Crafter.Graphics/interfaces/Crafter.Graphics-Animation.cppm

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/*
Crafter®.Graphics
Copyright (C) 2025 Catcrafts®
Catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
export module Crafter.Graphics:Animation;
import std;
namespace Crafter {
template <typename T>
constexpr T Lerp(T a, T b, double elapsed) {
return a + static_cast<T>(elapsed * (b - a));
}
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// Template specialization for std::string
template <>
std::string Lerp<std::string>(std::string a, std::string b, double elapsed) {
// Clamp elapsed to [0, 1]
if (elapsed < 0.0) elapsed = 0.0;
if (elapsed > 1.0) elapsed = 1.0;
// Number of characters from b to reveal
std::size_t len = static_cast<std::size_t>(std::floor(b.size() * elapsed));
return a + b.substr(0, len);
}
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template <typename Tuple, std::size_t... Is>
constexpr auto LerpTupleImpl(const Tuple& a, const Tuple& b, double elapsed, std::index_sequence<Is...>) {
return std::make_tuple(Lerp(std::get<Is>(a), std::get<Is>(b), elapsed)...);
}
template <typename Tuple>
constexpr auto LerpTuple(const Tuple& a, const Tuple& b, double elapsed) {
return LerpTupleImpl(a, b, elapsed, std::make_index_sequence<std::tuple_size_v<Tuple>>{});
}
export template <typename T>
struct Keyframe{
std::chrono::duration<double> duration;
T values;
};
export template <typename T>
struct Animation {
std::vector<Keyframe<T>> keyframes;
std::uint_fast32_t currentFrame;
std::chrono::time_point<std::chrono::high_resolution_clock> startedAt;
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Animation(std::vector<Keyframe<T>>&& keyframes) : keyframes(std::move(keyframes)) {}
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void Start(std::chrono::time_point<std::chrono::high_resolution_clock> time) {
currentFrame = 0;
startedAt = time;
}
T Play(std::chrono::time_point<std::chrono::high_resolution_clock> time) {
std::chrono::duration<double> elapsed = time - startedAt; // elapsed time since animation started
std::chrono::duration<double> accumulated(0);
for (std::uint_fast32_t i = currentFrame; i < keyframes.size() - 1; ++i) {
accumulated += keyframes[i+1].duration;
if (elapsed < accumulated) {
std::chrono::duration<double> frameStartTime = accumulated - keyframes[i+1].duration;
auto t = (elapsed - frameStartTime) / keyframes[i+1].duration.count();
currentFrame = i;
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return LerpTuple(
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keyframes[i].values,
keyframes[i + 1].values,
t.count()
);
}
}
// If we get here, we're past the last keyframe
currentFrame = keyframes.size() - 1;
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return keyframes.back().values;
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}
};
}