rendertarget multi frame rewrite

This commit is contained in:
Jorijn van der Graaf 2026-03-12 21:13:53 +01:00
commit 2b22c16ce7
13 changed files with 225 additions and 276 deletions

View file

@ -25,6 +25,7 @@ import :Transform2D;
import :RenderingElement2DBase;
export namespace Crafter {
template<std::uint8_t Frames>
struct RendertargetBase {
#ifdef CRAFTER_TIMING
std::vector<std::tuple<const Transform*, std::uint32_t, std::uint32_t, std::chrono::nanoseconds>> renderTimings;
@ -33,7 +34,7 @@ export namespace Crafter {
std::int32_t sizeX;
std::int32_t sizeY;
std::vector<Transform2D*> elements;
std::vector<ClipRect> dirtyRects;
std::vector<ClipRect> dirtyRects[Frames];
RendertargetBase() = default;
RendertargetBase(std::int16_t sizeX, std::int16_t sizeY) : sizeX(sizeX), sizeY(sizeY), transform({0, 0, 1, 1, 0, 0, 0}){
transform.scaled.size.x = sizeX;
@ -42,19 +43,21 @@ export namespace Crafter {
transform.scaled.position.y = 0;
}
void AddDirtyRect(ScaleData2D scale) {
dirtyRects.emplace_back(std::max(scale.position.x, std::int32_t(0)), std::min(scale.position.x + scale.size.x, sizeX), std::max(scale.position.y, std::int32_t(0)), std::min(scale.position.y + scale.size.y, sizeY));
for(std::uint8_t i = 0; i < Frames; i++) {
dirtyRects[i].emplace_back(std::max(scale.position.x, std::int32_t(0)), std::min(scale.position.x + scale.size.x, sizeX), std::max(scale.position.y, std::int32_t(0)), std::min(scale.position.y + scale.size.y, sizeY));
}
}
};
template<typename T, std::uint8_t Channels, std::uint8_t Alignment>
struct Rendertarget : RendertargetBase {
Vector<T, Channels, Alignment>* buffer;
template<typename T, std::uint8_t Channels, std::uint8_t Alignment, std::uint8_t Frames>
struct Rendertarget : RendertargetBase<Frames> {
Vector<T, Channels, Alignment>* buffer[Frames];
Rendertarget() = default;
Rendertarget(std::int16_t sizeX, std::int16_t sizeY) : RendertargetBase(sizeX, sizeY) {
Rendertarget(std::int16_t sizeX, std::int16_t sizeY) : RendertargetBase<Frames>(sizeX, sizeY) {
}
void RenderElement(Transform2D* elementTransform) {
RenderingElement2DBase* element = dynamic_cast<RenderingElement2DBase*>(elementTransform);
void RenderElement(Transform2D* elementTransform, std::uint8_t frame) {
RenderingElement2DBase<Frames>* element = dynamic_cast<RenderingElement2DBase<Frames>*>(elementTransform);
if(element) {
#ifdef CRAFTER_TIMING
auto start = std::chrono::high_resolution_clock::now();
@ -64,7 +67,7 @@ export namespace Crafter {
return;
}
for(ClipRect dirty : dirtyRects) {
for(ClipRect dirty : this->dirtyRects[frame]) {
dirty.left = std::max(element->scaled.position.x, dirty.left);
dirty.top = std::max(element->scaled.position.y, dirty.top);
dirty.right = std::min(element->scaled.position.x+element->scaled.size.x, dirty.right);
@ -82,7 +85,7 @@ export namespace Crafter {
for (std::int32_t x = dirty.left; x < dirty.right; x++) {
std::int32_t src_x = x - element->scaled.position.x;
buffer[y * sizeX + x] = src_buffer[src_y * src_width + src_x];
this->buffer[frame][y * this->sizeX + x] = src_buffer[src_y * src_width + src_x];
}
}
break;
@ -99,7 +102,7 @@ export namespace Crafter {
if (src_pixel.a == 0) {
continue;
}
buffer[y * sizeX + x] = src_pixel;
this->buffer[frame][y * this->sizeX + x] = src_pixel;
}
}
break;
@ -111,7 +114,7 @@ export namespace Crafter {
for (std::int32_t x = dirty.left; x < dirty.right; x++) {
std::int32_t src_x = x - element->scaled.position.x;
Vector<T, Channels, Alignment> src = src_buffer[src_y * src_width + src_x];
Vector<T, Channels, Alignment> dst = buffer[y * sizeX + x];
Vector<T, Channels, Alignment> dst = buffer[frame][y * this->sizeX + x];
if(src.a == 0) {
continue;
@ -121,7 +124,7 @@ export namespace Crafter {
float dstA = dst.a / 255.0f;
float outA = srcA + dstA * (1.0f - srcA);
buffer[y * sizeX + x] = Vector<T, Channels, Alignment>(
this->buffer[frame][y * this->sizeX + x] = Vector<T, Channels, Alignment>(
static_cast<T>((src.r * srcA + dst.r * dstA * (1.0f - srcA)) / outA),
static_cast<T>((src.g * srcA + dst.g * dstA * (1.0f - srcA)) / outA),
static_cast<T>((src.b * srcA + dst.b * dstA * (1.0f - srcA)) / outA),
@ -139,12 +142,11 @@ export namespace Crafter {
}
std::sort(elementTransform->children.begin(), elementTransform->children.end(), [](Transform2D* a, Transform2D* b){ return a->anchor.z < b->anchor.z; });
for(Transform2D* child : elementTransform->children) {
this->RenderElement(child);
this->RenderElement(child, frame);
}
}
void Render() {
elements.erase(std::remove(elements.begin(), elements.end(), static_cast<Transform2D*>(nullptr)), elements.end());
std::sort(elements.begin(), elements.end(), [](Transform2D* a, Transform2D* b){ return a->anchor.z < b->anchor.z; });
void Render(std::uint8_t frame) {
std::sort(this->elements.begin(), this->elements.end(), [](Transform2D* a, Transform2D* b){ return a->anchor.z < b->anchor.z; });
//std::vector<ClipRect> newClip;
// for (std::uint32_t i = 0; i < dirtyRects.size(); i++) {
@ -245,19 +247,19 @@ export namespace Crafter {
// ++rectIndex;
// }
if (!dirtyRects.empty()) {
for (ClipRect rect : dirtyRects) {
if (!this->dirtyRects[frame].empty()) {
for (ClipRect rect : this->dirtyRects[frame]) {
for (std::int32_t y = rect.top; y < rect.bottom; y++) {
for (std::int32_t x = rect.left; x < rect.right; x++) {
buffer[y * sizeX + x] = {0, 0, 0, 0};
this->buffer[frame][y * this->sizeX + x] = {0, 0, 0, 0};
}
}
}
for(Transform2D* child : elements) {
RenderElement(child);
for(Transform2D* child : this->elements) {
RenderElement(child, frame);
}
dirtyRects.clear();
this->dirtyRects[frame].clear();
}
}
};