Crafter.Graphics/implementations/Crafter.Graphics-Rendertarget.cpp

249 lines
8.5 KiB
C++
Raw Normal View History

2026-03-09 20:10:19 +01:00
/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
Catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module Crafter.Graphics:Rendertarget_impl;
import :Window;
import :RenderingElement2D;
import std;
using namespace Crafter;
Rendertarget::Rendertarget(std::int32_t sizeX, std::int32_t sizeY) : transform({0, 0, static_cast<float>(sizeX), static_cast<float>(sizeY), 0, 0, 0}) {
transform.scaled.size.x = sizeX;
transform.scaled.size.y = sizeY;
transform.scaled.position.x = 0;
transform.scaled.position.y = 0;
}
void Rendertarget::AddDirtyRect(ScaleData2D scale) {
ClipRect rect {
.left = std::max(scale.position.x, std::int32_t(0)),
.right = std::min(scale.position.x + scale.size.x, sizeX),
.top = std::max(scale.position.y, std::int32_t(0)),
.bottom = std::min(scale.position.y + scale.size.y, sizeY),
};
dirtyRects.push_back(rect);
}
inline void blend_pixel_optimized(Vector<std::uint8_t, 4>& dst, const Vector<std::uint8_t, 4>& src) {
if(src.a == 0) {
return;
}
float srcA = src.a / 255.0f;
float dstA = dst.a / 255.0f;
float outA = srcA + dstA * (1.0f - srcA);
if (outA > 0.0f) {
dst = Vector<std::uint8_t, 4>(
static_cast<std::uint8_t>((src.b * srcA + dst.b * dstA * (1.0f - srcA)) / outA),
static_cast<std::uint8_t>((src.g * srcA + dst.g * dstA * (1.0f - srcA)) / outA),
static_cast<std::uint8_t>((src.r * srcA + dst.r * dstA * (1.0f - srcA)) / outA),
static_cast<std::uint8_t>(outA * 255)
);
}
}
void Rendertarget::RenderElement(RenderingElement2DBase* element) {
#ifdef CRAFTER_TIMING
auto start = std::chrono::high_resolution_clock::now();
#endif
if(element->scaled.size.x < 1 || element->scaled.size.y < 1) {
return;
}
for(ClipRect dirty : dirtyRects) {
dirty.left = std::max(element->scaled.position.x, dirty.left);
dirty.top = std::max(element->scaled.position.y, dirty.top);
dirty.right = std::min(element->scaled.position.x+element->scaled.size.x, dirty.right);
dirty.bottom = std::min(element->scaled.position.y+element->scaled.size.y, dirty.bottom);
const Vector<std::uint8_t, 4>* src_buffer = element->buffer.data();
std::int32_t src_width = element->scaled.size.x;
std::int32_t src_height = element->scaled.size.y;
switch (element->opaque) {
case OpaqueType::FullyOpaque:
// For fully opaque, just copy pixels directly
for (std::int32_t y = dirty.top; y < dirty.bottom; y++) {
std::int32_t src_y = y - element->scaled.position.y;
for (std::int32_t x = dirty.left; x < dirty.right; x++) {
std::int32_t src_x = x - element->scaled.position.x;
buffer[y * sizeX + x] = src_buffer[src_y * src_width + src_x];
}
}
break;
case OpaqueType::SemiOpaque:
// For semi-opaque, we can avoid blending when alpha is 0 or 255
for (std::int32_t y = dirty.top; y < dirty.bottom; y++) {
std::int32_t src_y = y - element->scaled.position.y;
for (std::int32_t x = dirty.left; x < dirty.right; x++) {
std::int32_t src_x = x - element->scaled.position.x;
Vector<std::uint8_t, 4> src_pixel = src_buffer[src_y * src_width + src_x];
if (src_pixel.a == 0) {
continue;
}
buffer[y * sizeX + x] = src_pixel;
}
}
break;
case OpaqueType::Transparent:
// For transparent, always perform blending
for (std::int32_t y = dirty.top; y < dirty.bottom; y++) {
std::int32_t src_y = y - element->scaled.position.y;
for (std::int32_t x = dirty.left; x < dirty.right; x++) {
std::int32_t src_x = x - element->scaled.position.x;
blend_pixel_optimized(buffer[y * sizeX + x], src_buffer[src_y * src_width + src_x]);
}
}
break;
}
}
#ifdef CRAFTER_TIMING
auto end = std::chrono::high_resolution_clock::now();
renderTimings.push_back({element, element->scaled.size.x, element->scaled.size.y, end-start});
#endif
}
void Rendertarget::Render() {
//std::vector<ClipRect> newClip;
// for (std::uint32_t i = 0; i < dirtyRects.size(); i++) {
// ClipRect rect = dirtyRects[i];
// for (std::uint32_t i2 = i + 1; i2 < dirtyRects.size(); i2++) {
// ClipRect existing = dirtyRects[i2];
// if(rect.bottom >= existing.top && rect.top <= existing.top) {
// newClip.push_back({
// .left = rect.left,
// .right = rect.right,
// .top = rect.top,
// .bottom = existing.top,
// });
// //-| shape
// if(rect.right > existing.right) {
// newClip.push_back({
// .left = existing.right,
// .right = rect.right,
// .top = existing.top,
// .bottom = existing.bottom,
// });
// }
// //|- shape
// if(rect.left < existing.left) {
// newClip.push_back({
// .left = rect.left,
// .right = existing.left,
// .top = existing.top,
// .bottom = existing.bottom,
// });
// }
// //-| or |- shape where rect extends further down
// if(rect.bottom > existing.bottom) {
// newClip.push_back({
// .left = rect.left,
// .right = rect.right,
// .top = existing.bottom,
// .bottom = rect.bottom,
// });
// }
// goto inner;
// }
// if (rect.left <= existing.right && rect.right >= existing.left) {
// newClip.push_back({
// .left = rect.left,
// .right = existing.left,
// .top = rect.top,
// .bottom = rect.bottom,
// });
// if (rect.right > existing.right) {
// newClip.push_back({
// .left = existing.right,
// .right = rect.right,
// .top = rect.top,
// .bottom = rect.bottom,
// });
// }
// goto inner;
// }
// }
// newClip.push_back(rect);
// inner:;
// }
//dirtyRects = std::move(newClip);
// std::memset(buffer, 0, width*height*4);
// std::cout << dirtyRects.size() << std::endl;
// // Color palette
// static const std::vector<Vector<std::uint8_t, 4>> colors = {
// {255, 0, 0, 255}, // red
// { 0, 255, 0, 255}, // green
// { 0, 0, 255, 255}, // blue
// {255, 255, 0, 255}, // yellow
// {255, 0, 255, 255}, // magenta
// { 0, 255, 255, 255}, // cyan
// };
// std::size_t rectIndex = 0;
// for (const ClipRect& rect : dirtyRects) {
// const Vector<std::uint8_t, 4>& color = colors[rectIndex % colors.size()];
// std::cout << std::format(
// "ClipRect {}: [{}, {}, {}, {}] Color = RGBA({}, {}, {}, {})",
// rectIndex,
// rect.left, rect.top, rect.right, rect.bottom,
// color.r, color.g, color.b, color.a
// ) << std::endl;
// for (std::int32_t y = rect.top; y < rect.bottom; ++y) {
// for (std::int32_t x = rect.left; x < rect.right; ++x) {
// buffer[y * width + x] = color;
// }
// }
// ++rectIndex;
// }
if (!dirtyRects.empty()) {
for (ClipRect rect : dirtyRects) {
for (std::int32_t y = rect.top; y < rect.bottom; y++) {
for (std::int32_t x = rect.left; x < rect.right; x++) {
buffer[y * sizeX + x] = {0, 0, 0, 0};
}
}
}
for(RenderingElement2DBase* child : elements) {
RenderElement(child);
}
dirtyRects.clear();
}
}