Merge pull request 'perf(decompress): release compressed staging after submit, not for the resource's life (#67)' (#106) from claude/issue-67 into master

This commit is contained in:
catbot 2026-06-17 19:41:20 +02:00
commit 2c8a293b57
5 changed files with 264 additions and 9 deletions

View file

@ -75,9 +75,12 @@ export namespace Crafter {
VkImage image;
VkDeviceMemory imageMemory;
VulkanBuffer<PixelType, true> buffer;
// Lives until the compressed Update path's cmd buffer completes.
// Same lifetime contract as Mesh::compressedStaging — caller must
// not destroy / re-Update before the submit fence is signaled.
// Transient host-visible staging for the compressed Update path. Same
// lifetime contract as Mesh::compressedStaging: the compressed Update
// releases it via DeferredClear() right after recording the decompress,
// so the fence-keyed deletion queue (#101/#102) frees it once that
// submit's frame has cleared instead of pinning it for the image's life.
// Between Updates the handle is null; the next Update's Resize re-creates it.
VulkanBuffer<std::byte, true> compressedStaging;
VkImageView imageView;
VkDescriptorImageInfo descriptor;
@ -299,6 +302,16 @@ export namespace Crafter {
VK_PIPELINE_STAGE_2_COPY_BIT,
VK_ACCESS_2_TRANSFER_READ_BIT);
// Compressed staging is read only by the decompress recorded above;
// the buffer→image copy below reads `buffer` (the decompress dst),
// never this. Release it to the fence-keyed deletion queue
// (#101/#102) now instead of pinning host-visible memory for the
// image's whole life. The recorded vkCmdDecompressMemoryEXT still
// references compressedStaging.address, so it must outlive this
// submit — which the queue guarantees by retiring the allocation
// only after framesInFlight frames (i.e. after the submit's fence).
compressedStaging.DeferredClear();
// Continue with the existing buffer→image upload + layout transitions.
// We've already inserted the decompress→transfer-read barrier,
// so we skip the FlushDevice host-write barrier the regular Update

View file

@ -77,12 +77,13 @@ export namespace Crafter {
// Lifetime contract matches vertexBuffer/indexBuffer: must stay
// alive until the build submitted on `cmd` completes.
VulkanBuffer<RTAabb, true> aabbBuffer;
// Lives until the cmd buffer issued by the compressed Build path
// completes execution. Kept as a member so the recorded
// vkCmdDecompressMemoryEXT references valid memory until the queue
// submit signals — caller must not re-Build or destroy the Mesh
// before that submit's fence is signaled (same contract as the
// existing uncompressed path).
// Transient host-visible staging for the compressed Build path. Kept as
// a member only so the recorded vkCmdDecompressMemoryEXT has a stable
// address to reference; the compressed Build releases it via
// DeferredClear() right after recording the decompress, so it is freed
// by the fence-keyed deletion queue (#101/#102) once that submit's frame
// has cleared — no longer pinned for the mesh's life. Between Builds the
// handle is null; the next Build's Resize re-creates it.
VulkanBuffer<std::byte, true> compressedStaging;
VkAccelerationStructureGeometryTrianglesDataKHR blasData;
VkAccelerationStructureGeometryKHR blas;