merged uielement
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39f151e865
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02a6a64c56
12 changed files with 200 additions and 506 deletions
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@ -37,22 +37,12 @@ export namespace Crafter {
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Transform(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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};
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class WindowFramebuffer;
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class Window;
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class Font;
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class UiElement {
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public:
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Transform transform;
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std::vector<UiElement*> children;
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UiElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElement(UiElement&) = delete;
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UiElement& operator=(UiElement&) = delete;
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virtual void UpdatePosition(WindowFramebuffer& window) = 0;
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virtual void UpdatePosition(WindowFramebuffer& window, UiElement& parent) = 0;
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};
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class UiElementMouse {
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public:
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Transform transform;
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Transform mouseTransform;
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Event<MouseMoveEvent> onMouseMove;
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Event<MouseMoveEvent> onMouseEnter;
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Event<MouseMoveEvent> onMouseLeave;
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@ -62,104 +52,24 @@ export namespace Crafter {
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Event<MousePoint> onMouseLeftHold;
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Event<MousePoint> onMouseRightRelease;
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Event<MousePoint> onMouseLeftRelease;
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UiElementMouse(std::int_fast32_t anchorX = FractionalToMapped(0), std::int_fast32_t anchorY = FractionalToMapped(0), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0), std::int_fast32_t anchorOffsetY = FractionalToMapped(0), std::int_fast32_t z = 0, bool ignoreScaling = false);
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};
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class UiElementBuffer {
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public:
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std::uint_fast32_t width;
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std::uint_fast32_t height;
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UiElementBuffer() = default;
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UiElementBuffer(std::uint_fast32_t width, std::uint_fast32_t height);
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virtual void Create(std::uint_fast32_t width, std::uint_fast32_t height) = 0;
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virtual void Resize(std::uint_fast32_t width, std::uint_fast32_t height) = 0;
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virtual void Resize(std::uint_fast32_t width, std::uint_fast32_t height, std::uint_fast32_t offsetX, std::uint_fast32_t offsetY) = 0;
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virtual void ResizeNearestNeighbour(std::uint_fast32_t width, std::uint_fast32_t height) = 0;
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virtual void ResizeBicubic(std::uint_fast32_t width, std::uint_fast32_t height) = 0;
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virtual void Destroy() = 0;
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virtual void Copy(Pixel_BU8_GU8_RU8_AU8* dst) const = 0;
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virtual void CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const = 0;
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virtual void CopyBicubic(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const = 0;
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virtual void Write(Pixel_BU8_GU8_RU8_AU8* pixels) = 0;
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virtual void Write(std::uint_fast32_t x, std::uint_fast32_t y, Pixel_BU8_GU8_RU8_AU8 pixel) = 0;
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virtual Pixel_BU8_GU8_RU8_AU8 Read(std::uint_fast32_t x, std::uint_fast32_t y) const = 0;
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virtual const Pixel_BU8_GU8_RU8_AU8* Read() const = 0;
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virtual Pixel_BU8_GU8_RU8_AU8* Get() = 0;
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virtual void Store() = 0;
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};
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class UiElementBufferBufferBase : public UiElementBuffer {
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public:
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std::vector<UiElement*> children;
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std::vector<Pixel_BU8_GU8_RU8_AU8> buffer;
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std::vector<Pixel_BU8_GU8_RU8_AU8> scaled;
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UiElementBufferBufferBase() = default;
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UiElementBufferBufferBase(std::uint_fast32_t width, std::uint_fast32_t height);
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void Create(std::uint_fast32_t width, std::uint_fast32_t height) override;
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void Resize(std::uint_fast32_t width, std::uint_fast32_t height) override;
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void Resize(std::uint_fast32_t width, std::uint_fast32_t height, std::uint_fast32_t offsetX, std::uint_fast32_t offsetY) override;
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void ResizeNearestNeighbour(std::uint_fast32_t width, std::uint_fast32_t height) override;
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void ResizeBicubic(std::uint_fast32_t width, std::uint_fast32_t height) override;
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void Destroy() override;
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void Copy(Pixel_BU8_GU8_RU8_AU8* dst) const override;
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void CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const override;
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void CopyBicubic(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const override;
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void Write(Pixel_BU8_GU8_RU8_AU8* pixels) override;
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void Write(std::uint_fast32_t x, std::uint_fast32_t y, Pixel_BU8_GU8_RU8_AU8 pixel) override;
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Pixel_BU8_GU8_RU8_AU8 Read(std::uint_fast32_t x, std::uint_fast32_t y) const override;
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const Pixel_BU8_GU8_RU8_AU8* Read() const override;
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Pixel_BU8_GU8_RU8_AU8* Get() override;
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void Store() override;
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};
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std::uint_fast32_t bufferWidth;
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std::uint_fast32_t bufferHeight;
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class UiElementBufferBuffer : public UiElement, public UiElementBufferBufferBase {
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public:
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UiElementBufferBuffer(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElementBufferBuffer(std::uint_fast32_t width, std::uint_fast32_t height, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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void UpdatePosition(WindowFramebuffer& window) override;
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void UpdatePosition(WindowFramebuffer& window, UiElement& parent) override;
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};
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class Font;
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class UiElementText {
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public:
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virtual void Render(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font) = 0;
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};
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class UiElementTextBuffer: public UiElementText, public UiElementBufferBuffer {
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public:
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UiElementTextBuffer(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElementTextBuffer(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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void Render(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font) override;
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};
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class UiElementTextMouseBuffer: public UiElementTextBuffer, public UiElementMouse {
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public:
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UiElementTextMouseBuffer(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElementTextMouseBuffer(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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};
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class UiElementImage {
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public:
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virtual void Load(const std::string_view path) = 0;
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};
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class UiElementImageBuffer : public UiElementImage, public UiElementBufferBuffer {
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public:
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UiElementImageBuffer(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElementImageBuffer(const std::string_view path, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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void Load(const std::string_view path) override;
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};
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class UiElementImageMouseBuffer : public UiElementImageBuffer, public UiElementMouse {
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public:
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UiElementImageMouseBuffer(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElementImageMouseBuffer(const std::string_view path, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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};
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class UiElementBufferMouseBuffer : public UiElementBufferBuffer, public UiElementMouse {
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public:
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UiElementBufferMouseBuffer(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElementBufferMouseBuffer(std::uint_fast32_t width, std::uint_fast32_t height, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElement(const std::string_view imagePath, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElement(Transform transform);
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UiElement(UiElement&) = delete;
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UiElement& operator=(UiElement&) = delete;
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void ResizeBuffer(std::uint_fast32_t width, std::uint_fast32_t height);
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void UpdatePosition(Window& window);
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void UpdatePosition(Window& window, UiElement& parent);
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void CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const;
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void RenderText(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font);
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void RenderImage(const std::string_view path);
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};
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}
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