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| Filename | Latest commit message | Latest commit date |
|---|---|---|
README and AGENTS.md stop documenting build.cmd, LIBCXX_DIR, the DLL-plus-launcher design rule and the cmd-over-SSH gotcha. The runner section also drops Ssh, SshWin and Wsl, which were removed from the code earlier but still had README entries, and the stale pointer to a deleted cross-arch test. ci.yaml loses the commented-out Windows build, staging and upload steps and the comments that counted them. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> |
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| .forgejo/workflows | ||
| examples | ||
| implementations | ||
| interfaces | ||
| lib | ||
| tests | ||
| wasi-runtime | ||
| .gitignore | ||
| AGENTS.md | ||
| build.sh | ||
| LICENSE | ||
| LICENSE.GPL | ||
| PKGBUILD | ||
| project.cpp | ||
| README.md | ||
Crafter Build
A C++26 modules build system. Project descriptions are written in C++ with no JSON, no Lua, no embedded DSL. You write a project.cpp that constructs a Configuration and returns it; Crafter Build compiles, loads, and executes it.
Quick start (Linux)
Bootstrap requires clang, cmake, git, lld, and libc++.
./build.sh # produces bin/crafter-build
./bin/crafter-build # rebuild via project.cpp
The bootstrap targets the host toolchain's own triple (clang++ -print-target-triple): x86_64-pc-linux-gnu on glibc distros, x86_64-alpine-linux-musl on Alpine/postmarketOS (apk add clang clang-dev lld libc++-dev llvm-libunwind-dev llvm-runtimes llvm llvm-dev cmake build-base python3 git). Override with CRAFTER_BUILD_TARGET=. CI ships both: crafter-build-linux-x86_64-v{2,3,4}.tar.gz (glibc) and crafter-build-linux-x86_64-musl-v2.tar.gz (musl, needs libc++ at runtime — the launcher dlopens project.so, so it cannot be static).
To build the system as a distro package on Arch:
makepkg -si # uses CRAFTER_BUILD_MARCH=x86-64-v3 by default for portability
Writing a project.cpp
Crafter Build loads a project.cpp from the current directory. The file exports one function that returns a populated Configuration:
import std;
import Crafter.Build;
namespace fs = std::filesystem;
using namespace Crafter;
extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> args) {
Configuration cfg;
cfg.path = "./";
cfg.name = "myapp";
cfg.outputName = "myapp";
cfg.target = "x86_64-pc-linux-gnu";
cfg.type = ConfigurationType::Executable;
std::array<fs::path, 1> ifaces = { "interfaces/Hello" };
std::array<fs::path, 2> impls = { "implementations/Hello", "implementations/main" };
cfg.GetInterfacesAndImplementations(ifaces, impls);
return cfg;
}
Run crafter-build in that directory; outputs land at bin/myapp-<target>-<march>/myapp and intermediates at build/myapp-<target>-<march>/. Add -r to run the produced executable straight after a successful build.
Dependencies
Three kinds, all fetched/built incrementally:
Cross-project Crafter sub-projects — point cfg.dependencies at another Configuration*. Cross-project module imports (import OtherProject;) are tracked per-import: only the modules that actually import a changed dep rebuild.
External git+cmake deps — for things like glslang. Declare in cfg.externalDependencies:
ExternalDependency& glslang = cfg.externalDependencies.emplace_back();
glslang.name = "glslang";
glslang.source.url = "https://github.com/KhronosGroup/glslang.git";
glslang.source.branch = "main";
glslang.builder = ExternalBuilder::CMake;
glslang.options = { "-DENABLE_OPT=OFF" };
glslang.includeDirs = { "" };
glslang.libs = { "SPIRV", "glslang", "OSDependent" };
Clones live at ~/.cache/crafter.build/external/<name>-<hash>/, keyed by (url, branch, commit, options) so different projects sharing the same dep with the same spec reuse the clone and cmake build, while projects with diverging specs each get their own cache entry. The clone is resilient to partial-clone recovery and CMake reconfigure is triggered automatically on options changes.
Header-only git deps — same as cmake deps but builder = ExternalBuilder::None. Just clones and propagates -I flags.
Sibling crafter-build projects — GitProject / LocalProject load another project's project.cpp in-process and return a Configuration* for cfg.dependencies:
Configuration* math = GitProject({
.source = { .url = "https://forgejo.catcrafts.net/Catcrafts/Crafter.Math.git" }, // .branch or .commit to pin
.args = depArgs, // forwarded to its CrafterBuildProject
});
Configuration* sibling = LocalProject({ .projectFile = "../Crafter.Math/project.cpp", .args = depArgs });
cfg.dependencies = { math };
Clones share the external cache and identical specs share one Configuration. An unpinned source is git pulled on every invocation; set .commit for reproducible, offline-after-first-fetch builds.
A project loaded this way runs its CrafterBuildProject as a dependency, and IsTopLevelProject() is false while it does (true in the project crafter-build was pointed at, and outside any project file). Wire test-only dependencies behind it: a library whose test links crafter-build itself would otherwise load crafter-build's project.cpp from inside crafter-build and recurse.
Dependencies of project.cpp itself
project.cpp can import modules from another crafter-build project. The file has to compile before it can say anything, so the dependency is a directive next to the import it enables:
import std;
import Crafter.Build;
#pragma crafter dependency "https://forgejo.catcrafts.net/Catcrafts/Crafter.LintRules.git"
import Crafter.LintRules;
#pragma crafter dependency "<source>" [branch "<name>" | commit "<sha>"] [project "<file>"]
Install layout
<prefix>/bin/crafter-build # the executable
<prefix>/lib/libcrafter-build.a # static archive for downstream consumers
<prefix>/share/crafter-build/*.cppm # module sources (rebuilt on user machine on first run)
~/.cache/crafter.build/<target>-<march>/ # std.pcm + Crafter.Build*.pcm, built locally
Tests
Tests live under tests/<Name>/. The simplest case is a single C++ file:
tests/Smoke/main.cpp # int main() — exit 0 = pass, nonzero = fail, 77 = skipped
Run them all:
crafter-build test
Test conventions:
- Exit codes:
0= ✅ pass, nonzero = ❌ fail,77= ⏭ skipped (autoconf convention; use it for runtime opt-outs like "tool not on PATH"). - Each test runs in its own subprocess — a segfault doesn't take the runner down.
- Default timeout is 60 s per test; runs in parallel up to
hardware_concurrency(). - Stdout+stderr is captured and printed atomically on completion. Failed/crashed/timed-out tests also write to
build/test-logs/<name>.log. - A broken fixture
project.cppis reported as a single failed test, not a fatal error — other tests still run.
CLI:
crafter-build test # run all
crafter-build test 'Unit*' # glob-filter test names
crafter-build test --list # enumerate without running
crafter-build test --target=x86_64-w64-mingw32 # only tests for this target
crafter-build test --target=x86_64-w64-mingw32 --runner=cmd:wine
crafter-build test --jobs=1 # serial mode
crafter-build test --timeout=5 # override per-test timeout
Outcomes: ✅ pass, ❌ fail, 💥 crash (with signal name), ⏱ timeout, ⏭ skipped. The runner exits 0 only if every non-skipped test passed.
--target= filters the run to tests whose cfg.target matches; default is the host triple. Per-target tests parse --target=... from their own args span and build for it; tests with hardcoded targets (e.g. host-only meta-tests) are filtered out under non-matching --target=.
Cross-target test runners
Test::runner runs the test binary somewhere other than this machine. Four factories:
TestRunner::Local() // run on this machine (default)
TestRunner::Cmd("wine") // local exec via prefix command
Cmd(cmd) is a generic <cmd> <bin> <args> prefix runner — covers wine, qemu-user, valgrind, gdbserver, anything with that shape. Probes via which <cmd>.
For elaborate setups (rsync, ssh ControlMaster, env vars on the spawn, QEMU_LD_PREFIX for sysroots), construct TestRunner directly — copy/exec/cleanup/probe are public string fields with {bundle}, {remote_bundle}, {bin}, {bin_name}, {args} placeholders.
For cross-arch builds, set cfg.sysroot on the Configuration to point at a sysroot for the target. BuildStdPcm and the compile/link commands both consume it: --sysroot=<path> is passed to clang, and <sysroot>/usr/share/libc++/v1/std.cppm is precompiled instead of the host's. The cheapest aarch64 sysroot is an extracted Arch Linux ARM rootfs plus libc++ + libc++abi + gcc installed into it via pacman --root <rootfs> --config <alarm-pacman.conf> --dbpath <rootfs>/var/lib/pacman -Sy … (point pacman at ALARM's mirrors via explicit config to avoid pulling host-arch packages).
For --target=x86_64-w64-mingw32 (Windows from Linux), the pipeline cross-compiles as long as mingw-w64 is installed. Pair it with --runner=cmd:wine to run the result. Only the MinGW ABI is supported; there is no MSVC target and no Windows host. -fuse-ld=lld is auto-injected on every link, and -lstdc++exp is auto-linked for the mingw target so user projects don't need to declare those flags.
Configuring runners
Two layers, CLI wins over env, both override the per-test default of Local():
Env var (persistent, per shell or in CI):
export CRAFTER_BUILD_RUNNER_x86_64_w64_mingw32=cmd:wine
export CRAFTER_BUILD_RUNNER_aarch64_linux_gnu=cmd:qemu-aarch64
crafter-build test --target=x86_64-w64-mingw32 # uses cmd:wine
The variable name is CRAFTER_BUILD_RUNNER_<NORMALIZED_TARGET> (target triple with - and . replaced by _).
CLI (per invocation, scoped to --target=):
crafter-build test --target=x86_64-w64-mingw32 --runner=cmd:wine
Spec grammar:
local
cmd:<command> # cmd:wine, cmd:qemu-aarch64, cmd:valgrind, ...
Each runner carries a probe command (e.g. which wine); if it fails, every test using that runner is reported as ⏭ skipped and the rest of the suite continues. Skipped tests count toward the summary but don't fail the suite (AllPassed() returns true on skip-only runs).
Linking the parent project's library
A test fixture can depend on the project's own library so it can import and exercise its API:
// tests/UnitFoo/project.cpp
extern "C" Configuration CrafterBuildProject(std::span<const std::string_view>) {
Configuration cfg;
cfg.path = "tests/UnitFoo/";
cfg.name = "UnitFoo";
cfg.outputName = "UnitFoo";
cfg.target = "x86_64-pc-linux-gnu";
cfg.type = ConfigurationType::Executable;
cfg.dependencies = { ParentLib("MyLib") }; // <-- the magic line
std::array<fs::path, 0> ifaces = {};
std::array<fs::path, 1> impls = { "main" };
cfg.GetInterfacesAndImplementations(ifaces, impls);
return cfg;
}
ParentLib(name) walks the parent project's dependency graph (and the parent itself) to find a Configuration* by Configuration::name. The build links it into the test exe, so import MyLib; resolves naturally. See examples/tests/ for the complete worked example.
Linting & formatting
Lint rules are C++ in project.cpp with no .lintrc, no YAML, and no built-in rules. A rule is a named callback that runs once per source file; register it on the Configuration before returning:
cfg.AddLintRule("no-tabs", [](Crafter::LintContext& ctx) {
if (ctx.Extension() != ".cpp" && ctx.Extension() != ".cppm") return;
for (std::size_t n = 1; n <= ctx.lines.size(); ++n) {
if (ctx.Line(n).contains('\t')) ctx.Report(n, "tab character (use spaces)");
}
});
A rule that calls ctx.SetContent(newContent) is a transform which is defined once, it powers both verbs: lint reports where the transform would change the file (dry, never writes), and format applies it to disk:
cfg.AddLintRule("final-newline", [](Crafter::LintContext& ctx) {
if (!ctx.content.empty() && !ctx.content.ends_with('\n')) {
ctx.SetContent(ctx.content + '\n');
}
});
crafter-build lint # full dry gate: Report() findings + would-reformat, exit 1 on any
crafter-build lint 'spdx*' # rule-name glob filter
crafter-build lint --list # enumerate rules without running them
crafter-build format # apply transforms, rewrite changed files in place (exit 0)
crafter-build format --check # CI gate: list files that would change, exit 1 if any
Lint findings print compiler-style — file:line: warning: message [rule] — so editors and CI pick them up. format rewrites files in place (gofmt convention) and only touches files whose bytes actually change; report-only findings are lint's business and don't affect format's exit code. A project with no rules registered exits 1 with a message showing how to add one.
LintContext gives each rule:
| Member | Meaning |
|---|---|
file |
absolute path of the file under lint |
content |
the whole file |
lines |
pre-split line views (report 1-based via Line(n)) |
Extension() |
file extension, e.g. ".cppm" |
CommentStripped() |
content with comments and string/char literal bodies blanked to spaces — newlines kept, so line numbers stay valid (raw strings not recognized yet) |
Report(line, msg) |
record a finding (line == 0 for whole-file) |
SetContent(str) |
replace the file's content — makes the rule a transform; lines re-splits, CommentStripped() re-derives. Build the new string, call once at the end; don't assign content directly |
Suppression is comment-based :
// lint-disable-next-line no-char-pointer — one rule, the following line
// lint-disable-next-line naming, wrap-join — several rules (space- or comma-separated)
// lint-disable-next-line — all rules, the following line
// lint-disable-file fixed-width-types — one rule, whole file (any position)
// lint-disable-file — all rules, whole file
Examples
examples/ contains progressively larger self-contained projects:
| Example | Shows |
|---|---|
| hello-world | Smallest possible project: project.cpp + main.cpp |
| with-module | Adding a C++ module interface |
| library | Library + executable, linked via cfg.dependencies |
| tests | tests linking the parent library |
Each builds standalone: cd examples/<name> && crafter-build.
License
This project is licensed under the GNU Lesser General Public License, version 3 only (LGPL-3.0-only). See LICENSE for the license text. The LGPL supplements the GNU General Public License version 3, a copy of which is included as LICENSE.GPL.
The example code under examples/ is licensed under the MIT license (see examples/LICENSE), so it can be freely copied into your own projects.
The lib/ directory contains vendored third-party code (nlohmann/json, glslang's DirStackFileIncluder) that remains under its own permissive licenses; see the headers of those files.
Copyright
Copyright (C) 2026 Catcrafts® catcrafts.net