Each app writes $HOME/.cache/crafter-debug/instances/<id>.json (0600, in a 0700 directory) and holds an flock on <id>.lock while it lives. Every `flatpak run` is its own pid namespace, so pids collide and can neither name an instance nor tell whether it lives; a random id names it and the lock says it lives, since flock works across sandboxes on the shared filesystem. An app killed without its destructor leaves its files with the lock free, and the next listing removes them. The lock is created under a temporary name, locked, then renamed, as in Crafter.Review's LifetimeLock, so it is never seen unlocked while its app lives. Inside a Flatpak the record also carries the sandbox's instance id (for `flatpak enter`) and the host pid of its init (to end the whole sandbox from the host). project.cpp now generates :BuildInfo per core variant: a hash of the library's sources and the path of the client built with it. App and client share the core, so they report the same id exactly when built from the same sources; this is the safety net under building the client in the same pass as the app. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
14 lines
532 B
C++
14 lines
532 B
C++
// SPDX-License-Identifier: LGPL-3.0-only
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// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
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// What the app side and the crafter-debug client share: Value and its text
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// form, reflection, the codecs, and the result types. The app imports it
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// through Crafter.Debug; the client imports it directly, without the session.
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export module Crafter.Debug.Core;
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export import :Value;
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export import :Reflect;
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export import :Codec;
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export import :Result;
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export import :Protocol;
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export import :BuildInfo;
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export import :Discovery;
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