2026-05-02 00:03:24 +02:00
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import std;
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import Crafter.Build;
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namespace fs = std::filesystem;
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using namespace Crafter;
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extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> args) {
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2026-05-18 05:39:17 +02:00
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bool isWasm = false;
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for (std::string_view a : args) {
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if (a.starts_with("--target=") && a.find("wasm") != std::string_view::npos) {
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isWasm = true;
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break;
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}
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}
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2026-05-02 00:03:24 +02:00
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Configuration* graphics = LocalProject({
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.projectFile = "../../project.cpp",
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2026-05-02 21:08:20 +02:00
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.args = std::vector<std::string>(args.begin(), args.end()),
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2026-05-02 00:03:24 +02:00
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});
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Configuration cfg;
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cfg.path = "./";
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2026-05-02 21:08:20 +02:00
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cfg.name = "CustomShader";
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cfg.outputName = "CustomShader";
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2026-05-18 05:39:17 +02:00
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cfg.type = ConfigurationType::Executable;
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if (isWasm) {
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cfg.target = "wasm32-wasip1";
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cfg.defines.push_back({"CRAFTER_GRAPHICS_WINDOW_DOM", ""});
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// Match the -msimd128 that Crafter.Math/Crafter.Graphics's wasm
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// PCMs were compiled with.
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cfg.compileFlags.push_back("-msimd128");
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}
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2026-05-02 00:03:24 +02:00
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ApplyStandardArgs(cfg, args);
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cfg.dependencies = { graphics };
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std::array<fs::path, 0> ifaces = {};
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std::array<fs::path, 1> impls = { "main" };
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cfg.GetInterfacesAndImplementations(ifaces, impls);
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2026-05-18 05:39:17 +02:00
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if (isWasm) {
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// WGSL source is shipped as a static file and loaded via the
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// WASI VFS at runtime through WebGPUComputeShader::Load(path).
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cfg.files.emplace_back(fs::path("inverse-circle.comp.wgsl"));
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EnableWasiBrowserRuntime(cfg);
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} else {
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cfg.shaders.emplace_back(fs::path("inverse-circle.comp.glsl"),
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std::string("main"), ShaderType::Compute);
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}
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2026-05-02 00:03:24 +02:00
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return cfg;
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}
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