victory
This commit is contained in:
parent
27ba32cdf5
commit
05c19c3f94
11 changed files with 412 additions and 345 deletions
31
Crafter.Graphics-Camera.cpp
Normal file
31
Crafter.Graphics-Camera.cpp
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
module;
|
||||
|
||||
#include <cstdint>
|
||||
#define GLM_FORCE_RADIANS
|
||||
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
|
||||
#define GLM_ENABLE_EXPERIMENTAL
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#include <glm/gtc/matrix_inverse.hpp>
|
||||
#include <glm/gtc/type_ptr.hpp>
|
||||
#include "VulkanBuffer.h"
|
||||
#include "camera.hpp"
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
module Crafter.Graphics;
|
||||
using namespace Crafter;
|
||||
|
||||
Camera::Camera() {
|
||||
old::Camera camera;
|
||||
camera.type = old::Camera::CameraType::lookat;
|
||||
camera.setPerspective(60.0f, 128 / 128, 0.1f, 512.0f);
|
||||
camera.setRotation(glm::vec3(0.0f, 15.0f, 0.0f));
|
||||
camera.setTranslation(glm::vec3(0.0f, 0.0f, -5.0f));
|
||||
|
||||
VulkanDevice::CreateBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &buffer, sizeof(CameraBufferData));
|
||||
VulkanDevice::CHECK_VK_RESULT(buffer.map());
|
||||
data.projection = camera.matrices.perspective;
|
||||
data.view = camera.matrices.view;
|
||||
data.model = glm::mat4(1.0f);
|
||||
memcpy(buffer.mapped, &data, sizeof(CameraBufferData));
|
||||
}
|
||||
29
Crafter.Graphics-Camera.cppm
Normal file
29
Crafter.Graphics-Camera.cppm
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
module;
|
||||
|
||||
#include <cstdint>
|
||||
#define GLM_FORCE_RADIANS
|
||||
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
|
||||
#define GLM_ENABLE_EXPERIMENTAL
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#include <glm/gtc/matrix_inverse.hpp>
|
||||
#include <glm/gtc/type_ptr.hpp>
|
||||
#include "VulkanBuffer.h"
|
||||
#include "camera.hpp"
|
||||
|
||||
export module Crafter.Graphics:Camera;
|
||||
|
||||
namespace Crafter {
|
||||
struct CameraBufferData {
|
||||
glm::mat4 projection;
|
||||
glm::mat4 model;
|
||||
glm::mat4 view;
|
||||
};
|
||||
export class Camera {
|
||||
public:
|
||||
vks::Buffer buffer;
|
||||
Camera();
|
||||
private:
|
||||
CameraBufferData data;
|
||||
};
|
||||
}
|
||||
|
|
@ -2,14 +2,24 @@ module;
|
|||
|
||||
#include <cstdint>
|
||||
#include <vulkan/vulkan.h>
|
||||
#include "VulkanInitializers.hpp"
|
||||
|
||||
module Crafter.Graphics;
|
||||
using namespace Crafter;
|
||||
|
||||
VulkanElement::VulkanElement(VkPipelineLayout pipelineLayout, VkDescriptorSet* descriptorSet, VkPipeline pipeline) : pipelineLayout(pipelineLayout), descriptorSet(descriptorSet), pipeline(pipeline) {
|
||||
VulkanElement::VulkanElement(VkPipelineLayout pipelineLayout, VkPipeline pipeline) : pipelineLayout(pipelineLayout), pipeline(pipeline) {
|
||||
|
||||
}
|
||||
|
||||
VulkanElement::VulkanElement(VkPipelineLayout pipelineLayout, VkDescriptorSet* descriptorSet, VkPipeline pipeline, std::uint32_t sizeX, std::uint32_t sizeY, std::uint32_t sizeZ) : pipelineLayout(pipelineLayout), descriptorSet(descriptorSet), pipeline(pipeline), sizeX(sizeX), sizeY(sizeY), sizeZ(sizeZ) {
|
||||
VulkanElement::VulkanElement(VkPipelineLayout pipelineLayout, VkPipeline pipeline, std::uint32_t sizeX, std::uint32_t sizeY, std::uint32_t sizeZ) : pipelineLayout(pipelineLayout), pipeline(pipeline), sizeX(sizeX), sizeY(sizeY), sizeZ(sizeZ) {
|
||||
|
||||
}
|
||||
|
||||
void VulkanElement::WriteDescriptor(VkWriteDescriptorSet* set, std::uint32_t count) {
|
||||
vkUpdateDescriptorSets(VulkanDevice::device, count, set, 0, nullptr);
|
||||
}
|
||||
|
||||
void VulkanElement::WriteDescriptor(std::uint32_t stage, VkDescriptorType type, std::uint32_t binding, VkDescriptorBufferInfo* buffer) {
|
||||
VkWriteDescriptorSet write = vks::initializers::writeDescriptorSet(descriptorSet[stage], type, binding, buffer);
|
||||
vkUpdateDescriptorSets(VulkanDevice::device, 1, &write, 0, nullptr);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,22 +10,14 @@ namespace Crafter {
|
|||
export class VulkanElement : public Component {
|
||||
public:
|
||||
VkPipelineLayout pipelineLayout;
|
||||
VkDescriptorSet* descriptorSet;
|
||||
VkDescriptorSet descriptorSet[2];
|
||||
VkPipeline pipeline;
|
||||
std::uint32_t sizeX;
|
||||
std::uint32_t sizeY;
|
||||
std::uint32_t sizeZ;
|
||||
VulkanElement(VkPipelineLayout pipelineLayout, VkDescriptorSet* descriptorSet, VkPipeline pipeline);
|
||||
VulkanElement(VkPipelineLayout pipelineLayout, VkDescriptorSet* descriptorSet, VkPipeline pipeline, std::uint32_t sizeX, std::uint32_t sizeY, std::uint32_t sizeZ);
|
||||
|
||||
template<typename Pipeline>
|
||||
static VulkanElement FromPipeline() {
|
||||
return VulkanElement(Pipeline::pipelineLayout, &Pipeline::descriptorSet, Pipeline::pipeline);
|
||||
}
|
||||
|
||||
template<typename Pipeline>
|
||||
static VulkanElement FromPipeline(std::uint32_t sizeX, std::uint32_t sizeY, std::uint32_t sizeZ) {
|
||||
return VulkanElement(Pipeline::pipelineLayout, &Pipeline::descriptorSet, Pipeline::pipeline, sizeX, sizeY, sizeZ);
|
||||
}
|
||||
VulkanElement(VkPipelineLayout pipelineLayout, VkPipeline pipeline);
|
||||
VulkanElement(VkPipelineLayout pipelineLayout, VkPipeline pipeline, std::uint32_t sizeX, std::uint32_t sizeY, std::uint32_t sizeZ);
|
||||
void WriteDescriptor(VkWriteDescriptorSet* descriptors, std::uint32_t count);
|
||||
void WriteDescriptor(std::uint32_t stage, VkDescriptorType type, std::uint32_t binding, VkDescriptorBufferInfo* buffer);
|
||||
};
|
||||
}
|
||||
|
|
|
|||
22
Crafter.Graphics-VulkanElementFromPipeline.cppm
Normal file
22
Crafter.Graphics-VulkanElementFromPipeline.cppm
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
module;
|
||||
|
||||
#include <cstdint>
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
export module Crafter.Graphics:VulkanElementFromPipeline;
|
||||
import Crafter.Component;
|
||||
import :VulkanPipeline;
|
||||
import :VulkanElement;
|
||||
|
||||
namespace Crafter {
|
||||
export template<typename Pipeline>
|
||||
class VulkanElementFromPipeline : public VulkanElement {
|
||||
public:
|
||||
VulkanElementFromPipeline() : VulkanElement(Pipeline::pipelineLayout, Pipeline::pipeline) {
|
||||
Pipeline::GetDescriptorSet(&descriptorSet[0]);
|
||||
}
|
||||
VulkanElementFromPipeline(std::uint32_t sizeX, std::uint32_t sizeY, std::uint32_t sizeZ) : VulkanElement(Pipeline::pipelineLayout, Pipeline::pipeline, sizeX, sizeY, sizeZ) {
|
||||
Pipeline::GetDescriptorSet(&descriptorSet[0]);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
@ -29,7 +29,6 @@ namespace Crafter {
|
|||
export template <typename MeshShader, typename FragmentShader>
|
||||
class VulkanPipeline {
|
||||
private:
|
||||
constexpr static std::uint32_t totalDescriptorCount = MeshShader::descriptorCount+FragmentShader::descriptorCount;
|
||||
consteval static std::uint32_t GetUniqueDiscriptorCount() {
|
||||
DescriptorEntry types[] = {{VK_DESCRIPTOR_TYPE_SAMPLER, 0},{VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 0},{VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 0},{VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 0},{VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 0},{VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 0},{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0},{VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 0},{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 0},{VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 0},{VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 0},{VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK, 0},{VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, 0},{VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV, 0},{VK_DESCRIPTOR_TYPE_SAMPLE_WEIGHT_IMAGE_QCOM, 0},{VK_DESCRIPTOR_TYPE_BLOCK_MATCH_IMAGE_QCOM, 0},{VK_DESCRIPTOR_TYPE_MUTABLE_EXT, 0},{VK_DESCRIPTOR_TYPE_PARTITIONED_ACCELERATION_STRUCTURE_NV, 0},{VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, 0},{VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, 0}};
|
||||
|
||||
|
|
@ -87,18 +86,13 @@ namespace Crafter {
|
|||
|
||||
return types;
|
||||
}
|
||||
consteval static std::array<VkDescriptorSetLayoutBinding, totalDescriptorCount> GetDescriptorSet() {
|
||||
std::array<VkDescriptorSetLayoutBinding, totalDescriptorCount> set;
|
||||
|
||||
std::uint32_t i = 0;
|
||||
for(const DescriptorBinding& binding : MeshShader::descriptors) {
|
||||
set[i] = {binding.slot, binding.type, 1, VK_SHADER_STAGE_MESH_BIT_EXT, nullptr};
|
||||
i++;
|
||||
}
|
||||
template <typename Shader, VkShaderStageFlagBits Flag>
|
||||
consteval static std::array<VkDescriptorSetLayoutBinding, Shader::descriptorCount> GetDescriptorSet() {
|
||||
std::array<VkDescriptorSetLayoutBinding, Shader::descriptorCount> set;
|
||||
|
||||
for(const DescriptorBinding& binding : FragmentShader::descriptors) {
|
||||
set[i] = {binding.slot, binding.type, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
|
||||
i++;
|
||||
for(std::uint32_t i = 0; i < Shader::descriptors.size(); i++) {
|
||||
set[i] = {Shader::descriptors[i].slot, Shader::descriptors[i].type, 1, Flag, nullptr};
|
||||
}
|
||||
|
||||
return set;
|
||||
|
|
@ -106,52 +100,26 @@ namespace Crafter {
|
|||
public:
|
||||
inline static VkPipeline pipeline;
|
||||
inline static VkPipelineLayout pipelineLayout;
|
||||
inline static VkDescriptorSet descriptorSet = VK_NULL_HANDLE;
|
||||
inline static VkDescriptorSetLayout descriptorSetLayout = VK_NULL_HANDLE;
|
||||
inline static VkDescriptorPool descriptorPool = VK_NULL_HANDLE;
|
||||
|
||||
inline static struct UniformData {
|
||||
glm::mat4 projection;
|
||||
glm::mat4 model;
|
||||
glm::mat4 view;
|
||||
} uniformData;
|
||||
inline static vks::Buffer uniformBuffer;
|
||||
inline static VkDescriptorSetLayout descriptorSetLayout[2];
|
||||
|
||||
static void CreatePipeline() {
|
||||
Camera camera;
|
||||
camera.type = Camera::CameraType::lookat;
|
||||
camera.setPerspective(60.0f, 128 / 128, 0.1f, 512.0f);
|
||||
camera.setRotation(glm::vec3(0.0f, 15.0f, 0.0f));
|
||||
camera.setTranslation(glm::vec3(0.0f, 0.0f, -5.0f));
|
||||
|
||||
VulkanDevice::CreateBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &uniformBuffer, sizeof(UniformData));
|
||||
VulkanDevice::CHECK_VK_RESULT(uniformBuffer.map());
|
||||
uniformData.projection = camera.matrices.perspective;
|
||||
uniformData.view = camera.matrices.view;
|
||||
uniformData.model = glm::mat4(1.0f);
|
||||
memcpy(uniformBuffer.mapped, &uniformData, sizeof(UniformData));
|
||||
|
||||
// Pool
|
||||
std::array<VkDescriptorPoolSize, uniqueDescriptorCount> poolSizes = GetPoolSizes();
|
||||
VkDescriptorPoolCreateInfo descriptorPoolInfo = vks::initializers::descriptorPoolCreateInfo(uniqueDescriptorCount, poolSizes.data(), 1);
|
||||
VkDescriptorPoolCreateInfo descriptorPoolInfo = vks::initializers::descriptorPoolCreateInfo(uniqueDescriptorCount, poolSizes.data(), 2);
|
||||
VulkanDevice::CHECK_VK_RESULT(vkCreateDescriptorPool(VulkanDevice::device, &descriptorPoolInfo, nullptr, &descriptorPool));
|
||||
|
||||
// Layout
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, totalDescriptorCount> setLayoutBindings = GetDescriptorSet();
|
||||
VkDescriptorSetLayoutCreateInfo descriptorLayoutInfo = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings.data(), totalDescriptorCount);
|
||||
VulkanDevice::CHECK_VK_RESULT(vkCreateDescriptorSetLayout(VulkanDevice::device, &descriptorLayoutInfo, nullptr, &descriptorSetLayout));
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, MeshShader::descriptorCount> setLayoutBindingsMesh = GetDescriptorSet<MeshShader, VK_SHADER_STAGE_MESH_BIT_EXT>();
|
||||
VkDescriptorSetLayoutCreateInfo descriptorLayoutInfoMesh = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindingsMesh.data(), MeshShader::descriptorCount);
|
||||
VulkanDevice::CHECK_VK_RESULT(vkCreateDescriptorSetLayout(VulkanDevice::device, &descriptorLayoutInfoMesh, nullptr, &descriptorSetLayout[0]));
|
||||
|
||||
// Set
|
||||
VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayout, 1);
|
||||
VulkanDevice::CHECK_VK_RESULT(vkAllocateDescriptorSets(VulkanDevice::device, &allocInfo, &descriptorSet));
|
||||
|
||||
std::vector<VkWriteDescriptorSet> modelWriteDescriptorSets = {
|
||||
vks::initializers::writeDescriptorSet(descriptorSet, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &uniformBuffer.descriptor),
|
||||
};
|
||||
vkUpdateDescriptorSets(VulkanDevice::device, static_cast<uint32_t>(modelWriteDescriptorSets.size()), modelWriteDescriptorSets.data(), 0, nullptr);
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, FragmentShader::descriptorCount> setLayoutBindingsFragment = GetDescriptorSet<FragmentShader, VK_SHADER_STAGE_FRAGMENT_BIT>();
|
||||
VkDescriptorSetLayoutCreateInfo descriptorLayoutInfoFragment = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindingsFragment.data(), FragmentShader::descriptorCount);
|
||||
VulkanDevice::CHECK_VK_RESULT(vkCreateDescriptorSetLayout(VulkanDevice::device, &descriptorLayoutInfoFragment, nullptr, &descriptorSetLayout[1]));
|
||||
|
||||
// Layout
|
||||
VkPipelineLayoutCreateInfo pipelineLayoutInfo = vks::initializers::pipelineLayoutCreateInfo(&descriptorSetLayout, 1);
|
||||
VkPipelineLayoutCreateInfo pipelineLayoutInfo = vks::initializers::pipelineLayoutCreateInfo(&descriptorSetLayout[0], 2);
|
||||
VulkanDevice::CHECK_VK_RESULT(vkCreatePipelineLayout(VulkanDevice::device, &pipelineLayoutInfo, nullptr, &pipelineLayout));
|
||||
|
||||
// Pipeline
|
||||
|
|
@ -196,6 +164,7 @@ namespace Crafter {
|
|||
shaderStages[0].module = MeshShader::shader;
|
||||
shaderStages[0].pName = MeshShader::_entrypoint.value;
|
||||
shaderStages[0].flags = 0;
|
||||
shaderStages[0].pSpecializationInfo = nullptr;
|
||||
|
||||
// Fragment stage of the pipeline
|
||||
shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
|
|
@ -203,8 +172,14 @@ namespace Crafter {
|
|||
shaderStages[1].module = FragmentShader::shader;
|
||||
shaderStages[1].pName = FragmentShader::_entrypoint.value;
|
||||
shaderStages[1].flags = 0;
|
||||
shaderStages[1].pSpecializationInfo = nullptr;
|
||||
|
||||
VulkanDevice::CHECK_VK_RESULT(vkCreateGraphicsPipelines(VulkanDevice::device, VK_NULL_HANDLE, 1, &pipelineCI, nullptr, &pipeline));
|
||||
}
|
||||
|
||||
static void GetDescriptorSet(VkDescriptorSet* set) {
|
||||
VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayout[0], 2);
|
||||
VulkanDevice::CHECK_VK_RESULT(vkAllocateDescriptorSets(VulkanDevice::device, &allocInfo, set));
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
@ -419,7 +419,7 @@ void WindowWaylandVulkan::Start() {
|
|||
vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
|
||||
|
||||
for(VulkanElement* element : vulkanElements.components) {
|
||||
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, element->pipelineLayout, 0, 1, element->descriptorSet, 0, NULL);
|
||||
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, element->pipelineLayout, 0, 2, element->descriptorSet, 0, NULL);
|
||||
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, element->pipeline);
|
||||
VulkanDevice::vkCmdDrawMeshTasksEXTProc(drawCmdBuffers[i], element->sizeX, element->sizeY, element->sizeZ);
|
||||
VulkanDevice::vkCmdEndRenderingKHRProc(drawCmdBuffers[i]);
|
||||
|
|
|
|||
|
|
@ -10,3 +10,5 @@ export import :VulkanDevice;
|
|||
export import :VulkanPipeline;
|
||||
export import :VulkanShader;
|
||||
export import :VulkanElement;
|
||||
export import :Camera;
|
||||
export import :VulkanElementFromPipeline;
|
||||
13
camera.hpp
13
camera.hpp
|
|
@ -12,9 +12,10 @@
|
|||
#include <glm/gtc/quaternion.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
class Camera
|
||||
{
|
||||
private:
|
||||
namespace old {
|
||||
class Camera
|
||||
{
|
||||
private:
|
||||
float fov;
|
||||
float znear, zfar;
|
||||
|
||||
|
|
@ -50,7 +51,7 @@ private:
|
|||
updated = true;
|
||||
}
|
||||
};
|
||||
public:
|
||||
public:
|
||||
enum CameraType { lookat, firstperson };
|
||||
CameraType type = CameraType::lookat;
|
||||
|
||||
|
|
@ -250,4 +251,6 @@ public:
|
|||
return retVal;
|
||||
}
|
||||
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
5
main.cpp
5
main.cpp
|
|
@ -31,12 +31,15 @@ int main() {
|
|||
|
||||
// }
|
||||
|
||||
//WriteDescriptor(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &uniformBuffer.descriptor);
|
||||
VulkanDevice::CreateDevice();
|
||||
WindowWaylandVulkan window("Crafter.Graphics", 128, 128);
|
||||
MeshShader::CreateShader();
|
||||
FragmentShader::CreateShader();
|
||||
Pipeline::CreatePipeline();
|
||||
VulkanElement test = VulkanElement::FromPipeline<Pipeline>(3, 1, 1);
|
||||
VulkanElement test = VulkanElementFromPipeline<Pipeline>(3, 1, 1);
|
||||
Camera camera;
|
||||
test.WriteDescriptor(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &camera.buffer.descriptor);
|
||||
window.vulkanElements.AddComponent(&test);
|
||||
window.Start();
|
||||
while(true) {
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@
|
|||
{
|
||||
"name": "base",
|
||||
"standard": "c++26",
|
||||
"source_files": ["Crafter.Graphics-Window","Crafter.Graphics-WindowWayland","Crafter.Graphics-WindowWaylandWayland", "Crafter.Graphics-UiElement", "Crafter.Graphics-VulkanDevice", "Crafter.Graphics-WindowWaylandVulkan", "VulkanBuffer", "VulkanTools", "Crafter.Graphics-VulkanElement"],
|
||||
"source_files": ["Crafter.Graphics-Window","Crafter.Graphics-WindowWayland","Crafter.Graphics-WindowWaylandWayland", "Crafter.Graphics-UiElement", "Crafter.Graphics-VulkanDevice", "Crafter.Graphics-WindowWaylandVulkan", "VulkanBuffer", "VulkanTools", "Crafter.Graphics-VulkanElement", "Crafter.Graphics-Camera"],
|
||||
"c_files": ["wayland-xdg-decoration-unstable-v1-client-protocol", "xdg-shell-protocol", "shm"],
|
||||
"module_files": ["Crafter.Graphics-Window","Crafter.Graphics-WindowWayland","Crafter.Graphics-WindowWaylandWayland", "Crafter.Graphics", "Crafter.Graphics-UiElement", "Crafter.Graphics-Types", "Crafter.Graphics-VulkanDevice", "Crafter.Graphics-VulkanPipeline", "Crafter.Graphics-VulkanShader", "Crafter.Graphics-WindowWaylandVulkan", "Crafter.Graphics-VulkanElement"],
|
||||
"module_files": ["Crafter.Graphics-Window","Crafter.Graphics-WindowWayland","Crafter.Graphics-WindowWaylandWayland", "Crafter.Graphics", "Crafter.Graphics-UiElement", "Crafter.Graphics-Types", "Crafter.Graphics-VulkanDevice", "Crafter.Graphics-VulkanPipeline", "Crafter.Graphics-VulkanShader", "Crafter.Graphics-WindowWaylandVulkan", "Crafter.Graphics-VulkanElement", "Crafter.Graphics-VulkanElementFromPipeline", "Crafter.Graphics-Camera"],
|
||||
"build_dir": "./build",
|
||||
"output_dir": "./bin",
|
||||
"type":"library",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue