Crafter.Graphics/project.cpp

224 lines
11 KiB
C++
Raw Normal View History

2026-04-30 01:29:17 +02:00
import std;
import Crafter.Build;
namespace fs = std::filesystem;
using namespace Crafter;
extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> args) {
std::vector<std::string> depArgs(args.begin(), args.end());
2026-05-12 00:24:48 +02:00
// --local resolves Crafter.* deps from sibling working trees instead of
// fetching them from forgejo. Use during cross-repo development so edits
// in ../Crafter.Asset are picked up without commit-and-pull. Add to
// depArgs too so transitive deps inherit the same mode.
bool useLocal = false;
for (std::string_view a : args) {
if (a == "--local") { useLocal = true; break; }
}
if (useLocal && std::find(depArgs.begin(), depArgs.end(), std::string("--local")) == depArgs.end()) {
depArgs.push_back("--local");
}
auto resolveDep = [&](std::string_view name, std::string_view gitUrl) -> Configuration* {
if (useLocal) {
return LocalProject({
.projectFile = fs::path("../") / name / "project.cpp",
.args = depArgs,
});
}
return GitProject({
.source = { .url = std::string(gitUrl) },
.args = depArgs,
});
};
2026-05-18 02:07:48 +02:00
// Sniff the requested target from args before any deps resolve — the
// Crafter.Asset dependency is heavy and not wasm-ready (uses `throw`
// under -fno-exceptions, references `_Float16`). The DOM build stubs
// the renderer entirely so the dep doesn't apply anyway.
bool isWasm = false;
for (std::string_view a : args) {
if (a.starts_with("--target=") && a.find("wasm") != std::string_view::npos) {
isWasm = true;
break;
}
}
2026-05-12 00:24:48 +02:00
Configuration* event = resolveDep("Crafter.Event", "https://forgejo.catcrafts.net/Catcrafts/Crafter.Event.git");
Configuration* math = resolveDep("Crafter.Math", "https://forgejo.catcrafts.net/Catcrafts/Crafter.Math.git");
2026-05-18 02:07:48 +02:00
Configuration* asset = isWasm
? nullptr
: resolveDep("Crafter.Asset", "https://forgejo.catcrafts.net/Catcrafts/Crafter.Asset.git");
2026-04-30 01:29:17 +02:00
Configuration cfg;
cfg.path = "./";
cfg.name = "Crafter.Graphics";
cfg.outputName = "Crafter.Graphics";
cfg.type = ConfigurationType::LibraryStatic;
auto opts = ApplyStandardArgs(cfg, args);
2026-05-18 02:07:48 +02:00
if (asset) {
cfg.dependencies = { event, math, asset };
} else {
cfg.dependencies = { event, math };
}
2026-04-30 01:29:17 +02:00
// Window backend follows the target triple. V1 had separate lib-wayland /
// lib-win32 configurations; V2 picks the right one automatically based on
// where the build is going. Cross-compile (`--target=...`) flips the
2026-05-18 02:07:48 +02:00
// backend along with everything else. The DOM backend is reached by any
// wasm32-* target and produces a Vulkan-free build whose Window is wired
// to a custom JS env (see additional/dom-env.js).
bool dom = cfg.target.find("wasm") != std::string::npos;
bool windows = !dom
&& (cfg.target.find("windows") != std::string::npos
|| cfg.target.find("mingw") != std::string::npos);
if (dom) {
cfg.defines.push_back({"CRAFTER_GRAPHICS_WINDOW_DOM", ""});
// No native window libs, no Vulkan loader, no Wayland/X11. The JS
// bridge satisfies every dynamic symbol via wasm imports. Crafter.Build
// strips -march/-mtune from the clang command line for any wasm32-*
// triple, so cfg.march/mtune can stay at their defaults — keeping them
// matches the VariantId of dependency PCMs.
} else if (windows) {
2026-04-30 01:29:17 +02:00
cfg.defines.push_back({"CRAFTER_GRAPHICS_WINDOW_WIN32", ""});
cfg.linkFlags.push_back("-lkernel32");
cfg.linkFlags.push_back("-luser32");
cfg.linkFlags.push_back("-lgdi32");
2026-05-12 00:24:48 +02:00
// Windows.Gaming.Input (WGI) needs the WinRT activation runtime
// and combase for HSTRING / RoGetActivationFactory.
cfg.linkFlags.push_back("-lruntimeobject");
cfg.linkFlags.push_back("-lcombase");
2026-04-30 01:29:17 +02:00
} else {
cfg.defines.push_back({"CRAFTER_GRAPHICS_WINDOW_WAYLAND", ""});
cfg.linkFlags.push_back("-lwayland-client");
cfg.linkFlags.push_back("-lxkbcommon");
2026-05-12 00:24:48 +02:00
// Gamepad: libudev for hot-plug + device enumeration; libevdev
// for event parsing + axis calibration. libevdev ships its headers
// under a versioned dir (libevdev-1.0/) so the -I is mandatory.
cfg.linkFlags.push_back("-ludev");
cfg.linkFlags.push_back("-levdev");
cfg.compileFlags.push_back("-I/usr/include/libevdev-1.0");
2026-04-30 01:29:17 +02:00
cfg.cFiles.push_back("lib/xdg-shell-protocol");
cfg.cFiles.push_back("lib/wayland-xdg-decoration-unstable-v1-client-protocol");
cfg.cFiles.push_back("lib/fractional-scale-v1");
cfg.cFiles.push_back("lib/viewporter");
}
2026-05-18 02:07:48 +02:00
// Vulkan is the only renderer on native targets. Software fallback is
// provided externally via the Vulkan loader (e.g. llvmpipe / lavapipe) —
// no separate code path. The DOM backend doesn't render in V1 (the
// UIRenderer and every Vulkan-typed module are excluded below); the
// WebGPU follow-up will gain its own headers/loader rather than reuse
// the Vulkan ones.
if (!dom) {
ExternalDependency& vkHeaders = cfg.externalDependencies.emplace_back();
vkHeaders.name = "Vulkan-Headers";
vkHeaders.source.url = "https://github.com/KhronosGroup/Vulkan-Headers.git";
vkHeaders.builder = ExternalBuilder::None;
vkHeaders.includeDirs = { "include" };
ExternalDependency& vkUtility = cfg.externalDependencies.emplace_back();
vkUtility.name = "Vulkan-Utility-Libraries";
vkUtility.source.url = "https://github.com/KhronosGroup/Vulkan-Utility-Libraries.git";
vkUtility.builder = ExternalBuilder::None;
vkUtility.includeDirs = { "include" };
cfg.linkFlags.push_back(windows ? "-lvulkan-1" : "-lvulkan");
}
2026-04-30 01:29:17 +02:00
if (opts.Has("--timing")) cfg.defines.push_back({"CRAFTER_TIMING", ""});
2026-05-18 02:07:48 +02:00
// One master interface list. Every partition exists on every target
// — Crafter.Build's dependency scanner doesn't respect `#ifdef` on
// `import :X` statements, so the partition file must be present even
// when its body is gated out. Vulkan-typed partitions stub to empty
// modules under CRAFTER_GRAPHICS_WINDOW_DOM; the Dom/DomEvents/Router
// partitions stub to empty modules in the opposite direction.
2026-05-18 04:58:52 +02:00
std::array<fs::path, 37> ifaces = {
2026-04-30 01:29:17 +02:00
"interfaces/Crafter.Graphics",
"interfaces/Crafter.Graphics-Animation",
2026-05-12 00:24:48 +02:00
"interfaces/Crafter.Graphics-Clipboard",
2026-05-02 21:08:20 +02:00
"interfaces/Crafter.Graphics-ComputeShader",
2026-05-12 00:24:48 +02:00
"interfaces/Crafter.Graphics-Decompress",
2026-04-30 01:29:17 +02:00
"interfaces/Crafter.Graphics-DescriptorHeapVulkan",
2026-05-18 04:58:52 +02:00
"interfaces/Crafter.Graphics-DescriptorHeapWebGPU",
2026-04-30 01:29:17 +02:00
"interfaces/Crafter.Graphics-Device",
2026-05-18 02:07:48 +02:00
"interfaces/Crafter.Graphics-Dom",
"interfaces/Crafter.Graphics-DomEvents",
2026-04-30 01:29:17 +02:00
"interfaces/Crafter.Graphics-Font",
2026-05-02 21:08:20 +02:00
"interfaces/Crafter.Graphics-FontAtlas",
2026-04-30 01:29:17 +02:00
"interfaces/Crafter.Graphics-ForwardDeclarations",
2026-05-12 00:24:48 +02:00
"interfaces/Crafter.Graphics-Gamepad",
2026-05-18 04:58:52 +02:00
"interfaces/Crafter.Graphics-GraphicsTypes",
2026-04-30 01:29:17 +02:00
"interfaces/Crafter.Graphics-ImageVulkan",
2026-05-12 00:24:48 +02:00
"interfaces/Crafter.Graphics-Input",
2026-05-03 02:45:38 +02:00
"interfaces/Crafter.Graphics-InputField",
2026-05-12 00:24:48 +02:00
"interfaces/Crafter.Graphics-Keys",
2026-04-30 01:29:17 +02:00
"interfaces/Crafter.Graphics-Mesh",
"interfaces/Crafter.Graphics-PipelineRTVulkan",
"interfaces/Crafter.Graphics-RenderingElement3D",
2026-05-01 23:35:37 +02:00
"interfaces/Crafter.Graphics-RenderPass",
2026-05-18 02:07:48 +02:00
"interfaces/Crafter.Graphics-Router",
2026-05-01 23:35:37 +02:00
"interfaces/Crafter.Graphics-RTPass",
2026-04-30 01:29:17 +02:00
"interfaces/Crafter.Graphics-SamplerVulkan",
"interfaces/Crafter.Graphics-ShaderBindingTableVulkan",
"interfaces/Crafter.Graphics-ShaderVulkan",
"interfaces/Crafter.Graphics-Types",
2026-05-01 23:35:37 +02:00
"interfaces/Crafter.Graphics-UI",
2026-05-02 21:08:20 +02:00
"interfaces/Crafter.Graphics-UIComponents",
2026-04-30 01:29:17 +02:00
"interfaces/Crafter.Graphics-VulkanBuffer",
"interfaces/Crafter.Graphics-VulkanTransition",
2026-05-18 04:58:52 +02:00
"interfaces/Crafter.Graphics-WebGPU",
"interfaces/Crafter.Graphics-WebGPUBuffer",
"interfaces/Crafter.Graphics-WebGPUComputeShader",
2026-04-30 01:29:17 +02:00
"interfaces/Crafter.Graphics-Window",
};
2026-05-18 02:07:48 +02:00
if (dom) {
2026-05-18 04:58:52 +02:00
// DOM impl set. UI-Shared.cpp is backend-agnostic; UI-WebGPU.cpp
// is the DOM-only implementation of UIRenderer's GPU-touching
// methods. Font / FontAtlas / UIComponents are now portable.
2026-05-18 05:39:17 +02:00
std::array<fs::path, 12> domImpls = {
2026-05-18 02:07:48 +02:00
"implementations/Crafter.Graphics-Clipboard",
"implementations/Crafter.Graphics-Dom",
2026-05-18 04:58:52 +02:00
"implementations/Crafter.Graphics-Font",
"implementations/Crafter.Graphics-FontAtlas",
2026-05-18 02:07:48 +02:00
"implementations/Crafter.Graphics-Gamepad",
"implementations/Crafter.Graphics-Input",
"implementations/Crafter.Graphics-Router",
2026-05-18 04:58:52 +02:00
"implementations/Crafter.Graphics-UI-Shared",
"implementations/Crafter.Graphics-UI-WebGPU",
"implementations/Crafter.Graphics-UIComponents",
2026-05-18 05:39:17 +02:00
"implementations/Crafter.Graphics-WebGPUComputeShader",
2026-05-18 02:07:48 +02:00
"implementations/Crafter.Graphics-Window",
};
cfg.GetInterfacesAndImplementations(ifaces, domImpls);
// JS glue shipped alongside the .wasm so the loader has the
// env-import surface the Window/Dom bindings expect.
cfg.files.emplace_back(fs::path("additional/dom-env.js"));
2026-05-18 04:58:52 +02:00
cfg.files.emplace_back(fs::path("additional/dom-webgpu.js"));
2026-05-18 02:07:48 +02:00
} else {
2026-05-18 04:58:52 +02:00
std::array<fs::path, 14> impls = {
2026-05-18 02:07:48 +02:00
"implementations/Crafter.Graphics-Clipboard",
"implementations/Crafter.Graphics-ComputeShader",
"implementations/Crafter.Graphics-Device",
"implementations/Crafter.Graphics-Font",
"implementations/Crafter.Graphics-FontAtlas",
"implementations/Crafter.Graphics-Gamepad",
"implementations/Crafter.Graphics-Input",
"implementations/Crafter.Graphics-InputField",
"implementations/Crafter.Graphics-Mesh",
"implementations/Crafter.Graphics-RenderingElement3D",
"implementations/Crafter.Graphics-UI",
2026-05-18 04:58:52 +02:00
"implementations/Crafter.Graphics-UI-Shared",
2026-05-18 02:07:48 +02:00
"implementations/Crafter.Graphics-UIComponents",
"implementations/Crafter.Graphics-Window",
};
cfg.GetInterfacesAndImplementations(ifaces, impls);
cfg.shaders.emplace_back(fs::path("shaders/ui-quads.comp.glsl"), std::string("main"), ShaderType::Compute);
cfg.shaders.emplace_back(fs::path("shaders/ui-circles.comp.glsl"), std::string("main"), ShaderType::Compute);
cfg.shaders.emplace_back(fs::path("shaders/ui-images.comp.glsl"), std::string("main"), ShaderType::Compute);
cfg.shaders.emplace_back(fs::path("shaders/ui-text.comp.glsl"), std::string("main"), ShaderType::Compute);
cfg.buildFiles.emplace_back(fs::path("shaders/ui-shared.glsl"));
}
2026-05-01 23:35:37 +02:00
2026-04-30 01:29:17 +02:00
return cfg;
}