2026-01-28 01:07:41 +01:00
|
|
|
/*
|
|
|
|
|
Crafter®.Graphics
|
|
|
|
|
Copyright (C) 2026 Catcrafts®
|
|
|
|
|
catcrafts.net
|
|
|
|
|
|
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
|
|
|
modify it under the terms of the GNU Lesser General Public
|
|
|
|
|
License version 3.0 as published by the Free Software Foundation;
|
|
|
|
|
|
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
|
Lesser General Public License for more details.
|
|
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
|
|
|
License along with this library; if not, write to the Free Software
|
|
|
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
module;
|
|
|
|
|
|
2026-03-02 23:53:13 +01:00
|
|
|
#include "vulkan/vulkan.h"
|
2026-01-28 01:07:41 +01:00
|
|
|
|
|
|
|
|
export module Crafter.Graphics:Mesh;
|
|
|
|
|
import std;
|
2026-02-22 00:46:38 +01:00
|
|
|
import Crafter.Math;
|
2026-05-12 00:24:48 +02:00
|
|
|
import Crafter.Asset;
|
2026-01-28 01:07:41 +01:00
|
|
|
import :VulkanBuffer;
|
|
|
|
|
|
|
|
|
|
export namespace Crafter {
|
|
|
|
|
class Mesh {
|
|
|
|
|
public:
|
2026-04-10 22:26:15 +02:00
|
|
|
VulkanBuffer<char, false> scratchBuffer;
|
|
|
|
|
VulkanBuffer<char, false> blasBuffer;
|
|
|
|
|
VulkanBuffer<Vector<float, 3, 3>, true> vertexBuffer;
|
|
|
|
|
VulkanBuffer<std::uint32_t, true> indexBuffer;
|
2026-05-12 00:24:48 +02:00
|
|
|
// Lives until the cmd buffer issued by the compressed Build path
|
|
|
|
|
// completes execution. Kept as a member so the recorded
|
|
|
|
|
// vkCmdDecompressMemoryEXT references valid memory until the queue
|
|
|
|
|
// submit signals — caller must not re-Build or destroy the Mesh
|
|
|
|
|
// before that submit's fence is signaled (same contract as the
|
|
|
|
|
// existing uncompressed path).
|
|
|
|
|
VulkanBuffer<std::byte, true> compressedStaging;
|
2026-01-28 01:07:41 +01:00
|
|
|
VkAccelerationStructureGeometryTrianglesDataKHR blasData;
|
|
|
|
|
VkAccelerationStructureGeometryKHR blas;
|
2026-01-28 18:51:11 +01:00
|
|
|
VkAccelerationStructureKHR accelerationStructure;
|
2026-02-22 00:46:38 +01:00
|
|
|
VkDeviceAddress blasAddr;
|
2026-01-28 01:07:41 +01:00
|
|
|
bool opaque;
|
2026-02-22 00:46:38 +01:00
|
|
|
void Build(std::span<Vector<float, 3, 3>> verticies, std::span<std::uint32_t> indicies, VkCommandBuffer cmd);
|
2026-05-12 00:24:48 +02:00
|
|
|
// GPU path: decompresses vertex (region 0) and index (region 1) streams
|
|
|
|
|
// from asset.blob into vertexBuffer / indexBuffer using
|
|
|
|
|
// VK_EXT_memory_decompression. Falls back to CPU decode + the
|
|
|
|
|
// uncompressed Build if Device::memoryDecompressionSupported is false.
|
|
|
|
|
// Region 2 (data) is not consumed here — the caller decompresses it
|
|
|
|
|
// into their own buffer if needed (or uses Compression::DecompressCPU).
|
|
|
|
|
void Build(const ::Crafter::CompressedMeshAsset& asset, VkCommandBuffer cmd);
|
2026-01-28 01:07:41 +01:00
|
|
|
};
|
|
|
|
|
}
|