2026-01-31 21:08:42 +01:00
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/*
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Crafter®.Graphics
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Copyright (C) 2026 Catcrafts®
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catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License version 3.0 as published by the Free Software Foundation;
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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module;
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#ifdef CRAFTER_GRAPHICS_VULKAN
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2026-03-02 23:53:13 +01:00
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#include "vulkan/vulkan.h"
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2026-01-31 21:08:42 +01:00
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#endif
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export module Crafter.Graphics:ShaderBindingTableVulkan;
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#ifdef CRAFTER_GRAPHICS_VULKAN
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import std;
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import :VulkanDevice;
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import :VulkanBuffer;
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2026-02-22 00:46:38 +01:00
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import :ShaderVulkan;
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2026-01-31 21:08:42 +01:00
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import :Types;
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export namespace Crafter {
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class ShaderBindingTableVulkan {
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2026-02-22 00:46:38 +01:00
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public:
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std::vector<VkPipelineShaderStageCreateInfo> shaderStages;
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void Init(std::span<VulkanShader> shaders) {
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shaderStages.reserve(shaders.size());
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for(const VulkanShader& shader: shaders) {
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shaderStages.emplace_back(VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0, shader.stage, shader.shader, shader.entrypoint.c_str(), nullptr);
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}
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}
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};
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template <typename Shaders>
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class ShaderBindingTableVulkanConst {
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2026-01-31 21:08:42 +01:00
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public:
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inline static std::array<VkPipelineShaderStageCreateInfo, std::tuple_size_v<Shaders>> shaderStages;
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static void Init() {
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AddAllToSBT(std::make_index_sequence<std::tuple_size_v<Shaders>>{});
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}
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private:
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template<std::size_t index>
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static void AddToSBT() {
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shaderStages[index] = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.stage = std::tuple_element_t<index, Shaders>::_stage,
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.module = std::tuple_element_t<index, Shaders>::shader,
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.pName = std::tuple_element_t<index, Shaders>::_entrypoint.value
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};
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}
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template<std::size_t... Is>
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static void AddAllToSBT(std::index_sequence<Is...>) {
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(AddToSBT<Is>(), ...);
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}
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};
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}
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#endif
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