Crafter.Graphics/tests/ShapeTextCache/main.cpp

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/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License version 3.0 as published by the Free Software Foundation;
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
// Issue #52: shaped-run cache for UIRenderer::ShapeText. The slow path
// (UTF-8 decode + per-glyph atlas lookup + layout) is memoized into an
// origin-relative run keyed by (Font*, pxSize, color, utf8); a hit only
// translates the cached run into the output buffer. This must be exactly
// byte-equivalent to the uncached path, since the glyph buffer is rewritten
// and re-flushed every frame regardless.
//
// What is asserted:
// - A cache HIT produces byte-identical glyphs to the original (MISS) call.
// - The HIT path does NOT touch the atlas (no Ensure → atlas stays clean),
// while the MISS path rasterises new glyphs and dirties it.
// - Translating the same string to a different (x, baselineY) shifts every
// glyph by exactly that delta (cache stores origin-relative geometry).
// - Center / Right alignment fold the advance-based shift into ShapeText
// (Center = -advance/2, Right = -advance), matching the old two-pass code.
// - outCapacity truncates the written count but still reports full advance.
// - InvalidateFont drops the run; a re-shape afterwards is still correct.
// - Distinct color / pxSize / font are distinct cache entries.
//
// Needs a headless Vulkan device (the FontAtlas image is a real GPU image),
// but no swapchain/window — ShapeText only touches the CPU-side atlas. The
// UIRenderer is used without Initialize(): ShapeText reads only fontAtlas.
#include "vulkan/vulkan.h"
#include <cstdlib>
import Crafter.Graphics;
import std;
using namespace Crafter;
namespace {
int failures = 0;
void Check(bool ok, std::string_view what) {
std::println("{} {}", ok ? "PASS" : "FAIL", what);
if (!ok) ++failures;
}
VkCommandBuffer BeginCmd() {
VkCommandBufferAllocateInfo allocInfo {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.commandPool = Device::commandPool,
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandBufferCount = 1,
};
VkCommandBuffer cmd = VK_NULL_HANDLE;
Device::CheckVkResult(vkAllocateCommandBuffers(Device::device, &allocInfo, &cmd));
VkCommandBufferBeginInfo beginInfo {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
};
Device::CheckVkResult(vkBeginCommandBuffer(cmd, &beginInfo));
return cmd;
}
void SubmitWait(VkCommandBuffer cmd) {
Device::CheckVkResult(vkEndCommandBuffer(cmd));
VkSubmitInfo submitInfo {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.commandBufferCount = 1,
.pCommandBuffers = &cmd,
};
Device::CheckVkResult(vkQueueSubmit(Device::queue, 1, &submitInfo, VK_NULL_HANDLE));
Device::CheckVkResult(vkQueueWaitIdle(Device::queue));
vkFreeCommandBuffers(Device::device, Device::commandPool, 1, &cmd);
}
bool GlyphEq(const GlyphItem& a, const GlyphItem& b) {
return a.x == b.x && a.y == b.y && a.w == b.w && a.h == b.h
&& a.u0 == b.u0 && a.v0 == b.v0 && a.u1 == b.u1 && a.v1 == b.v1
&& a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a;
}
bool RunsEqual(std::span<const GlyphItem> a, std::span<const GlyphItem> b) {
if (a.size() != b.size()) return false;
for (std::size_t i = 0; i < a.size(); ++i)
if (!GlyphEq(a[i], b[i])) return false;
return true;
}
std::filesystem::path FindFont() {
// The runner's cwd is not guaranteed: cfg.files copies the font next to
// the binary, but `crafter-build test` may also run from the project root.
for (const char* cand : {
"font.ttf",
"tests/ShapeTextCache/font.ttf",
"../../examples/HelloUI/font.ttf" }) {
if (std::filesystem::exists(cand)) return cand;
}
return "font.ttf";
}
} // namespace
int main() {
Device::Initialize();
FontAtlas atlas;
{
VkCommandBuffer cmd = BeginCmd();
atlas.Initialize(cmd);
SubmitWait(cmd);
}
Font font(FindFont());
UIRenderer ui;
ui.fontAtlas = &atlas; // ShapeText needs only the atlas — no Initialize.
const std::array<float, 4> white{1, 1, 1, 1};
constexpr float kSize = 18.0f;
const std::string_view kText = "Hover me";
std::array<GlyphItem, 64> bufMiss{};
std::array<GlyphItem, 64> bufHit{};
// ── 1. First call is a MISS: it rasterises glyphs → atlas goes dirty. ──
atlas.dirty = false; // pretend a prior Update() flushed the atlas clean
float advMiss = 0.0f;
std::uint32_t nMiss = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
bufMiss.data(), bufMiss.size(), &advMiss);
Check(nMiss > 0, "MISS produced glyphs for a non-empty string");
Check(advMiss > 0.0f, "MISS reported a positive advance");
Check(atlas.dirty, "MISS rasterised new glyphs and dirtied the atlas");
// ── 2. Second call is a HIT: byte-identical, and atlas stays clean. ────
atlas.dirty = false;
float advHit = 0.0f;
std::uint32_t nHit = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
bufHit.data(), bufHit.size(), &advHit);
Check(nHit == nMiss, "HIT wrote the same glyph count as MISS");
Check(advHit == advMiss, "HIT reported the same advance as MISS");
Check(RunsEqual({bufMiss.data(), nMiss}, {bufHit.data(), nHit}),
"HIT is byte-identical to MISS");
Check(!atlas.dirty, "HIT did not touch the atlas (no re-rasterise)");
// ── 3. Translation: a different origin shifts every glyph by the delta. ─
std::array<GlyphItem, 64> bufMoved{};
const float dx = 37.0f, dy = -15.0f;
std::uint32_t nMoved = ui.ShapeText(font, kSize, 100.0f + dx, 200.0f + dy,
kText, white, bufMoved.data(),
bufMoved.size(), nullptr);
bool shifted = (nMoved == nHit);
for (std::uint32_t i = 0; i < nMoved && shifted; ++i) {
shifted = std::abs((bufMoved[i].x - bufHit[i].x) - dx) < 1e-3f
&& std::abs((bufMoved[i].y - bufHit[i].y) - dy) < 1e-3f
&& bufMoved[i].w == bufHit[i].w && bufMoved[i].h == bufHit[i].h;
}
Check(shifted, "translate-only move shifts every glyph by exactly (dx, dy)");
// ── 4. Alignment folded into ShapeText (Center = -adv/2, Right = -adv). ─
std::array<GlyphItem, 64> bufCenter{};
std::array<GlyphItem, 64> bufRight{};
float advCenter = 0.0f, advRight = 0.0f;
std::uint32_t nCenter = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
bufCenter.data(), bufCenter.size(),
&advCenter, TextAlign::Center);
std::uint32_t nRight = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
bufRight.data(), bufRight.size(),
&advRight, TextAlign::Right);
bool centerOk = (nCenter == nHit) && (advCenter == advHit);
for (std::uint32_t i = 0; i < nCenter && centerOk; ++i)
centerOk = std::abs((bufCenter[i].x - bufHit[i].x) - (-advHit * 0.5f)) < 1e-3f;
Check(centerOk, "Center alignment shifts the run left by advance/2");
bool rightOk = (nRight == nHit) && (advRight == advHit);
for (std::uint32_t i = 0; i < nRight && rightOk; ++i)
rightOk = std::abs((bufRight[i].x - bufHit[i].x) - (-advHit)) < 1e-3f;
Check(rightOk, "Right alignment shifts the run left by full advance");
// ── 5. outCapacity truncates count but still reports full advance. ─────
std::array<GlyphItem, 64> bufTrunc{};
const std::uint32_t capLimit = (nHit > 1) ? (nHit - 1) : 0;
float advTrunc = 0.0f;
std::uint32_t nTrunc = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
bufTrunc.data(), capLimit, &advTrunc);
Check(nTrunc == capLimit, "writing is capped at outCapacity");
Check(advTrunc == advHit, "advance is full even when the buffer truncates");
// ── 6. InvalidateFont drops the run; a re-shape is still correct. ──────
ui.InvalidateFont(font);
std::array<GlyphItem, 64> bufReshape{};
float advReshape = 0.0f;
std::uint32_t nReshape = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
bufReshape.data(), bufReshape.size(),
&advReshape);
Check(nReshape == nHit && advReshape == advHit
&& RunsEqual({bufReshape.data(), nReshape}, {bufHit.data(), nHit}),
"re-shape after InvalidateFont matches the original output");
// ── 7. Distinct color and pxSize are distinct entries (different runs). ─
std::array<GlyphItem, 64> bufRed{};
std::uint32_t nRed = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText,
{1, 0, 0, 1}, bufRed.data(), bufRed.size(),
nullptr);
bool colorDistinct = (nRed == nHit);
for (std::uint32_t i = 0; i < nRed && colorDistinct; ++i)
colorDistinct = bufRed[i].r == 1.0f && bufRed[i].g == 0.0f && bufRed[i].b == 0.0f;
Check(colorDistinct, "a different color yields a correctly-colored run");
std::array<GlyphItem, 64> bufBig{};
float advBig = 0.0f;
ui.ShapeText(font, kSize * 2.0f, 100.0f, 200.0f, kText, white,
bufBig.data(), bufBig.size(), &advBig);
Check(advBig > advHit * 1.5f, "a larger pxSize produces a wider advance");
if (failures == 0) std::println("\nAll ShapeText cache checks passed.");
else std::println("\n{} ShapeText cache check(s) FAILED.", failures);
return failures == 0 ? EXIT_SUCCESS : EXIT_FAILURE;
}