crafter-debug had a placeholder transport that reported every instance unreachable. Cli::ConnectQuic dials 127.0.0.1 at the port in the discovery record on the first call, keeps the connection for the next, and dials again after one is lost. Each call opens a stream, sends the request with a FIN, and reads lines: one with a result or an error is the reply, anything before it a stream line for onLine, which runs on the calling thread so a slow terminal never stalls msquic's worker. Past the deadline the stream is aborted and the call times out. The handshake gives up after 3 s, and keep-alives every 2 s hold a quiet follow or a long wait open under the 10 s idle timeout. main starts a pool with one worker, which Network reports some failures on, and ends with _Exit once Run has closed its connections, since msquic's teardown at exit waits on connections. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
30 lines
1.1 KiB
C++
30 lines
1.1 KiB
C++
// SPDX-License-Identifier: LGPL-3.0-only
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// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
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// crafter-debug: Cli::Run with the QUIC transport.
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import std;
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import Crafter.Thread;
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import Crafter.Debug.Core;
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import Crafter.Debug.Cli;
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using namespace Crafter::Debug;
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int main(int argc, char** argv) {
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// Crafter.Network reports some failures through the pool. One request
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// at a time needs one worker.
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Crafter::ThreadPool::Start(2);
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const std::vector<std::string_view> args(argv + 1, argv + argc);
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std::int32_t code = 0;
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{
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Cli::Environment environment;
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environment.connect = Cli::ConnectQuic;
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environment.haveLldb = [] { return std::filesystem::exists("/app/bin/lldb") || std::filesystem::exists("/usr/bin/lldb"); };
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// Run closes its connections before it returns.
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code = Cli::Run(args, environment);
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}
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std::cout.flush();
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std::cerr.flush();
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std::fflush(nullptr);
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// Not through exit: msquic's teardown at exit waits for connections,
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// and the pool's workers would need stopping first.
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std::_Exit(code);
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}
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