Crafter.Build/interfaces/Crafter.Build-Shader.cppm
Jorijn van der Graaf 8892154b28
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// SPDX-License-Identifier: LGPL-3.0-only
// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
module;
#include "Crafter.Build-Api.h"
export module Crafter.Build:Shader;
import std;
namespace fs = std::filesystem;
namespace Crafter {
export enum class ShaderType {
Vertex,
TessControl,
TessEvaluation,
Geometry,
Fragment,
Compute,
RayGen,
Intersect,
AnyHit,
ClosestHit,
Miss,
Callable,
Task,
Mesh,
};
export class Shader {
public:
fs::path path;
std::string entrypoint;
ShaderType type;
CRAFTER_API Shader(fs::path&& path, std::string&& entrypoint, ShaderType type);
CRAFTER_API bool Check(const fs::path& outputDir) const;
CRAFTER_API std::string Compile(const fs::path& outputDir, std::span<const fs::path> includeDirs) const;
};
}