The fixture is P -> M and P -> A -> M, where M's own flag --wide changes a struct it exports. Loaded with --wide --split, P gives M its args without --wide while A passes them on whole: Build(P) has to fail, name the module and both paths, and leave no bin/ anywhere. Loaded with --wide alone, both paths give M the same list, there is one M, and the build has to go through. Before the fix the first case built cleanly. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
84 lines
3.8 KiB
C++
84 lines
3.8 KiB
C++
// SPDX-License-Identifier: LGPL-3.0-only
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// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
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import std;
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import Crafter.Build;
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namespace fs = std::filesystem;
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using namespace Crafter;
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// A program can hold one module of each name, so Build() refuses a graph in
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// which two configurations export the same module: the same project loaded
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// along two paths with two arg lists, say. It used to build both and put
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// both on the consumer's module path. Clang took the first for every import
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// of the module, the ones inside the other build's consumers included, and
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// the program linked code compiled against two layouts of one struct: it
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// built cleanly, then read garbage or crashed (issue #41). The fixture is
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// P -> M and P -> A -> M. With --split, P gives M its args without --wide,
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// which changes what M declares, while A passes them on whole.
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namespace {
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std::int32_t Failures = 0;
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void Check(bool cond, std::string_view msg) {
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if (!cond) {
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std::println(std::cerr, "FAIL: {}", msg);
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++Failures;
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}
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}
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BuildResult BuildPass(Configuration& cfg) {
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std::unordered_map<fs::path, std::shared_future<BuildResult>> depResults;
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std::mutex depMutex;
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return Build(cfg, depResults, depMutex);
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}
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}
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int main() {
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const fs::path installedHome = GetCrafterBuildHome();
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if (!fs::exists(installedHome / "Crafter.Build.cppm")) {
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std::println(std::cerr, "SKIP: no module sources at {}", installedHome.string());
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return 77;
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}
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// Staged because LoadProject and Build drop build/ and bin/ trees next
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// to the project files.
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const fs::path fixture = fs::current_path() / "tests" / "DuplicateModule" / "fixture";
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const fs::path scratch = fs::temp_directory_path() / "crafter-build-duplicate-module";
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std::error_code ec;
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fs::remove_all(scratch, ec);
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fs::create_directories(scratch);
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fs::copy(fixture, scratch, fs::copy_options::recursive);
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// From P's own directory, as crafter-build runs it: the fixture's
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// LocalProject paths are relative to the working directory.
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const fs::path cwd = fs::current_path();
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fs::current_path(scratch / "p");
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try {
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// Two lists for M: refused before anything is built.
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{
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std::array<std::string_view, 2> args = { "--wide", "--split" };
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Configuration cfg = LoadProject("project.cpp", args);
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const BuildResult built = BuildPass(cfg);
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Check(!built.result.empty(), "a graph with two builds of one module fails to build");
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Check(built.result.contains("module M is built twice for P"), std::format("the error names the module and the program (got: {})", built.result));
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Check(built.result.contains("P -> M (") && built.result.contains("P -> A -> M ("), std::format("the error names the path to each build (got: {})", built.result));
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Check(!fs::exists(scratch / "m" / "bin") && !fs::exists(scratch / "a" / "bin") && !fs::exists(scratch / "p" / "bin"), "nothing was built");
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}
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// One list along both paths: one M, and the build goes through.
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{
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std::array<std::string_view, 1> args = { "--wide" };
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Configuration cfg = LoadProject("project.cpp", args);
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const bool oneM = cfg.dependencies.size() == 2 && cfg.dependencies[1]->dependencies.size() == 1 && cfg.dependencies[0] == cfg.dependencies[1]->dependencies[0];
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Check(oneM, "the same list along both paths loads one M");
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const BuildResult built = BuildPass(cfg);
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Check(built.result.empty(), std::format("the graph with one M builds (got: {})", built.result));
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}
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} catch (const std::exception& e) {
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fs::current_path(cwd);
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std::println(std::cerr, "FAIL: threw: {}", e.what());
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return 1;
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}
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fs::current_path(cwd);
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return Failures > 0 ? 1 : 0;
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}
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