feat(registry): commands, watches, samples, the timeline and conditions
The app side of Crafter.Debug, minus the session:
- Command(name, description, handler): the handler takes nothing or
one argument struct and returns void, a value, Result<T> or
Async<T>. Arguments are decoded before it runs, so a mistyped call
is answered with every mistake and never reaches it; a throwing
handler becomes an Exception error instead of unwinding into the
frame loop. This replaces 3DForts' three-file pattern per verb.
- Watch(path, variable | getter [, setter]) with bounds, help and
read-only, and Sample(path, value) from any thread with a
frame-stamped history. Paths resolve into values ("bodies[1].pos.y")
and set the same way, writing a member writes the whole value back.
Unknown paths and commands get a suggestion.
- Group: registrations under a prefix that end with their owner. Not
movable, so neither is its owner: its watches refer to the owner's
members, and a move would leave them pointing at the old object.
- Log, LogWarn, LogError, Check and Emit on one frame-stamped
timeline, with source locations captured without macros. A check
failing every frame is counted every time but stored sparsely, and
the session's listener hears every failure.
- Condition: what `wait` and `pause --when` evaluate each frame. A
condition that cannot be decided reports why instead of being false,
which would make a wait hang.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
89a12bcd61
commit
3500b73ecf
12 changed files with 1829 additions and 7 deletions
428
interfaces/Crafter.Debug-Registry.cppm
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428
interfaces/Crafter.Debug-Registry.cppm
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// SPDX-License-Identifier: LGPL-3.0-only
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// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
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// What an app offers the agent: commands it can call, watches it can read and
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// set, and samples it can trace.
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//
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// struct AimArgs { Debug::Required<std::int32_t> slot; float yaw = 0; float pitch = 0; };
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// Debug::Command("Player_SetAim", "Aim the slot's turret, in degrees.",
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// [](const AimArgs& a) -> Debug::Result<> { ... });
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// Debug::Watch("physics.gravity", Physics::gravity, { .min = -50, .max = 0, .help = "m/s^2" });
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// Debug::Sample("xpbd.residual", residual);
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//
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// A command handler takes nothing, or one argument type that has a Codec (an
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// aggregate, usually, or Value for raw JSON), and returns void, a value with
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// a Codec, Result<T> or Async<T>. Arguments are decoded before the handler
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// runs, so a mistyped call is answered with every mistake in it and never
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// reaches the handler. Free functions register for the program's lifetime;
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// a Group registers under a prefix and unregisters with its owner.
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//
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// Thread safety: registering, unregistering and listing are safe from any
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// thread. Handlers, getters and setters are only ever called by the session,
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// on the thread that calls Pump, so they read app state without locking.
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// Sample may be called from any thread.
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export module Crafter.Debug:Registry;
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import std;
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import Crafter.Debug.Core;
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export namespace Crafter::Debug {
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struct WatchOptions {
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// Bounds a set must respect, for arithmetic watches.
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std::optional<double> min;
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std::optional<double> max;
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// Shown by `crafter-debug help` and `get`: units, meaning.
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std::string help;
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// A watch of a variable is writable unless this is set.
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bool readOnly = false;
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};
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}
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// The type-erased registry. Not for app code: the templates below fill it.
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export namespace Crafter::Debug::Detail {
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// What calling a handler produced: a result now, or a poller that the
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// session calls once per Pump until it yields (the handler returned
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// an Async).
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struct CommandOutcome {
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std::optional<Result<Value>> done;
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std::function<std::optional<Result<Value>>()> pending;
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};
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struct CommandEntry {
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std::string name;
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std::string description;
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// Describe() of the argument type, or null for a command that takes none.
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Value args;
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// Describe() of the result type, or null for one that returns nothing.
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Value returns;
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std::function<CommandOutcome(const Value& params)> invoke;
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std::uint64_t owner = 0;
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};
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struct WatchEntry {
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std::string path;
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Value type;
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std::string help;
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std::function<Value()> get;
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// Empty for a read-only watch. Returns an error message, or nothing.
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std::function<std::optional<std::string>(const Value& value)> set;
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std::uint64_t owner = 0;
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};
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struct SamplePoint {
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std::uint64_t frame;
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Value value;
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};
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// A path resolved to a value: from a watch's getter or a sample's
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// latest point, then into it along whatever the path names past the
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// watch ("bodies[3].pos" against the watch "bodies").
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struct Resolved {
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Value value;
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std::string error;
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bool Ok() const { return error.empty(); }
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};
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class Registry {
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public:
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static Registry& Instance();
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std::uint64_t NewOwner();
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void AddCommand(CommandEntry entry);
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void AddWatch(WatchEntry entry);
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void AddSample(std::string_view path, Value value, std::uint64_t frame, std::uint64_t owner);
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void RemoveOwner(std::uint64_t owner);
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std::shared_ptr<const CommandEntry> FindCommand(std::string_view name) const;
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// Sorted by name; `glob` filters ("*" any run, "?" one character).
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std::vector<std::shared_ptr<const CommandEntry>> Commands(std::string_view glob = "*") const;
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std::vector<std::shared_ptr<const WatchEntry>> Watches(std::string_view glob = "*") const;
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std::vector<std::string> SamplePaths(std::string_view glob = "*") const;
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std::vector<SamplePoint> SampleHistory(std::string_view path) const;
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// Call on the thread that calls Pump: it runs getters.
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Resolved Resolve(std::string_view path) const;
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// Sets the watch the path names, or a part of its value: "fort1.core.pos.x"
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// reads the watch "fort1.core.pos", replaces x and writes it back.
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// Returns an error message, or nothing. Call on the Pump thread.
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std::optional<std::string> Set(std::string_view path, const Value& value) const;
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// The closest known command, watch or sample name to `name`, for
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// "did you mean" in errors.
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std::optional<std::string> SuggestCommand(std::string_view name) const;
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std::optional<std::string> SuggestPath(std::string_view path) const;
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private:
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mutable std::mutex mutex;
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std::map<std::string, std::shared_ptr<const CommandEntry>, std::less<>> commands;
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std::map<std::string, std::shared_ptr<const WatchEntry>, std::less<>> watches;
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struct Series {
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std::deque<SamplePoint> points;
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std::uint64_t owner = 0;
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};
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std::map<std::string, Series, std::less<>> samples;
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std::atomic<std::uint64_t> nextOwner{ 1 };
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};
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// "*" matches any run of characters, "?" any one.
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bool GlobMatch(std::string_view glob, std::string_view text);
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// The frame Sample and the timeline stamp what they record with; the
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// session sets it each Pump.
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std::uint64_t CurrentFrame();
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void SetFrame(std::uint64_t frame);
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template<class>
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struct FunctionTraits;
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template<class R, class... A>
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struct FunctionTraits<std::function<R(A...)>> {
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using Return = R;
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static constexpr std::size_t arity = sizeof...(A);
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template<std::size_t I>
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using Arg = std::tuple_element_t<I, std::tuple<A...>>;
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};
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// The value type a handler's return produces: void, T, Result<T>, Async<T>.
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template<class R>
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struct Produced {
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using Type = R;
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};
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template<class T>
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struct Produced<Result<T>> {
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using Type = T;
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};
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template<class T>
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struct Produced<Async<T>> {
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using Type = T;
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};
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template<class R>
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inline constexpr bool isAsync = false;
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template<class T>
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inline constexpr bool isAsync<Async<T>> = true;
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template<class R>
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inline constexpr bool isResult = false;
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template<class T>
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inline constexpr bool isResult<Result<T>> = true;
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inline CommandOutcome Fail(std::string code, std::string message) {
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return CommandOutcome{ .done = Result<Value>(Error{ std::move(code), std::move(message) }), .pending = {} };
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}
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template<class T>
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Result<Value> ToValue(Result<T>&& result) {
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if (!result.Ok()) return result.GetError();
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if constexpr (std::is_void_v<T>) {
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return Value();
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} else {
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return Debug::Encode(result.Get());
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}
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}
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// Calls the handler through `call`, turning whatever it returns, or
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// throws, into an outcome. A handler's exception must not unwind into
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// the app's frame loop.
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template<class Call>
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CommandOutcome Run(Call&& call) {
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using R = std::invoke_result_t<Call&>;
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try {
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if constexpr (std::is_void_v<R>) {
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call();
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return CommandOutcome{ .done = Result<Value>(Value()), .pending = {} };
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} else if constexpr (isAsync<R>) {
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using T = typename Produced<R>::Type;
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return CommandOutcome{
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.done = std::nullopt,
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.pending = [async = call()]() mutable -> std::optional<Result<Value>> {
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std::optional<Result<T>> polled = async.Poll();
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if (!polled) return std::nullopt;
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return ToValue(std::move(*polled));
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},
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};
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} else if constexpr (isResult<R>) {
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return CommandOutcome{ .done = ToValue(call()), .pending = {} };
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} else {
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return CommandOutcome{ .done = Result<Value>(Debug::Encode(call())), .pending = {} };
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}
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} catch (const std::exception& error) {
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return Fail("Exception", std::format("the handler threw: {}", error.what()));
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} catch (...) {
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return Fail("Exception", "the handler threw something that is not a std::exception");
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}
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}
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template<class F>
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CommandEntry MakeCommand(std::string name, std::string_view description, F handler, std::uint64_t owner) {
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using Traits = FunctionTraits<decltype(std::function(handler))>;
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static_assert(Traits::arity <= 1, "a command handler takes no parameters, or one argument struct");
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using R = typename Traits::Return;
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using P = typename Produced<R>::Type;
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CommandEntry entry;
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entry.name = std::move(name);
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entry.description = std::string(description);
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entry.owner = owner;
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if constexpr (!std::is_void_v<P>) entry.returns = Debug::Describe<std::remove_cvref_t<P>>();
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if constexpr (Traits::arity == 0) {
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entry.invoke = [handler = std::move(handler)](const Value& params) mutable -> CommandOutcome {
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if (!params.IsNull() && !(params.IsObject() && params.Size() == 0)) {
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return Fail("InvalidParams", "this command takes no arguments");
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}
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return Run([&] { return handler(); });
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};
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} else {
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using Args = std::remove_cvref_t<typename Traits::template Arg<0>>;
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entry.args = Debug::Describe<Args>();
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entry.invoke = [handler = std::move(handler)](const Value& params) mutable -> CommandOutcome {
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Args args{};
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DecodeContext context;
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if constexpr (Aggregate<Args>) {
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Debug::Decode(params.IsNull() ? Value::MakeObject() : params, args, context);
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} else {
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Debug::Decode(params, args, context);
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}
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if (!context.Ok()) return Fail("InvalidParams", context.Report());
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return Run([&] { return handler(args); });
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};
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}
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return entry;
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}
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template<class T>
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std::optional<std::string> CheckBounds(const T& value, const WatchOptions& options) {
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if constexpr (std::is_arithmetic_v<T> && !std::is_same_v<T, bool>) {
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const double number = static_cast<double>(value);
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if ((options.min && number < *options.min) || (options.max && number > *options.max)) {
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return std::format("{} is outside {}..{}", number, options.min ? std::format("{}", *options.min) : std::string(),
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options.max ? std::format("{}", *options.max) : std::string());
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}
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}
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return std::nullopt;
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}
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template<class T>
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Value WatchType(const WatchOptions& options) {
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Value type = Debug::Describe<T>();
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if (options.min) type.Set("minimum", Value(*options.min));
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if (options.max) type.Set("maximum", Value(*options.max));
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return type;
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}
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template<class T>
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WatchEntry MakeVariableWatch(std::string path, T& variable, const WatchOptions& options, std::uint64_t owner) {
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WatchEntry entry;
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entry.path = std::move(path);
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entry.type = WatchType<T>(options);
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entry.help = options.help;
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entry.owner = owner;
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entry.get = [&variable] { return Debug::Encode(variable); };
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if constexpr (!std::is_const_v<T>) {
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if (!options.readOnly) {
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entry.set = [&variable, options](const Value& value) -> std::optional<std::string> {
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T decoded = variable;
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DecodeContext context;
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Debug::Decode(value, decoded, context);
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if (!context.Ok()) return context.Report();
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if (auto bounds = CheckBounds(decoded, options)) return bounds;
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variable = std::move(decoded);
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return std::nullopt;
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};
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}
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}
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return entry;
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}
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template<class G, class S>
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WatchEntry MakeComputedWatch(std::string path, G getter, std::optional<S> setter, const WatchOptions& options, std::uint64_t owner) {
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using T = std::remove_cvref_t<std::invoke_result_t<G&>>;
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WatchEntry entry;
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entry.path = std::move(path);
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entry.type = WatchType<T>(options);
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entry.help = options.help;
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entry.owner = owner;
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entry.get = [getter]() mutable { return Debug::Encode(getter()); };
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if (setter && !options.readOnly) {
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entry.set = [getter, setter = std::move(*setter), options](const Value& value) mutable -> std::optional<std::string> {
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T decoded = getter();
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DecodeContext context;
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Debug::Decode(value, decoded, context);
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if (!context.Ok()) return context.Report();
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if (auto bounds = CheckBounds(decoded, options)) return bounds;
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using SR = std::invoke_result_t<S&, const T&>;
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if constexpr (std::is_void_v<SR>) {
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setter(decoded);
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} else {
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static_assert(std::is_same_v<SR, Result<>>, "a watch setter returns void or Debug::Result<>");
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Result<> result = setter(decoded);
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if (!result.Ok()) return std::format("{}: {}", result.GetError().code, result.GetError().message);
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}
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return std::nullopt;
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};
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}
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return entry;
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}
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std::string Joined(std::string_view prefix, std::string_view name);
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struct NoSetter {
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template<class T>
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void operator()(const T&) const {}
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};
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}
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export namespace Crafter::Debug {
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// Registers a command for the program's lifetime. See the comment at the top.
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template<class F>
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void Command(std::string_view name, std::string_view description, F&& handler) {
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Detail::Registry::Instance().AddCommand(Detail::MakeCommand(std::string(name), description, std::forward<F>(handler), 0));
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}
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// Watches a variable: `get` reads it and `set` writes it, on the Pump
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// thread. The variable must outlive the program, or use a Group.
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template<class T>
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requires (!std::invocable<T&>)
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void Watch(std::string_view path, T& variable, WatchOptions options = {}) {
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Detail::Registry::Instance().AddWatch(Detail::MakeVariableWatch(std::string(path), variable, options, 0));
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}
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// Watches what a getter returns; read-only.
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template<class G>
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requires std::invocable<G&>
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void Watch(std::string_view path, G getter, WatchOptions options = {}) {
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Detail::Registry::Instance().AddWatch(Detail::MakeComputedWatch(std::string(path), std::move(getter), std::optional<Detail::NoSetter>(), options, 0));
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}
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// Watches a getter and writes through a setter taking the getter's type
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// and returning void or Result<>.
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template<class G, class S>
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requires std::invocable<G&>
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void Watch(std::string_view path, G getter, S setter, WatchOptions options = {}) {
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Detail::Registry::Instance().AddWatch(Detail::MakeComputedWatch(std::string(path), std::move(getter), std::optional<S>(std::move(setter)), options, 0));
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}
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// Records a value under `path`, stamped with the current frame, from any
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// thread: for locals in hot code that no watch can reach. `get` reads the
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// latest, `trace` the history.
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template<class T>
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void Sample(std::string_view path, const T& value) {
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Detail::Registry::Instance().AddSample(path, Debug::Encode(value), Detail::CurrentFrame(), 0);
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}
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// Registrations under a prefix that end with the Group: hold one as a
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// member of what the commands and watches reach into.
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//
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// class Fort {
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// Core core;
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// Debug::Group debug;
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// public:
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// explicit Fort(std::int32_t slot) : debug(std::format("fort{}", slot)) {
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// debug.Watch("core.hp", core.hp);
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// }
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// };
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//
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// Neither copyable nor movable, and so neither is a class that holds one:
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// its watches refer to the members they were given, and a moved object
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// would leave them pointing at the old one. Keep such objects in place
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// (std::unique_ptr, std::deque, std::list) rather than in a std::vector.
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class Group {
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public:
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explicit Group(std::string prefix);
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~Group();
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Group(const Group&) = delete;
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Group& operator=(const Group&) = delete;
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const std::string& Prefix() const { return prefix; }
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template<class F>
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void Command(std::string_view name, std::string_view description, F&& handler) {
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Detail::Registry::Instance().AddCommand(Detail::MakeCommand(Detail::Joined(prefix, name), description, std::forward<F>(handler), owner));
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}
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template<class T>
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requires (!std::invocable<T&>)
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void Watch(std::string_view path, T& variable, WatchOptions options = {}) {
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Detail::Registry::Instance().AddWatch(Detail::MakeVariableWatch(Detail::Joined(prefix, path), variable, options, owner));
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}
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template<class G>
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requires std::invocable<G&>
|
||||
void Watch(std::string_view path, G getter, WatchOptions options = {}) {
|
||||
Detail::Registry::Instance().AddWatch(Detail::MakeComputedWatch(Detail::Joined(prefix, path), std::move(getter), std::optional<Detail::NoSetter>(), options, owner));
|
||||
}
|
||||
|
||||
template<class G, class S>
|
||||
requires std::invocable<G&>
|
||||
void Watch(std::string_view path, G getter, S setter, WatchOptions options = {}) {
|
||||
Detail::Registry::Instance().AddWatch(Detail::MakeComputedWatch(Detail::Joined(prefix, path), std::move(getter), std::optional<S>(std::move(setter)), options, owner));
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void Sample(std::string_view path, const T& value) {
|
||||
Detail::Registry::Instance().AddSample(Detail::Joined(prefix, path), Debug::Encode(value), Detail::CurrentFrame(), owner);
|
||||
}
|
||||
|
||||
private:
|
||||
std::string prefix;
|
||||
std::uint64_t owner = 0;
|
||||
};
|
||||
}
|
||||
Loading…
Reference in a new issue