Crafter.Graphics/interfaces/Crafter.Graphics-PipelineRTVulkan.cppm

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/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License version 3.0 as published by the Free Software Foundation;
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module;
#ifdef CRAFTER_GRAPHICS_VULKAN
#include <vulkan/vulkan.h>
#endif
export module Crafter.Graphics:PipelineRTVulkan;
#ifdef CRAFTER_GRAPHICS_VULKAN
import std;
import :VulkanDevice;
import :DescriptorLayoutVulkan;
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import :VulkanBuffer;
import :Types;
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export namespace Crafter {
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template <typename Raygen, typename ClosestHit, typename Miss, typename... Shaders>
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class PipelineRTVulkan {
public:
inline static VkPipeline pipeline;
inline static VkPipelineLayout pipelineLayout;
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inline static std::vector<std::uint8_t> shaderHandles;
inline static VulkanBuffer<std::uint8_t, true, true, false> sbtBuffer;
inline static VkStridedDeviceAddressRegionKHR raygenRegion;
inline static VkStridedDeviceAddressRegionKHR missRegion;
inline static VkStridedDeviceAddressRegionKHR hitRegion;
inline static VkStridedDeviceAddressRegionKHR callableRegion;
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static void Init() {
VkPipelineLayoutCreateInfo pipelineLayoutInfo {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = sizeof...(Shaders),
.pSetLayouts = DescriptorLayoutVulkan<Shaders...>::descriptorSetLayout
};
VulkanDevice::CheckVkResult(vkCreatePipelineLayout(VulkanDevice::device, &pipelineLayoutInfo, nullptr, &pipelineLayout));
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std::array<VkPipelineShaderStageCreateInfo, 3> shaderStages;
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shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shaderStages[0].stage = Raygen::_stage;
shaderStages[0].module = Raygen::shader;
shaderStages[0].pName = Raygen::_entrypoint.value;
shaderStages[0].flags = 0;
shaderStages[0].pSpecializationInfo = nullptr;
shaderStages[0].pNext = nullptr;
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shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shaderStages[1].stage = Miss::_stage;
shaderStages[1].module = Miss::shader;
shaderStages[1].pName = Miss::_entrypoint.value;
shaderStages[1].flags = 0;
shaderStages[1].pSpecializationInfo = nullptr;
shaderStages[1].pNext = nullptr;
shaderStages[2].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shaderStages[2].stage = ClosestHit::_stage;
shaderStages[2].module = ClosestHit::shader;
shaderStages[2].pName = ClosestHit::_entrypoint.value;
shaderStages[2].flags = 0;
shaderStages[2].pSpecializationInfo = nullptr;
shaderStages[2].pNext = nullptr;
std::array<VkRayTracingShaderGroupCreateInfoKHR, 3> groups {{
{
.sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR,
.type = VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR,
.generalShader = 0,
.closestHitShader = VK_SHADER_UNUSED_KHR,
.anyHitShader = VK_SHADER_UNUSED_KHR,
.intersectionShader = VK_SHADER_UNUSED_KHR
},
{
.sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR,
.type = VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR,
.generalShader = 1,
.closestHitShader = VK_SHADER_UNUSED_KHR,
.anyHitShader = VK_SHADER_UNUSED_KHR,
.intersectionShader = VK_SHADER_UNUSED_KHR
},
{
.sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR,
.type = VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR,
.generalShader = VK_SHADER_UNUSED_KHR,
.closestHitShader = 2,
.anyHitShader = VK_SHADER_UNUSED_KHR,
.intersectionShader = VK_SHADER_UNUSED_KHR
}
}};
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VkRayTracingPipelineCreateInfoKHR rtPipelineInfo{
.sType = VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_KHR,
.stageCount = static_cast<std::uint32_t>(shaderStages.size()),
.pStages = shaderStages.data(),
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.groupCount = static_cast<std::uint32_t>(groups.size()),
.pGroups = groups.data(),
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.maxPipelineRayRecursionDepth = 1,
.layout = pipelineLayout
};
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VulkanDevice::CheckVkResult(VulkanDevice::vkCreateRayTracingPipelinesKHR(VulkanDevice::device, {}, {}, 1, &rtPipelineInfo, nullptr, &pipeline));
std::uint32_t handleSize = VulkanDevice::rayTracingProperties.shaderGroupHandleSize;
std::uint32_t handleAlignment = VulkanDevice::rayTracingProperties.shaderGroupHandleAlignment;
std::uint32_t baseAlignment = VulkanDevice::rayTracingProperties.shaderGroupBaseAlignment;
std::uint32_t groupCount = rtPipelineInfo.groupCount;
std::size_t dataSize = handleSize * groupCount;
shaderHandles.resize(dataSize);
VulkanDevice::CheckVkResult(VulkanDevice::vkGetRayTracingShaderGroupHandlesKHR(VulkanDevice::device, pipeline, 0, groupCount, dataSize, shaderHandles.data()));
std::uint32_t raygenSize = AlignUp(handleSize, handleAlignment);
std::uint32_t missSize = AlignUp(handleSize, handleAlignment);
std::uint32_t hitSize = AlignUp(handleSize, handleAlignment);
std::uint32_t callableSize = 0;
std::uint32_t raygenOffset = 0;
std::uint32_t missOffset = AlignUp(raygenSize, baseAlignment);
std::uint32_t hitOffset = AlignUp(missOffset + missSize, baseAlignment);
std::uint32_t callableOffset = AlignUp(hitOffset + hitSize, baseAlignment);
std::size_t bufferSize = callableOffset + callableSize;
sbtBuffer.Create(VK_BUFFER_USAGE_2_SHADER_BINDING_TABLE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferSize);
// Ray generation shader (group 0)
std::memcpy(sbtBuffer.value + raygenOffset, shaderHandles.data() + 0 * handleSize, handleSize);
raygenRegion.deviceAddress = sbtBuffer.address + raygenOffset;
raygenRegion.stride = raygenSize;
raygenRegion.size = raygenSize;
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std::memcpy(sbtBuffer.value + missOffset, shaderHandles.data() + 1 * handleSize, handleSize);
missRegion.deviceAddress = sbtBuffer.address + missOffset;
missRegion.stride = missSize;
missRegion.size = missSize;
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std::memcpy(sbtBuffer.value + hitOffset, shaderHandles.data() + 2 * handleSize, handleSize);
hitRegion.deviceAddress = sbtBuffer.address + hitOffset;
hitRegion.stride = hitSize;
hitRegion.size = hitSize;
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callableRegion.deviceAddress = 0;
callableRegion.stride = 0;
callableRegion.size = 0;
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}
};
}
#endif