Commit graph Crafter.Build/interfaces/Crafter.Build-Platform.cppm
Author SHA1 Message Date
b94139b67c
feat: project.cpp declares its own dependencies with #pragma crafter dependency
A project.cpp could only import std and Crafter.Build, so anything shared
between build descriptions had to be a header every consumer copies. Now

    #pragma crafter dependency "<source>" [branch "<b>" | commit "<sha>"] [project "<file>"]

names a sibling crafter-build project that project.cpp itself imports a
module from. LoadProject scans for the directive, resolves it through
GitProject (a URL) or LocalProject (a path relative to the project file),
forces the result into host-tooling mode (the host triple LoadProject's
own cache is keyed on, native march, no debug, -fPIC so the archive links
into a shared object), builds it, and puts its BMIs and archive on the
project.so command line. The dependency's own project.cpp goes through
the same loader, so its directives resolve recursively; a cycle between
project files is an error instead of unbounded recursion.

The dependency is built on every load, fresh or not: clang crashes rather
than erroring when it imports a BMI whose own imported PCM was rebuilt
underneath it, and the module depfile — which Module::Check already reads —
is what notices the host PCM cache was regenerated. Its artifact mtime is
an input to project.so's staleness check, so editing the dependency
recompiles project.cpp without touching it. The Linux link gains
-fuse-ld=lld because release archives hold ThinLTO bitcode.

ProjectDependency(name) hands the same Configuration* back from inside
CrafterBuildProject, by configuration name or exported module name, so a
test that links the module needn't spell the source twice. It reads a
thread_local frame stack that an RAII guard keeps for the whole of
LoadProject, which also provides the cycle check.

ExpectedOutput() is the link gate's artifact-path lambda hoisted into the
:Clang partition, so the staleness check and the -r runner share the one
rule. Windows branches are wired identically but unverified.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-02 20:03:22 +02:00
catbot
8e2d21a2bc fix: decide a build step by its exit code, not by whether it printed
RunCommand merged stderr into stdout, dropped pclose's status and returned
the text; every compile, link and archive site then read "printed something"
as "failed". A warning is printing something, so a translation unit that
warned failed the build — but only on the run that actually recompiled it,
since warnings aren't re-emitted for an object that's already up to date.
The same unchanged source therefore passed or failed depending on the state
of the build tree: flaky-looking tests locally, and a cold CI checkout
surfacing every latent warning in a project at once as unrelated failures.

RunCommand is gone, replaced by RunBuildCommand: it goes through
RunCommandChecked, returns "" when the command exited 0 (so every caller's
`if (!result.empty())` error path is unchanged) and hands any warnings to
the new Progress::Diagnostic instead of to the error path. That also closes
the quiet half of the bug — a compiler killed by the OOM killer prints
nothing, so it used to read as success and leave the build carrying on with
a missing object; it now reports the signal that killed it.

Warnings are now shown rather than swallowed, which they weren't in either
direction before: invisible on an incremental build, fatal on a cold one.
Failing on them stays a project's choice, via -Werror in compileFlags.
2026-08-26 00:51:15 +00:00
catbot
1d0d8e1e28 feat(incremental): rebuild when an #included header changes
The staleness check compared an artifact against its own source and its
module imports. Headers were in neither set: the scanner reads `import`
lines, and a .cppm or .cpp keeps its mtime when a header it includes is
edited — so the build reported nothing to do and left objects compiled
against the previous contents. Same silent mixed-layout binary as issue
27, reached through #include instead of import.

Ask the compiler what it actually opened. Every C++ and C compile now
passes -MD -MF <artifact>.d, and Check reads that depfile back through
NewestPrerequisite, comparing every prerequisite's mtime against the
artifact. A missing depfile (an object from a crafter-build that wrote
none) or a prerequisite that no longer exists reads as "rebuild": neither
is evidence of freshness.

The parser unescapes make syntax rather than splitting on whitespace,
since clang wraps depfiles onto continuation lines and escapes spaces in
filenames.
2026-07-31 11:11:38 +00:00
8892154b28 linting
Some checks failed
CI / build-test-release (push) Failing after 7m15s
2026-07-23 01:24:42 +02:00
7ff426b2f0 SPDX license update
Some checks failed
CI / build-test-release (push) Failing after 5m36s
Canonical LGPL-3.0-only text, GPL-3.0 companion, SPDX headers on all
first-party sources, MIT for examples/. Vendored lib/ untouched.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 18:19:17 +02:00
eaee502e8c V2: WASI, -r flag, CI pipeline, examples & tests cleanup
Some checks failed
CI / build-test-release (pull_request) Failing after 44s
WASI / wasm32 target support
- Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32")
- Skip -march/-mtune for wasm (clang rejects them)
- Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj
  -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync)
- .wasm output extension in expectedOutputFor and link command
- EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html +
  runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL
  set in the templated index.html so a single shim handles any output name

-r run flag in the CLI: build then exec the artifact (host targets only;
  rejects libraries; auto .exe/.wasm extension handling)

CI pipeline (.forgejo/workflows/ci.yaml)
- Triggers: PR/push to master + manual dispatch
- Single arch-latest container job: install deps, bootstrap, self-rebuild,
  run tests, cross-compile mingw, package both archives, upload artifacts
- Rolling 'latest' release published only on push/dispatch to master

mingw cross-compile from Linux now works end-to-end:
- ExternalDependency cache key includes target so per-target glslang builds
  don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends
  'd' to lib names and breaks linking); cross-compile cmake flags
  (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...)
- project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic
  and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh
  link pulls pthread which mingw doesn't link by default)
- mingw compile uses -femulated-tls so std::__once_callable etc reference
  the same emutls symbols libstdc++ provides
- mingw link auto-adds -lstdc++exp -lpthread

GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux
+ Windows) now both use it instead of duplicating the resolution.

Examples reorg: hello-world, library, with-module, wasi, tests — each with
its own README. Tests reorg: per-test directory with inner/ fixture, no
shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
cdfdb976c8 test runner, cross-target runners, lib/exe split
- subprocess-isolated test runner (replaces V1 dlopen-RunTest);
  Pass/Fail/Crash/Timeout/Skipped outcomes via :Test partition
- TestRunner abstraction with command templates: Local, Ssh,
  SshWin (cmd.exe-shell), QemuUser, FromEnv; probe-based skip
  when runner unreachable
- transitive PCM-path propagation in Build(); resolveImport
  walks deps recursively; depResults cache keyed by PcmDir()
  so per-target builds don't collide
- cfg.sysroot threaded through BuildStdPcm + base compile/link
  command (enables aarch64 cross via Arch Linux ARM rootfs)
- lib + exe split: project.cpp defines crafterBuildLib
  (LibraryStatic) + crafterBuildExe (Executable depending on
  it); build.sh produces lib/libcrafter-build.a alongside
  bin/crafter-build for downstream static-link consumers
- Windows DLL+launcher: CRAFTER_API macro, /EXPORT flag for
  project.dll's CrafterBuildProject; Crafter::Run as the real
  entry point with main.cpp as a thin wrapper
- 18 tests: HelloWorld/WithModule/Defines/CrossProjectModule/
  Diamond × (Linux + sshwin:winvm), plus Incremental,
  BuildError, Libraries, RunnerClassification, QemuUser,
  SshRunner, WindowsViaSsh, CrossArchAarch64
- single ./bin/crafter-build test runs everything; Windows
  variants skip gracefully if winvm SSH alias unreachable

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-27 22:32:19 +02:00
f13671b2be v2 nearly done 2026-04-27 07:04:42 +02:00
5e1fcd8590 V2 progress 2026-04-23 01:57:25 +02:00
Renamed from interfaces/Crafter.Build-CompileStatus.cppm (Browse further)