C++ bindings for browser DOM api's
| samples/HelloWorld | ||
| .gitignore | ||
| Crafter.CppDOM.cppm | ||
| Crafter.CppDOM.js | ||
| hello.png | ||
| LICENSE | ||
| project.json | ||
| README.md | ||
About
Crafter.Web is a C++ library that exposes the browser DOM api's to C++ WebAssembly.
How to use
It is highly recommended to use this with Crafter.WebBuild, but it is not strictly required if the same way of injecting the env is followed. The following instructions will be for Crafter.WebBuild.
Quickstart
create a project.json in an empty folder, open it in your preferred text editor.
Create a basic project file, that describes your web project.
{
"name": "sample-project",
"configurations": [
{
"name": "debug",
"standard": "c++26",
"source_files": ["main"],
"module_files": [],
"build_dir": "./build",
"output_dir": "./bin",
"optimization_level": "0",
"target": "wasm32-unknown-wasi",
"type": "executable",
"dependencies": [
{
"path":"https://github.com/Catcrafts/Crafter.CppDOM.git",
"configuration":"debug"
}
]
}
]
}
Save and close the file, create a main.cpp
import Crafter.CppDOM;
int main(){
void* body = Crafter::CppDOM::Bindings::GetElementById("body");
Crafter::CppDOM::Bindings::SetInnerHTML(body, "Hello World!");
Crafter::CppDOM::Bindings::FreeJs(body);
}
Save and close, then run crafter-webbuild serve -c debug. Now you can open the browser at http://localhost:8080/ and Hello World! will appear in the browser.
This sample can also be viewed in the Hello World sample
