which ignores the vendor field. The strings themselves are never
rewritten: clang rejects a PCM whose triple differs from the importing
unit's. The examples and README stop hardcoding the host triple; the
default is already the host.
`crafter-build --version` prints the version baked in at build time
(CRAFTER_BUILD_VERSION, else `git describe`, else 0.0.0-dev), the
compiler and the host triple, and is answered before any argument is
forwarded to project.cpp. The version is a define on the library, so
each version is its own library variant and relinks the executable and
tests once per commit.
build.sh gains a shebang and `set -eu`, honours CRAFTER_BUILD_LLVM_DIR
and CRAFTER_BUILD_VERSION, skips the glslang clone when it is already
there, and writes a fresh archive instead of appending to one that may
hold members from an older layout.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
crafter-build is moving to a single Flatpak distribution, and there is
no Windows host in that picture: no build.cmd, no MSVC or mingw host
build, no DLL plus launcher. Delete every host-Windows path instead of
leaving it to rot unverified: the cmd.exe command runner and quoting,
the LOCALAPPDATA cache, the MSVC and mingw-host LoadProject variants
with their LIBCXX_DIR and CRAFTER_MINGW_DIR plumbing, the winsock port
probe, the LoadLibrary libclang loader, the console-width and isatty
shims, and the preprocessor guards around the Linux bodies.
The x86_64-w64-mingw32 cross-compile target stays. It is target logic
(output names, -femulated-tls, the libstdc++ link extras, copying a
dependency DLL next to a mingw exe, wine as the runner) and did not
depend on any of the removed code. The msvc target goes with the host
that was the only thing able to use it.
Three target-path warts fixed on the way: ExpectedOutput named a mingw
static library <name>.lib while the archive step wrote lib<name>.a, so
those libraries relinked on every run; the import lib is no longer
copied next to a mingw exe, since the dependency's own bin dir is
already on the link line; and llvm-ar now writes every archive, not
only the LTO ones, so Debug and Release archives are made the same way.
CRAFTER_API and Crafter.Build-Api.h existed only for the DLL boundary.
Nothing downstream used them, so they are removed rather than kept as
an empty macro nobody can verify.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The Linux host code paths were gated on the x86_64_pc_linux_gnu target
define alone, and LoadProject hardcoded --target=x86_64-pc-linux-gnu when
compiling project.cpp and the module PCMs. Both break on musl hosts: the
glibc release launcher cannot run there at all (no glibc loader; gcompat
lacks libgcc_s and the __isoc23_* symbols), and a musl-built launcher
would still compile project.cpp for the wrong libc.
- The host gates test clang's __linux__ instead of one triple's define:
they mean "Linux host", whatever the libc (or, later, the CPU).
- LoadProject derives the host triple from HostTarget() (clang's
-print-target-triple), which is also more correct on glibc distros
whose triple isn't x86_64-pc-linux-gnu.
- project.cpp / the cmake libc++ flags treat any *-linux-gnu or
*-linux-musl target as Linux.
- build.sh targets the host toolchain's triple (CRAFTER_BUILD_TARGET
overrides) and derives the per-target define from it. On Arch this is
byte-for-byte the previous behaviour.
- CI: a release-musl job bootstraps on alpine:edge, runs the tests, and
attaches crafter-build-linux-x86_64-musl-v2.tar.gz to the rolling
latest release (via the API, so the glibc assets survive). Dynamic
against musl libc++: the launcher dlopens project.so, so it cannot be
fully static.
First consumer: imsd's package CI, which cross-compiles for aarch64 from
an Alpine container.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Canonical LGPL-3.0-only text, GPL-3.0 companion, SPDX headers on all
first-party sources, MIT for examples/. Vendored lib/ untouched.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
WASI / wasm32 target support
- Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32")
- Skip -march/-mtune for wasm (clang rejects them)
- Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj
-D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync)
- .wasm output extension in expectedOutputFor and link command
- EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html +
runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL
set in the templated index.html so a single shim handles any output name
-r run flag in the CLI: build then exec the artifact (host targets only;
rejects libraries; auto .exe/.wasm extension handling)
CI pipeline (.forgejo/workflows/ci.yaml)
- Triggers: PR/push to master + manual dispatch
- Single arch-latest container job: install deps, bootstrap, self-rebuild,
run tests, cross-compile mingw, package both archives, upload artifacts
- Rolling 'latest' release published only on push/dispatch to master
mingw cross-compile from Linux now works end-to-end:
- ExternalDependency cache key includes target so per-target glslang builds
don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends
'd' to lib names and breaks linking); cross-compile cmake flags
(CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...)
- project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic
and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh
link pulls pthread which mingw doesn't link by default)
- mingw compile uses -femulated-tls so std::__once_callable etc reference
the same emutls symbols libstdc++ provides
- mingw link auto-adds -lstdc++exp -lpthread
GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux
+ Windows) now both use it instead of duplicating the resolution.
Examples reorg: hello-world, library, with-module, wasi, tests — each with
its own README. Tests reorg: per-test directory with inner/ fixture, no
shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- subprocess-isolated test runner (replaces V1 dlopen-RunTest);
Pass/Fail/Crash/Timeout/Skipped outcomes via :Test partition
- TestRunner abstraction with command templates: Local, Ssh,
SshWin (cmd.exe-shell), QemuUser, FromEnv; probe-based skip
when runner unreachable
- transitive PCM-path propagation in Build(); resolveImport
walks deps recursively; depResults cache keyed by PcmDir()
so per-target builds don't collide
- cfg.sysroot threaded through BuildStdPcm + base compile/link
command (enables aarch64 cross via Arch Linux ARM rootfs)
- lib + exe split: project.cpp defines crafterBuildLib
(LibraryStatic) + crafterBuildExe (Executable depending on
it); build.sh produces lib/libcrafter-build.a alongside
bin/crafter-build for downstream static-link consumers
- Windows DLL+launcher: CRAFTER_API macro, /EXPORT flag for
project.dll's CrafterBuildProject; Crafter::Run as the real
entry point with main.cpp as a thin wrapper
- 18 tests: HelloWorld/WithModule/Defines/CrossProjectModule/
Diamond × (Linux + sshwin:winvm), plus Incremental,
BuildError, Libraries, RunnerClassification, QemuUser,
SshRunner, WindowsViaSsh, CrossArchAarch64
- single ./bin/crafter-build test runs everything; Windows
variants skip gracefully if winvm SSH alias unreachable
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>