Crafter.Build/interfaces/Crafter.Build-Platform.cppm
Jorijn van der Graaf 653dd0bb9b
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Flatpak / flatpak (push) Failing after 1m12s
fix: rebuild and relink on what changed, submodules at their revisions, and mingw found where it is
- Shaders record the files glslang opened (a depfile) and their settings
  (source path, stage, entry point, defines, include directories) in the
  build directory, and rebuild when an included file or a setting changes,
  not only the shader's own source.
- An executable relinks when its link command changed, not only when an
  object is newer: a link flag in project.cpp, or a dependency's library
  that moved (an ExternalDependency built into a new cache directory). The
  command is recorded beside the objects; its flags come from ordered sets,
  so the order the dependency threads finish in can't change it.
- An external's newest artifact counts its libDirs and versioned .so names.
- Submodules are checked out at the revisions the fetched commit records,
  from the URLs its .gitmodules gives, after every clone, switch, checkout
  and pull, so a pinned commit builds against its own submodules, and one
  moved by hand is put back; with no .gitmodules, git isn't asked.
- Each external clone's fetch and build hold a file lock: parallel builds
  pulled into one clone at once ("cannot lock ref").
- mingw:
  - -stdlib=libstdc++ always;
  - the std module's source is found through libstdc++.modules.json in the
    mingw toolchain's own library directories (the generic lib/ holds the
    host's Linux one), asking the compiler once a run;
  - a toolchain that isn't there is a build error saying where it looked,
    not std::terminate;
  - CRAFTER_MINGW_DIR names the prefix, the directory holding
    x86_64-w64-mingw32/ and lib/gcc/;
  - inside the Flatpak the host's /usr mingw is used.
- RunScript's exit-status check reads as the one range it is.
- Tests: ConcurrentExternalFetch, ExternalArtifactTime, GitSubmodules,
  LinkFlagsChange, MingwMissing, ShaderIncludeChange; ShaderCompile and
  ToolchainResolve extended.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 20:20:29 +02:00

98 lines
5.6 KiB
C++

// SPDX-License-Identifier: LGPL-3.0-only
// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
export module Crafter.Build:Platform;
import std;
namespace fs = std::filesystem;
namespace Crafter {
struct Configuration;
struct CommandResult {
std::int32_t exitCode = 0;
std::string output;
bool crashed = false;
bool timedOut = false;
std::int32_t signal = 0;
};
// An exclusive lock on the file `path` (created if missing), held from
// construction to destruction. An flock, so it keeps out the other
// threads of this process (each opens the file anew) and other
// crafter-build processes alike. The OS drops it when the descriptor
// closes, process death included, so an interrupted build never leaves a
// stale lock; the descriptor is close-on-exec, so the tools a holder
// spawns don't keep it past its release.
class FileLock {
std::int32_t fd = -1;
public:
explicit FileLock(const fs::path& path);
~FileLock();
FileLock(const FileLock&) = delete;
FileLock& operator=(const FileLock&) = delete;
};
std::string BuildStdPcm(const Configuration& config, fs::path stdPcm);
fs::path GetCacheDir();
CommandResult RunCommandChecked(std::string_view command);
// A compile / link / archive step. Success is the command's exit status,
// never whether it printed anything: a warning does not stop the compiler
// from writing a valid object, and warnings are only emitted when a
// translation unit is actually recompiled — so keying failure off the
// output made the same unchanged source pass or fail depending on whether
// its object happened to be up to date.
//
// Returns an empty string on success (any warnings go to the user via
// Progress::Diagnostic), otherwise the compiler's diagnostics. Callers
// therefore keep the `if (!result.empty())` shape they already had.
std::string RunBuildCommand(std::string_view command);
export CommandResult RunCommandWithTimeout(std::string_view command, std::chrono::seconds timeout);
// Runs `command` through sh with this process's own stdin, stdout and
// stderr, so its output appears as it is produced and it can prompt.
// Every helper above captures instead, which suits a compile step and
// not a command that runs for half an hour. Returns the exit code, or
// 128+signal when the command was killed; a nonzero exit is the caller's
// to judge and never throws. While it runs, Ctrl-C goes to the command
// and not to crafter-build, which then sees it as exit code 130.
// Project scripts reach this through ScriptContext::Run.
std::int32_t RunCommandAttached(std::string_view command);
// `s` as one single-quoted sh word, safe to splice into a command line
// whatever it contains: paths with spaces, arguments a user typed.
export std::string ShellQuote(std::string_view s);
std::string GetBaseCommand(const Configuration& config);
export Configuration LoadProject(const fs::path& projectFile, std::span<const std::string_view> args);
// A dependency the project file currently running its CrafterBuildProject
// declared with `#pragma crafter dependency`, so it can also be wired
// into the build graph (a test that links the same module, say) without
// spelling the source twice. `name` is the dependency's Configuration
// name or any module it exports — whatever the project file `import`s.
// Throws when no such dependency was declared, or when called from
// anywhere other than inside LoadProject.
export Configuration* ProjectDependency(std::string_view name);
// True while the project file crafter-build was pointed at runs its
// CrafterBuildProject, and when no project file is running at all; false
// inside a dependency's project file (a `#pragma crafter dependency`,
// GitProject or LocalProject target). Wire anything only the project's
// own build or test run needs behind it. The case that forced it: a
// library's test links crafter-build itself, so when crafter-build loads
// that library as a dependency, the test's GitProject loads crafter-build's
// project file in turn and the two recurse until the cycle guard throws.
export bool IsTopLevelProject();
// Resolves the directory holding distributed runtime assets (Crafter.Build
// module sources, wasi-runtime/, etc). Honors CRAFTER_BUILD_HOME; otherwise
// derives <prefix>/share/crafter-build from the running executable's path.
export fs::path GetCrafterBuildHome();
// Newest mtime among the prerequisites a compiler recorded in `depFile`
// (clang's `-MD -MF <artifact>.d`). This is how a build step learns which
// headers its source pulled in: the module scanner only reads `import`
// lines, so an `#include`d file is invisible to it until the compiler
// reports what it actually opened.
//
// Returns file_time_type::max() when freshness cannot be proven — no
// depfile (nothing has compiled this artifact since depfiles were emitted,
// including every object left over from an older crafter-build) or a
// prerequisite that no longer exists. Callers compare the result against
// their artifact's mtime, so max() reads as "rebuild".
fs::file_time_type NewestPrerequisite(const fs::path& depFile);
// Wildcard name matching ('*', '?') shared by the test and lint verbs.
bool MatchGlob(std::string_view glob, std::string_view name);
// Empty `globs` matches everything.
bool MatchAny(std::span<const std::string> globs, std::string_view name);
}