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55 lines
2 KiB
C++
55 lines
2 KiB
C++
/*
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Crafter® Build
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Copyright (C) 2026 Catcrafts®
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Catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License version 3.0 as published by the Free Software Foundation;
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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module Crafter.Build:Asset_impl;
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import :Asset;
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import std;
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#ifdef CRAFTER_BUILD_HAS_ASSET
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import Crafter.Asset;
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import Crafter.Math;
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#endif
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namespace fs = std::filesystem;
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namespace Crafter {
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std::string CompressAsset(const fs::path& input, const fs::path& output) {
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std::string ext = input.extension().string();
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#ifdef CRAFTER_BUILD_HAS_ASSET
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try {
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if (ext == ".png") {
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auto tex = TextureAsset<Vector<std::uint8_t, 4, 4>>::LoadPNG<std::uint8_t>(input);
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tex.SaveCompressed(output);
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} else if (ext == ".obj") {
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auto mesh = MeshAsset<VertexNormalTangentUVPacked>::LoadOBJ(input);
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mesh.SaveCompressed(output);
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} else {
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return std::format("{}: unsupported asset extension '{}'", input.string(), ext);
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}
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} catch (const std::exception& e) {
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return std::format("{}: {}", input.string(), e.what());
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}
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return {};
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#else
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return std::format(
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"{}: crafter-build was bootstrapped without Crafter.Asset linkage; "
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"rebuild via `./bin/crafter-build` so the self-host pass picks up the "
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"Crafter.Asset dep declared in project.cpp",
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input.string());
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#endif
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}
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}
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