new structure

This commit is contained in:
Jorijn van der Graaf 2025-11-16 15:32:11 +01:00
commit 1155e67d63
37 changed files with 2399 additions and 751 deletions

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/*
Crafter®.Graphics
Copyright (C) 2025 Catcrafts®
Catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <vulkan/vulkan.h>
export module Crafter.Graphics:VulkanBuffer;
import std;
import :VulkanDevice;
namespace Crafter {
/**
* @brief VkBuffer holder.
* Stores a value and handles buffer mapping and lifetime management.
* @tparam T The value to store.
*/
export template <typename T>
class Buffer {
public:
T* value;
VkDescriptorBufferInfo descriptor;
public:
/**
* @brief Creates and initializes a Vulkan buffer with the specified usage and memory properties.
*
* This constructor allocates a buffer capable of holding `count` elements of type T.
* The buffer usage and memory property flags control how the buffer will be used
* and how its memory is managed.
*
* @param usageFlags Vulkan buffer usage flags that define allowed operations on the buffer
* (e.g., vertex buffer, index buffer, uniform buffer).
* @param memoryPropertyFlags Vulkan memory property flags specifying the desired memory
* properties (e.g., device local, host visible).
* @param count Number of elements to allocate space for in the buffer. The total buffer size
* will be `count * sizeof(T)`. Must be above 0.
*/
Buffer(VkBufferUsageFlags usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, std::uint32_t count = 1) {
VkBufferCreateInfo bufferCreateInfo = vks::initializers::bufferCreateInfo(usageFlags, sizeof(T)*count);
VulkanDevice::CHECK_VK_RESULT(vkCreateBuffer(VulkanDevice::device, &bufferCreateInfo, nullptr, &buffer));
// Create the memory backing up the buffer handle
VkMemoryRequirements memReqs;
VkMemoryAllocateInfo memAlloc = vks::initializers::memoryAllocateInfo();
vkGetBufferMemoryRequirements(VulkanDevice::device, buffer, &memReqs);
memAlloc.allocationSize = memReqs.size;
// Find a memory type index that fits the properties of the buffer
memAlloc.memoryTypeIndex = VulkanDevice::GetMemoryType(memReqs.memoryTypeBits, memoryPropertyFlags);
// If the buffer has VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT set we also need to enable the appropriate flag during allocation
VkMemoryAllocateFlagsInfoKHR allocFlagsInfo{};
if (usageFlags & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT) {
allocFlagsInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR;
allocFlagsInfo.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR;
memAlloc.pNext = &allocFlagsInfo;
}
VulkanDevice::CHECK_VK_RESULT(vkAllocateMemory(VulkanDevice::device, &memAlloc, nullptr, &memory));
alignment = memReqs.alignment;
usageFlags = usageFlags;
memoryPropertyFlags = memoryPropertyFlags;
descriptor.offset = 0;
descriptor.buffer = buffer;
descriptor.range = sizeof(T)*count;
VulkanDevice::CHECK_VK_RESULT(vkBindBufferMemory(VulkanDevice::device, buffer, memory, 0));
VulkanDevice::CHECK_VK_RESULT(vkMapMemory(VulkanDevice::device, memory, 0, sizeof(T)*count, 0, reinterpret_cast<void**>(&value)));
}
/**
* @brief Frees all resources assosiacted with the buffer.
*/
~Buffer() {
vkUnmapMemory(VulkanDevice::device, memory);
vkDestroyBuffer(VulkanDevice::device, buffer, nullptr);
vkFreeMemory(VulkanDevice::device, memory, nullptr);
}
private:
VkDeviceSize alignment = 0;
VkMemoryPropertyFlags memoryPropertyFlags;
VkBufferUsageFlags usageFlags;
VkBuffer buffer = VK_NULL_HANDLE;
VkDeviceMemory memory = VK_NULL_HANDLE;
};
}