Crafter.Graphics/interfaces/Crafter.Graphics-WebGPUComputeShader.cppm

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2026-05-18 04:58:52 +02:00
/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
catcrafts.net
*/
// Placeholder ComputeShader for DOM mode. The four standard UI pipelines
// are compiled JS-side at startup (see additional/dom-webgpu.js); the C++
// side never sees a WGSL handle. This type exists so UIRenderer can
// declare `WebGPUComputeShader drawQuads;` members for symmetry with the
// Vulkan side, but `Load()` and `Dispatch()` are intentionally absent —
// the DispatchQuads / DispatchCircles / etc convenience methods on
// UIRenderer route directly to the JS bridge.
export module Crafter.Graphics:WebGPUComputeShader;
#ifdef CRAFTER_GRAPHICS_WINDOW_DOM
import std;
export namespace Crafter {
struct WebGPUComputeShader {
// Marker only; pipelines live JS-side per dispatchStandard in
// dom-webgpu.js. No state required.
};
}
#endif // CRAFTER_GRAPHICS_WINDOW_DOM