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21 lines
611 B
C++
21 lines
611 B
C++
import std;
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import Crafter.Build;
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namespace fs = std::filesystem;
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using namespace Crafter;
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extern "C" Configuration CrafterBuildProject(std::span<const std::string_view>) {
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Configuration cfg;
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cfg.path = "./";
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cfg.name = "shader-test";
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cfg.outputName = "shader-test";
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cfg.target = "x86_64-pc-linux-gnu";
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cfg.type = ConfigurationType::Executable;
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std::array<fs::path, 0> ifaces = {};
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std::array<fs::path, 1> impls = { "main" };
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cfg.GetInterfacesAndImplementations(ifaces, impls);
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cfg.shaders.emplace_back("triangle.glsl", "main", ShaderType::Vertex);
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return cfg;
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}
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