| additional | ||
| examples | ||
| interfaces | ||
| .gitignore | ||
| hello.png | ||
| LICENSE | ||
| project.json | ||
| README.md | ||
About
Crafter.CppDOM is a C++ library that exposes the browser DOM api's to C++ WebAssembly.
How to use
Please view the examples folder, this is a snippit from the HelloElement example:
import Crafter.CppDOM;
using namespace Crafter::CppDOM;
int main(){
HtmlElement body("body");
body.SetInnerHTML("Hello World!");
}
You can also view the wiki for more detailed information.
It is highly recommended to use this with Crafter.Build, but it is not strictly required if the same way of injecting the env is followed. The following instructions will be for Crafter.Build.
Quickstart
create a project.json in an empty folder, open it in your preferred text editor.
Create a basic project file, that describes your web project.
{
"name": "main",
"configurations": [
{
"name": "executable",
"implementations": ["main"],
"target": "wasm32-wasi",
"debug" : true,
"dependencies": [
{
"path":"https://forgejo.catcrafts.net/Catcrafts/Crafter.CppDOM.git",
"configuration":"lib-debug"
}
],
}
]
}
Save and close the file, create a main.cpp
import Crafter.CppDOM;
using namespace Crafter::CppDOM;
int main(){
HtmlElement body("body");
body.SetInnerHTML("Hello World!");
}
Save and close, then run crafter-build build executable && caddy file-server --listen :8080 --root bin/executable. if you have caddy installed, if not use your favorite static file server instead. Now you can open the browser at http://localhost:8080 and Hello World! will appear in the browser.
This sample can also be viewed in the HelloElement example
