rendertargetvulkan

This commit is contained in:
Jorijn van der Graaf 2026-04-11 18:48:00 +02:00
commit 1c1a142f52
9 changed files with 221 additions and 146 deletions

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/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License version 3.0 as published by the Free Software Foundation;
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module;
#ifdef CRAFTER_GRAPHICS_RENDERER_VULKAN
#include <vulkan/vulkan.h>
#endif
module Crafter.Graphics:Rendertarget_impl;
#ifdef CRAFTER_GRAPHICS_RENDERER_VULKAN
import :Rendertarget;
import :Window;
import :DescriptorHeapVulkan;
import :RenderingElement2DVulkan;
import std;
using namespace Crafter;
RendertargetVulkan::RendertargetVulkan(std::uint16_t sizeX, std::uint16_t sizeY, std::vector<RenderingElement2DVulkanBase*>&& elementss) : RendertargetBase(sizeX, sizeY), elements(std::move(elementss)) {
for(Transform2D* child : transform.children) {
SetOrderResursive(child);
}
for(std::uint8_t frame = 0; frame < Window::numFrames; frame++) {
transformBuffer[frame].Resize(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, elements.size()+1);
RenderingElement2DVulkanTransformInfo* val = reinterpret_cast<RenderingElement2DVulkanTransformInfo*>(reinterpret_cast<char*>(transformBuffer[frame].value) + sizeof(RenderingElement2DVulkanTransformInfo));
std::uint16_t* sizePtr = reinterpret_cast<std::uint16_t*>(transformBuffer[frame].value);
*sizePtr = static_cast<std::uint16_t>(elements.size());
for(std::uint16_t i = 0; i < elements.size(); i++) {
elements[i]->ScaleElement(transform);
val[i].scaled = elements[i]->scaled;
val[i].bufferX = elements[i]->bufferX;
val[i].bufferY = elements[i]->bufferY;
}
transformBuffer[frame].FlushDevice();
}
}
RendertargetVulkan::RendertargetVulkan(std::uint16_t sizeX, std::uint16_t sizeY) : RendertargetBase(sizeX, sizeY) {
}
void RendertargetVulkan::UpdateBuffer(std::uint8_t frame) {
elements.clear();
for(Transform2D* child : transform.children) {
SetOrderResursive(child);
}
transformBuffer[frame].Resize(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, elements.size()+1);
RenderingElement2DVulkanTransformInfo* val = reinterpret_cast<RenderingElement2DVulkanTransformInfo*>(reinterpret_cast<char*>(transformBuffer[frame].value) + sizeof(RenderingElement2DVulkanTransformInfo));
std::uint16_t* sizePtr = reinterpret_cast<std::uint16_t*>(transformBuffer[frame].value);
*sizePtr = static_cast<std::uint16_t>(elements.size());
for(std::uint16_t i = 0; i < elements.size(); i++) {
elements[i]->ScaleElement(transform);
val[i].scaled = elements[i]->scaled;
val[i].bufferX = elements[i]->bufferX;
val[i].bufferY = elements[i]->bufferY;
}
transformBuffer[frame].FlushDevice();
}
void RendertargetVulkan::ReorderBuffer(std::uint8_t frame) {
RenderingElement2DVulkanTransformInfo* val = reinterpret_cast<RenderingElement2DVulkanTransformInfo*>(reinterpret_cast<char*>(transformBuffer[frame].value) + sizeof(RenderingElement2DVulkanTransformInfo));
elements.clear();
for(Transform2D* child : transform.children) {
SetOrderResursive(child);
}
for(std::uint16_t i = 0; i < elements.size(); i++) {
val[i].scaled = elements[i]->scaled;
val[i].bufferX = elements[i]->bufferX;
val[i].bufferY = elements[i]->bufferY;
}
}
void RendertargetVulkan::WriteDescriptors(std::span<VkResourceDescriptorInfoEXT> infos, std::span<VkHostAddressRangeEXT> ranges, std::uint16_t start, std::uint32_t bufferOffset, DescriptorHeapVulkan& descriptorHeap) {
VkDeviceAddressRangeKHR transformRanges[Window::numFrames] = {
{
.address = transformBuffer[0].address,
.size = transformBuffer[0].size
},
{
.address = transformBuffer[1].address,
.size = transformBuffer[1].size
},
{
.address = transformBuffer[2].address,
.size = transformBuffer[2].size
}
};
for(std::uint8_t i = 0; i < Window::numFrames; i++) {
ranges[start + i] = {
.address = descriptorHeap.resourceHeap[i].value + bufferOffset,
.size = Device::descriptorHeapProperties.bufferDescriptorSize
};
infos[start + i] = {
.sType = VK_STRUCTURE_TYPE_RESOURCE_DESCRIPTOR_INFO_EXT,
.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.data = { .pAddressRange = &transformRanges[i]}
};
}
start += 3;
bufferOffset += Device::descriptorHeapProperties.bufferDescriptorSize;
std::vector<VkDeviceAddressRangeKHR> bufferRanges(elements.size() * Window::numFrames);
std::uint16_t rangeOffset = 0;
for(std::uint8_t i2 = 0; i2 < Window::numFrames; i2++) {
for(std::uint16_t i = 0; i < elements.size(); i++) {
ranges[start + i] = {
.address = descriptorHeap.resourceHeap[i2].value + bufferOffset + Device::descriptorHeapProperties.bufferDescriptorSize * i,
.size = Device::descriptorHeapProperties.bufferDescriptorSize
};
infos[start + i] = {
.sType = VK_STRUCTURE_TYPE_RESOURCE_DESCRIPTOR_INFO_EXT,
.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.data = { .pAddressRange = &bufferRanges[i]}
};
bufferRanges[rangeOffset + i] = {
.address = elements[i]->buffers[i2]->address,
.size = elements[i]->buffers[i2]->size
};
}
start += elements.size();
rangeOffset += elements.size();
}
Device::vkWriteResourceDescriptorsEXT(Device::device, start, infos.data(), ranges.data());
for(std::uint8_t i = 0; i < Window::numFrames; i++) {
descriptorHeap.resourceHeap[i].FlushDevice();
}
}
void RendertargetVulkan::SetOrderResursive(Transform2D* elementTransform) {
std::sort(elementTransform->children.begin(), elementTransform->children.end(), [](Transform2D* a, Transform2D* b){ return a->anchor.z < b->anchor.z; });
for(Transform2D* childTransform : elementTransform->children) {
RenderingElement2DVulkanBase* renderer = dynamic_cast<RenderingElement2DVulkanBase*>(childTransform);
if(renderer) {
renderer->index = elements.size();
elements.push_back(renderer);
}
SetOrderResursive(childTransform);
}
}
#endif