crafter-debug had a placeholder transport that reported every instance unreachable. Cli::ConnectQuic dials 127.0.0.1 at the port in the discovery record on the first call, keeps the connection for the next, and dials again after one is lost. Each call opens a stream, sends the request with a FIN, and reads lines: one with a result or an error is the reply, anything before it a stream line for onLine, which runs on the calling thread so a slow terminal never stalls msquic's worker. Past the deadline the stream is aborted and the call times out. The handshake gives up after 3 s, and keep-alives every 2 s hold a quiet follow or a long wait open under the 10 s idle timeout. main starts a pool with one worker, which Network reports some failures on, and ends with _Exit once Run has closed its connections, since msquic's teardown at exit waits on connections. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
8 lines
309 B
C++
8 lines
309 B
C++
// SPDX-License-Identifier: LGPL-3.0-only
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// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
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// The crafter-debug client, as a library so tests can run it in process:
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// the program (:Client) and its QUIC transport (:Quic).
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export module Crafter.Debug.Cli;
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export import :Client;
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export import :Quic;
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