Crafter.Build/interfaces/Crafter.Build-Clang.cppm
Jorijn van der Graaf eaee502e8c
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V2: WASI, -r flag, CI pipeline, examples & tests cleanup
WASI / wasm32 target support
- Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32")
- Skip -march/-mtune for wasm (clang rejects them)
- Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj
  -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync)
- .wasm output extension in expectedOutputFor and link command
- EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html +
  runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL
  set in the templated index.html so a single shim handles any output name

-r run flag in the CLI: build then exec the artifact (host targets only;
  rejects libraries; auto .exe/.wasm extension handling)

CI pipeline (.forgejo/workflows/ci.yaml)
- Triggers: PR/push to master + manual dispatch
- Single arch-latest container job: install deps, bootstrap, self-rebuild,
  run tests, cross-compile mingw, package both archives, upload artifacts
- Rolling 'latest' release published only on push/dispatch to master

mingw cross-compile from Linux now works end-to-end:
- ExternalDependency cache key includes target so per-target glslang builds
  don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends
  'd' to lib names and breaks linking); cross-compile cmake flags
  (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...)
- project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic
  and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh
  link pulls pthread which mingw doesn't link by default)
- mingw compile uses -femulated-tls so std::__once_callable etc reference
  the same emutls symbols libstdc++ provides
- mingw link auto-adds -lstdc++exp -lpthread

GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux
+ Windows) now both use it instead of duplicating the resolution.

Examples reorg: hello-world, library, with-module, wasi, tests — each with
its own README. Tests reorg: per-test directory with inner/ fixture, no
shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00

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/*
Crafter® Build
Copyright (C) 2026 Catcrafts®
Catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License version 3.0 as published by the Free Software Foundation;
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module;
#include "Crafter.Build-Api.h"
export module Crafter.Build:Clang;
import std;
import :Shader;
import :Interface;
import :Implementation;
import :External;
namespace fs = std::filesystem;
export namespace Crafter {
struct BuildResult {
std::string result;
bool repack;
std::unordered_set<std::string> libs;
};
struct Define {
std::string name;
std::string value;
};
enum class ConfigurationType {
Executable,
LibraryStatic,
LibraryDynamic,
};
struct Test;
struct TestRunner {
// Quoting style for {args} when this runner is used. Args reach
// whichever shell the runner ultimately delivers them to: Host for
// Local + Cmd-prefix (host shell parses), Sh for Ssh (remote bash),
// Cmd for SshWin (remote cmd.exe).
enum class Shell { Host, Sh, Cmd };
std::string copy;
std::string exec;
std::string cleanup;
std::string remoteDir;
std::string name;
// Runs once per RunTests invocation (cached by `name`). Exit 0 = runner
// is available; non-zero = skip every Test using this runner with a
// "runner unavailable" message. Empty = always available (e.g., Local).
std::string probe;
Shell argsShell = Shell::Host;
bool IsLocal() const { return exec.empty(); }
static CRAFTER_API TestRunner Local();
static CRAFTER_API TestRunner Ssh(std::string host, std::string remoteDir = "/tmp/crafter-tests");
static CRAFTER_API TestRunner SshWin(std::string host, std::string remoteDir = "C:/temp/crafter-tests");
static CRAFTER_API TestRunner Wsl(std::string remoteDir = "/tmp/crafter-tests-wsl");
static CRAFTER_API TestRunner Cmd(std::string command);
static CRAFTER_API std::optional<TestRunner> FromSpec(std::string_view spec);
static CRAFTER_API TestRunner FromEnv(std::string_view target, TestRunner fallback = Local());
};
enum class TestOutcome { Pass, Fail, Crash, Timeout, Skipped };
struct TestResult {
std::string name;
TestOutcome outcome = TestOutcome::Pass;
int exitCode = 0;
int signal = 0;
std::chrono::milliseconds duration{0};
std::string output;
};
struct Configuration {
fs::path path;
std::string outputName;
std::string name;
std::string march = "native";
std::string mtune = "native";
std::string target;
std::string sysroot;
bool debug = false;
ConfigurationType type = ConfigurationType::Executable;
std::vector<std::unique_ptr<Module>> interfaces;
std::vector<Implementation> implementations;
std::vector<fs::path> cFiles;
std::vector<fs::path> cuda;
std::vector<Configuration*> dependencies;
std::vector<fs::path> files;
std::vector<Define> defines;
std::vector<Shader> shaders;
std::vector<ExternalDependency> externalDependencies;
std::vector<std::string> compileFlags;
std::vector<std::string> linkFlags;
std::vector<Test> tests;
CRAFTER_API void GetInterfacesAndImplementations(std::span<fs::path> interfaces, std::span<fs::path> implementations);
fs::path PcmDir() const {
return path
/ (type == ConfigurationType::Executable ? "build" : "bin")
/ std::format("{}-{}-{}", name, target, march);
}
};
struct Test {
Configuration config;
TestRunner runner;
std::chrono::seconds timeout{60};
std::vector<std::string> args;
};
CRAFTER_API BuildResult Build(Configuration& config, std::unordered_map<fs::path, std::shared_future<BuildResult>>& depResults, std::mutex& depMutex);
CRAFTER_API int Run(int argc, char** argv);
// Add a small index.html + runtime.js pair next to the .wasm output so the
// build can be loaded directly in a browser (just `serve` the bin dir and
// open it). Opt-in: WASI builds destined for wasmtime/wasmer don't need
// this and shouldn't carry the extra files. Call from project.cpp after
// outputName is set; index.html is generated against the current
// outputName so renaming the binary later requires another call.
CRAFTER_API void EnableWasiBrowserRuntime(Configuration& cfg);
}