improved vulkanbuffer

This commit is contained in:
Jorijn van der Graaf 2026-01-28 18:51:11 +01:00
commit 2e11ac6484
11 changed files with 396 additions and 762 deletions

View file

@ -9,7 +9,8 @@
"path":"../../project.json",
"configuration":"lib-wayland-timing"
}
]
],
"debug": true
}
]
}

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@ -19,10 +19,12 @@ int main() {
*/
VkCommandBuffer cmd = window.StartInit();
Mesh triangle;
Mesh triangleMesh;
std::array<Vertex, 3> verts {{{-0.1, 0, 0}, {0, 0.1, 0}, {0.1, 0, 0}}};
std::array<std::uint32_t, 3> index {{0,1,2}};
triangle.Build(verts, index, cmd);
triangleMesh.Build(verts, index, cmd);
// RenderingElement3DVulkan::elements.emplace_back(triangleMesh);
// RenderingElement3DVulkan::BuildTLAS(cmd);
/*
FinishInit executes all commands recorded to StartInit.

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@ -33,85 +33,14 @@ constexpr std::size_t alignUp(std::size_t value, std::size_t alignment) {
}
void Mesh::Build(std::span<Vertex> verticies, std::span<std::uint32_t> indicies, VkCommandBuffer cmd) {
new (&vertexStaging) VulkanBuffer<Vertex>(VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, verticies.size());
new (&indexStaging) VulkanBuffer<std::uint32_t>(VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, indicies.size());
vertexBuffer.Resize(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_2_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, verticies.size());
indexBuffer.Resize(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_2_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, indicies.size());
std::memcpy(vertexStaging.value, verticies.data(), verticies.size() * sizeof(Vertex));
std::memcpy(indexStaging.value, indicies.data(), indicies.size() * sizeof(std::uint32_t));
new (&vertexBuffer) VulkanBuffer<Vertex>(VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_2_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, verticies.size());
new (&indexBuffer) VulkanBuffer<std::uint32_t>(VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_2_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indicies.size());
VkBufferCopy copyRegion = {
.srcOffset = 0,
.dstOffset = 0,
.size = verticies.size() * sizeof(Vertex)
};
vkCmdCopyBuffer(
cmd,
vertexStaging.buffer,
vertexBuffer.buffer,
1,
&copyRegion
);
VkBufferCopy copyRegion2 = {
.srcOffset = 0,
.dstOffset = 0,
.size = indicies.size() * sizeof(std::uint32_t)
};
vkCmdCopyBuffer(
cmd,
indexStaging.buffer,
indexBuffer.buffer,
1,
&copyRegion2
);
VkBufferMemoryBarrier barrier = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = vertexBuffer.buffer,
.offset = 0,
.size = VK_WHOLE_SIZE
};
vkCmdPipelineBarrier(
cmd,
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
0,
0, NULL,
1, &barrier,
0, NULL
);
VkBufferMemoryBarrier barrier2 = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = indexStaging.buffer,
.offset = 0,
.size = VK_WHOLE_SIZE
};
vkCmdPipelineBarrier(
cmd,
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
0,
0, NULL,
1, &barrier2,
0, NULL
);
std::memcpy(vertexBuffer.value, verticies.data(), verticies.size() * sizeof(Vertex));
std::memcpy(indexBuffer.value, indicies.data(), indicies.size() * sizeof(std::uint32_t));
vertexBuffer.FlushDevice(cmd, VK_ACCESS_MEMORY_READ_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR);
vertexBuffer.FlushDevice(cmd, VK_ACCESS_MEMORY_READ_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR);
VkDeviceOrHostAddressConstKHR vertexAddr;
vertexAddr.deviceAddress = vertexBuffer.address;
@ -160,7 +89,7 @@ void Mesh::Build(std::span<Vertex> verticies, std::span<std::uint32_t> indicies,
&blasBuildSizes
);
new (&scratchBuffer) VulkanBuffer<char>(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, blasBuildSizes.buildScratchSize);
scratchBuffer.Resize(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, blasBuildSizes.buildScratchSize);
VkPhysicalDeviceAccelerationStructurePropertiesKHR asProps{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR
@ -169,7 +98,7 @@ void Mesh::Build(std::span<Vertex> verticies, std::span<std::uint32_t> indicies,
VkDeviceAddress scratchAddr = scratchBuffer.address;
blasBuildGeometryInfo.scratchData.deviceAddress = scratchAddr;
new (&blasBuffer) VulkanBuffer<char>(VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, blasBuildSizes.accelerationStructureSize);
blasBuffer.Resize(VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, blasBuildSizes.accelerationStructureSize);
// Create and store the BLAS handle
VkAccelerationStructureCreateInfoKHR blasCreateInfo{
@ -180,10 +109,9 @@ void Mesh::Build(std::span<Vertex> verticies, std::span<std::uint32_t> indicies,
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
};
VkAccelerationStructureKHR aclereationStructure {};
VulkanDevice::vkCreateAccelerationStructureKHR(VulkanDevice::device, &blasCreateInfo, nullptr, &aclereationStructure);
blasBuildGeometryInfo.dstAccelerationStructure = aclereationStructure;
VulkanDevice::CheckVkResult(VulkanDevice::vkCreateAccelerationStructureKHR(VulkanDevice::device, &blasCreateInfo, nullptr, &accelerationStructure));
blasBuildGeometryInfo.dstAccelerationStructure = accelerationStructure;
// Prepare the build range for the BLAS
VkAccelerationStructureBuildRangeInfoKHR blasRangeInfo {

View file

@ -0,0 +1,130 @@
/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
Catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module;
#include <vulkan/vulkan_core.h>
module Crafter.Graphics:RenderingElement3DVulkan_impl;
import :RenderingElement3DVulkan;
import std;
using namespace Crafter;
//std::vector<RenderingElement3DVulkan> RenderingElement3DVulkan::elements;
//RenderingElement3DVulkan::RenderingElement3DVulkan(Mesh& mesh) {
// VkTransformMatrixKHR identity{};
// float tmp[3][4] = {
// {1.f, 0.f, 0.f, 0.f},
// {0.f, 1.f, 0.f, 0.f},
// {0.f, 0.f, 1.f, 0.f}
// };
// std::memcpy(identity.matrix, tmp, sizeof(tmp));
// VkAccelerationStructureDeviceAddressInfoKHR addrInfo {
// .sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_DEVICE_ADDRESS_INFO_KHR,
// .accelerationStructure = mesh.accelerationStructure
// };
// VkDeviceAddress blasDeviceAddr = VulkanDevice::vkGetAccelerationStructureDeviceAddressKHR(VulkanDevice::device, &addrInfo);
// instance = {
// .transform = identity,
// .mask = 0xFF,
// .accelerationStructureReference = blasDeviceAddr
// };
// }
// void RenderingElement3DVulkan::BuildTLAS(VkCommandBuffer cmd) {
// VulkanBuffer<VkAccelerationStructureInstanceKHR> newBuffer(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_2_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, elements.size());
// for(std::uint32_t i = 0; i < elements.size(); i++) {
// newBuffer.value[i] = elements[i].instance;
// }
// VkAccelerationStructureGeometryInstancesDataKHR instancesData = VkAccelerationStructureGeometryInstancesDataKHR {
// .arrayOfPointers = VK_FALSE,
// .data = {newBuffer.address}
// };
// vk::AccelerationStructureGeometryDataKHR geometryData(instancesData);
// vk::AccelerationStructureGeometryKHR tlasGeometry{
// .geometryType = vk::GeometryTypeKHR::eInstances,
// .geometry = geometryData};
// vk::AccelerationStructureBuildGeometryInfoKHR tlasBuildGeometryInfo{
// .type = vk::AccelerationStructureTypeKHR::eTopLevel,
// .mode = vk::BuildAccelerationStructureModeKHR::eBuild,
// .geometryCount = 1,
// .pGeometries = &tlasGeometry};
// // Query the memory sizes that will be needed for this TLAS
// auto primitiveCount = static_cast<uint32_t>(instances.size());
// vk::AccelerationStructureBuildSizesInfoKHR tlasBuildSizes =
// device.getAccelerationStructureBuildSizesKHR(
// vk::AccelerationStructureBuildTypeKHR::eDevice,
// tlasBuildGeometryInfo,
// {primitiveCount});
// // Create a scratch buffer for the TLAS, this will hold temporary data
// // during the build process
// createBuffer(
// tlasBuildSizes.buildScratchSize,
// vk::BufferUsageFlagBits::eStorageBuffer |
// vk::BufferUsageFlagBits::eShaderDeviceAddress,
// vk::MemoryPropertyFlagBits::eDeviceLocal,
// tlasScratchBuffer, tlasScratchMemory);
// // Save the scratch buffer address in the build info structure
// vk::BufferDeviceAddressInfo scratchAddressInfo{.buffer = *tlasScratchBuffer};
// vk::DeviceAddress scratchAddr = device.getBufferAddressKHR(scratchAddressInfo);
// tlasBuildGeometryInfo.scratchData.deviceAddress = scratchAddr;
// // Create a buffer for the TLAS itself now that we now the required size
// createBuffer(
// tlasBuildSizes.accelerationStructureSize,
// vk::BufferUsageFlagBits::eAccelerationStructureStorageKHR |
// vk::BufferUsageFlagBits::eShaderDeviceAddress |
// vk::BufferUsageFlagBits::eAccelerationStructureBuildInputReadOnlyKHR,
// vk::MemoryPropertyFlagBits::eDeviceLocal,
// tlasBuffer, tlasMemory);
// // Create and store the TLAS handle
// vk::AccelerationStructureCreateInfoKHR tlasCreateInfo{
// .buffer = tlasBuffer,
// .offset = 0,
// .size = tlasBuildSizes.accelerationStructureSize,
// .type = vk::AccelerationStructureTypeKHR::eTopLevel,
// };
// tlas = device.createAccelerationStructureKHR(tlasCreateInfo);
// // Save the TLAS handle in the build info structure
// tlasBuildGeometryInfo.dstAccelerationStructure = tlas;
// // Prepare the build range for the TLAS
// vk::AccelerationStructureBuildRangeInfoKHR tlasRangeInfo{
// .primitiveCount = primitiveCount,
// .primitiveOffset = 0,
// .firstVertex = 0,
// .transformOffset = 0};
// cmd->buildAccelerationStructuresKHR({tlasBuildGeometryInfo}, {&tlasRangeInfo});
//}

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@ -299,6 +299,7 @@ void VulkanDevice::CreateDevice() {
vkGetAccelerationStructureBuildSizesKHR = reinterpret_cast<PFN_vkGetAccelerationStructureBuildSizesKHR>(vkGetInstanceProcAddr(instance, "vkGetAccelerationStructureBuildSizesKHR"));
vkCreateAccelerationStructureKHR = reinterpret_cast<PFN_vkCreateAccelerationStructureKHR>(vkGetInstanceProcAddr(instance, "vkCreateAccelerationStructureKHR"));
vkCmdBuildAccelerationStructuresKHR = reinterpret_cast<PFN_vkCmdBuildAccelerationStructuresKHR>(vkGetInstanceProcAddr(instance, "vkCmdBuildAccelerationStructuresKHR"));
vkGetAccelerationStructureDeviceAddressKHR = reinterpret_cast<PFN_vkGetAccelerationStructureDeviceAddressKHR>(vkGetInstanceProcAddr(instance, "vkGetAccelerationStructureDeviceAddressKHR"));
}
std::uint32_t VulkanDevice::GetMemoryType(uint32_t typeBits, VkMemoryPropertyFlags properties) {

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@ -37,14 +37,13 @@ export namespace Crafter {
#ifdef CRAFTER_GRAPHICS_VULKAN
class Mesh {
public:
VulkanBuffer<char> scratchBuffer;
VulkanBuffer<char> blasBuffer;
VulkanBuffer<Vertex> vertexStaging;
VulkanBuffer<std::uint32_t> indexStaging;
VulkanBuffer<Vertex> vertexBuffer;
VulkanBuffer<std::uint32_t> indexBuffer;
VulkanBuffer<char, false, true, false> scratchBuffer;
VulkanBuffer<char, false, true, false> blasBuffer;
VulkanBuffer<Vertex, true, true, false> vertexBuffer;
VulkanBuffer<std::uint32_t, true, true, false> indexBuffer;
VkAccelerationStructureGeometryTrianglesDataKHR blasData;
VkAccelerationStructureGeometryKHR blas;
VkAccelerationStructureKHR accelerationStructure;
bool opaque;
void Build(std::span<Vertex> verticies, std::span<std::uint32_t> indicies, VkCommandBuffer cmd);
};

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@ -1,6 +1,6 @@
/*
Crafter®.Graphics
Copyright (C) 2025 Catcrafts®
Copyright (C) 2026 Catcrafts®
catcrafts.net
This library is free software; you can redistribute it and/or
@ -18,636 +18,24 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module;
#define STB_IMAGE_IMPLEMENTATION
#include "../lib/stb_image.h"
#include "../lib/stb_truetype.h"
export module Crafter.Graphics:RenderingElement;
#ifdef CRAFTER_GRAPHICS_VULKAN
#include <vulkan/vulkan.h>
#endif
export module Crafter.Graphics:RenderingElement3DVulkan;
#ifdef CRAFTER_GRAPHICS_VULKAN
import std;
import :Transform;
import :Font;
import :Types;
import :Image;
import :Window;
import :Mesh;
import :VulkanBuffer;
export namespace Crafter {
enum class TextAlignment {
Left,
Center,
Right
};
enum class TextOverflowMode {
Clip,
Wrap
};
enum class TextScaleMode {
None,
Font,
Element,
Buffer
};
struct RenderElementScalingOwning {
std::vector<Pixel_BU8_GU8_RU8_AU8> scalingBuffer;
std::uint32_t bufferWidth;
std::uint32_t bufferHeight;
bool bufferUpdated = true;
RenderElementScalingOwning() = default;
RenderElementScalingOwning(std::uint32_t bufferWidth, std::uint32_t bufferHeight) : scalingBuffer(bufferWidth*bufferHeight), bufferWidth(bufferWidth), bufferHeight(bufferHeight) {
}
};
struct RenderElementScalingNonOwning {
Pixel_BU8_GU8_RU8_AU8* scalingBuffer;
std::uint32_t bufferWidth;
std::uint32_t bufferHeight;
bool bufferUpdated = true;
RenderElementScalingNonOwning() = default;
RenderElementScalingNonOwning(Pixel_BU8_GU8_RU8_AU8* scalingBuffer, std::uint32_t bufferWidth, std::uint32_t bufferHeight) : scalingBuffer(scalingBuffer), bufferWidth(bufferWidth), bufferHeight(bufferHeight) {
}
};
struct RenderElementRotating {
std::uint32_t rotation;
bool rotationUpdated = true;
RenderElementRotating() = default;
RenderElementRotating(std::uint32_t rotation) : rotation(rotation) {
}
};
struct EmptyScalingBase {};
struct EmptyRotatingBase {};
template<bool Scaling, bool Owning>
using ScalingBase =
std::conditional_t<
Scaling,
std::conditional_t<Owning,
RenderElementScalingOwning,
RenderElementScalingNonOwning>,
EmptyScalingBase
>;
template<bool Rotating>
using RotatingBase =
std::conditional_t<
Rotating,
RenderElementRotating,
EmptyRotatingBase
>;
class RenderingElementBase : public Transform {
public:
std::vector<Pixel_BU8_GU8_RU8_AU8> buffer;
OpaqueType opaque;
RenderingElementBase(Anchor anchor) : Transform(anchor) {
scaled.width = 0;
}
RenderingElementBase(Anchor anchor, OpaqueType opaque) : Transform(anchor), opaque(opaque) {
scaled.width = 0;
}
};
template<bool Scaling, bool Owning, bool Rotating> requires ((!Rotating || Scaling) && (!Owning || Scaling))
class RenderingElement : public RenderingElementBase, public ScalingBase<Scaling, Owning>, public RotatingBase<Rotating> {
public:
RenderingElement() = default;
RenderingElement(Anchor anchor, OpaqueType opaque) : RenderingElementBase(anchor, opaque) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint32_t rotation) requires(Rotating) : RenderingElementBase(anchor, opaque), RotatingBase<Rotating>(rotation) {
}
RenderingElement(Anchor anchor, const std::string_view imagePath) : RenderingElementBase(anchor) {
LoadImage(imagePath);
}
RenderingElement(Anchor anchor, const std::string_view imagePath, std::uint32_t rotation) requires(Rotating) : RenderingElementBase(anchor), RotatingBase<Rotating>(rotation) {
LoadImage(imagePath);
}
RenderingElement(Anchor anchor, const std::string_view imagePath, OpaqueType opaque) : RenderingElementBase(anchor, opaque) {
LoadImageNoOpaqueCheck(imagePath);
}
RenderingElement(Anchor anchor, const std::string_view imagePath, OpaqueType opaque, std::uint32_t rotation) requires(Rotating) : RenderingElementBase(anchor, opaque), RotatingBase<Rotating>(rotation) {
LoadImageNoOpaqueCheck(imagePath);
}
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint32_t bufferWidth, std::uint32_t bufferHeight, Pixel_BU8_GU8_RU8_AU8* scalingBuffer) requires(Scaling && !Owning) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight, scalingBuffer) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint32_t bufferWidth, std::uint32_t bufferHeight, Pixel_BU8_GU8_RU8_AU8* scalingBuffer, std::uint32_t rotation) requires(Scaling && !Owning && Rotating) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight, scalingBuffer), RotatingBase<Rotating>(rotation) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, Image& image) requires(Scaling && !Owning) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(image.buffer.data(), image.width, image.height) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, Image& image, std::uint32_t rotation) requires(Scaling && !Owning && Rotating) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(image.buffer.data(), image.width, image.height), RotatingBase<Rotating>(rotation) {
}
RenderingElement(Anchor anchor, Image& image) requires(Scaling && !Owning) : RenderingElementBase(anchor, image.opaque), ScalingBase<Scaling, Owning>(image.buffer.data(), image.width, image.height) {
}
RenderingElement(Anchor anchor, Image& image, std::uint32_t rotation) requires(Scaling && !Owning && Rotating) : RenderingElementBase(anchor, image.opaque), ScalingBase<Scaling, Owning>(image.buffer.data(), image.width, image.height), RotatingBase<Rotating>(rotation) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint32_t bufferWidth, std::uint32_t bufferHeight) requires(Owning) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint32_t bufferWidth, std::uint32_t bufferHeight, std::uint32_t rotation) requires(Owning && Rotating) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight) , RotatingBase<Rotating>(rotation) {
}
RenderingElement(RenderingElement&) = delete;
RenderingElement& operator=(RenderingElement&) = delete;
void ScaleNearestNeighbor() requires(Scaling) {
for (std::uint32_t y = 0; y < scaled.height; y++) {
std::uint32_t srcY = y * ScalingBase<true, Owning>::bufferHeight / scaled.height;
for (std::uint32_t x = 0; x < scaled.width; x++) {
std::uint32_t srcX = x * ScalingBase<true, Owning>::bufferWidth / scaled.width;
buffer[y * scaled.width + x] = ScalingBase<true, Owning>::scalingBuffer[srcY * ScalingBase<true, Owning>::bufferWidth + srcX];
}
}
}
void ScaleRotating() requires(Scaling) {
const double rad = (static_cast<double>(RotatingBase<true>::rotation) / static_cast<double>(std::numeric_limits<std::uint32_t>::max())) * 2.0 * std::numbers::pi;
const std::uint32_t dstWidth = scaled.width;
const std::uint32_t dstHeight = scaled.height;
const double c2 = std::abs(std::cos(rad));
const double s2 = std::abs(std::sin(rad));
const double rotatedWidth = dstWidth * c2 + dstHeight * s2;
const double rotatedHeight = dstWidth * s2 + dstHeight * c2;
const std::uint32_t diffX = static_cast<std::uint32_t>(std::ceil((rotatedWidth - dstWidth) * 0.5));
const std::uint32_t diffY = static_cast<std::uint32_t>(std::ceil((rotatedHeight - dstHeight) * 0.5));
scaled.width += diffX + diffX;
scaled.height += diffY + diffY;
scaled.x -= diffX;
scaled.y -= diffY;
buffer.clear();
buffer.resize(scaled.width * scaled.height);
// Destination center
const double dstCx = (static_cast<double>(scaled.width) - 1.0) * 0.5;
const double dstCy = (static_cast<double>(scaled.height) - 1.0) * 0.5;
// Source center
const double srcCx = (static_cast<double>(ScalingBase<true, Owning>::bufferWidth) - 1.0) * 0.5;
const double srcCy = (static_cast<double>(ScalingBase<true, Owning>::bufferHeight) - 1.0) * 0.5;
const double c = std::cos(rad);
const double s = std::sin(rad);
// Scale factors (destination → source)
const double scaleX = static_cast<double>(ScalingBase<true, Owning>::bufferWidth) / dstWidth;
const double scaleY = static_cast<double>(ScalingBase<true, Owning>::bufferHeight) / dstHeight;
for (std::uint32_t yB = 0; yB < scaled.height; ++yB) {
for (std::uint32_t xB = 0; xB < scaled.width; ++xB) {
// ---- Destination pixel relative to center ----
const double dx = (static_cast<double>(xB) - dstCx) * scaleX;
const double dy = (static_cast<double>(yB) - dstCy) * scaleY;
// ---- Inverse rotation ----
const double sx = (c * dx - s * dy) + srcCx;
const double sy = (s * dx + c * dy) + srcCy;
// ---- Nearest neighbour sampling ----
const std::int32_t srcX = static_cast<std::int32_t>(std::round(sx));
const std::int32_t srcY = static_cast<std::int32_t>(std::round(sy));
if (srcX >= 0 && srcX < ScalingBase<true, Owning>::bufferWidth && srcY >= 0 && srcY < ScalingBase<true, Owning>::bufferHeight) {
buffer[yB * scaled.width + xB] = ScalingBase<true, Owning>::scalingBuffer[srcY * ScalingBase<true, Owning>::bufferWidth + srcX];
}
}
}
}
void UpdatePosition(Window& window, ScaleData oldScale) {
if constexpr(Scaling && !Rotating) {
if(oldScale.width != scaled.width || oldScale.height != scaled.height) {
buffer.resize(scaled.width * scaled.height);
ScaleNearestNeighbor();
window.AddDirtyRect(oldScale);
window.AddDirtyRect(scaled);
} else if(oldScale.x != scaled.x || oldScale.y != scaled.y) {
window.AddDirtyRect(oldScale);
window.AddDirtyRect(scaled);
if(ScalingBase<true, Owning>::bufferUpdated) {
ScaleNearestNeighbor();
ScalingBase<true, Owning>::bufferUpdated = false;
}
} else if(ScalingBase<true, Owning>::bufferUpdated) {
ScaleNearestNeighbor();
ScalingBase<true, Owning>::bufferUpdated = false;
}
} else if constexpr(Rotating) {
if(oldScale.width != scaled.width || oldScale.height != scaled.height) {
buffer.resize(scaled.width * scaled.height);
ScaleRotating();
window.AddDirtyRect(oldScale);
window.AddDirtyRect(scaled);
} else if(oldScale.x != scaled.x || oldScale.y != scaled.y) {
window.AddDirtyRect(oldScale);
window.AddDirtyRect(scaled);
if(ScalingBase<true, Owning>::bufferUpdated || RotatingBase<true>::rotationUpdated) {
ScaleRotating();
ScalingBase<true, Owning>::bufferUpdated = false;
RotatingBase<true>::rotationUpdated = false;
}
} else if(ScalingBase<true, Owning>::bufferUpdated || RotatingBase<true>::rotationUpdated) {
ScaleRotating();
ScalingBase<true, Owning>::bufferUpdated = false;
RotatingBase<true>::rotationUpdated = false;
}
} else {
if(oldScale.width != scaled.width || oldScale.height != scaled.height) {
buffer.resize(scaled.width * scaled.height);
window.AddDirtyRect(oldScale);
window.AddDirtyRect(scaled);
}
if(oldScale.x != scaled.x || oldScale.y != scaled.y) {
window.AddDirtyRect(oldScale);
window.AddDirtyRect(scaled);
}
}
}
void UpdatePosition(Window& window) override {
ScaleData oldScale = scaled;
window.ScaleElement(*this);
UpdatePosition(window, oldScale);
for(Transform* child : children) {
child->UpdatePosition(window, *this);
}
}
void UpdatePosition(Window& window, Transform& parent) override {
ScaleData oldScale = scaled;
window.ScaleElement(*this, parent);
UpdatePosition(window, oldScale);
for(Transform* child : children) {
child->UpdatePosition(window, *this);
}
}
void LoadImage(const std::string_view imagePath) {
std::filesystem::path abs = std::filesystem::absolute(imagePath);
int xSize;
int ySize;
unsigned char* bgData = stbi_load(abs.string().c_str(), &xSize, &ySize, nullptr, 4);
if constexpr(Scaling && !Owning) {
ScalingBase<true, false>::bufferUpdated = true;
} else if constexpr(Scaling && Owning) {
ScalingBase<true, true>::bufferWidth = xSize;
ScalingBase<true, true>::bufferHeight = ySize;
ScalingBase<true, true>::bufferUpdated = true;
ScalingBase<true, Owning>::scalingBuffer.resize(xSize*ySize);
} else {
buffer.resize(xSize*ySize);
}
opaque = OpaqueType::FullyOpaque;
if constexpr(Scaling) {
for(std::uint32_t x = 0; x < xSize; x++) {
for(std::uint32_t y = 0; y < ySize; y++) {
std::uint32_t idx = (x*ySize+y)*4;
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].r = bgData[idx];
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].g = bgData[idx+1];
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].b = bgData[idx+2];
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].a = bgData[idx+3];
}
}
for(std::uint32_t i = 0; i < xSize*ySize; i++) {
if(ScalingBase<true, Owning>::scalingBuffer[i].a != 255) {
opaque = OpaqueType::SemiOpaque;
for(std::uint32_t i2 = 0; i2 < xSize*ySize; i2++) {
if(ScalingBase<true, Owning>::scalingBuffer[i2].a != 0 && ScalingBase<true, Owning>::scalingBuffer[i2].a != 255) {
opaque = OpaqueType::Transparent;
return;
}
}
return;
}
}
} else {
for(std::uint32_t x = 0; x < xSize; x++) {
for(std::uint32_t y = 0; y < ySize; y++) {
std::uint32_t idx = (x*ySize+y)*4;
buffer[x*ySize+y].r = bgData[idx];
buffer[x*ySize+y].g = bgData[idx+1];
buffer[x*ySize+y].b = bgData[idx+2];
buffer[x*ySize+y].a = bgData[idx+3];
}
}
for(std::uint32_t i = 0; i < xSize*ySize; i++) {
if(buffer[i].a != 255) {
opaque = OpaqueType::SemiOpaque;
for(std::uint32_t i2 = 0; i2 < xSize*ySize; i2++) {
if(buffer[i2].a != 0 && buffer[i2].a != 255) {
opaque = OpaqueType::Transparent;
return;
}
}
return;
}
}
}
}
void LoadImageNoOpaqueCheck(const std::string_view imagePath) {
std::filesystem::path abs = std::filesystem::absolute(imagePath);
int xSize;
int ySize;
unsigned char* bgData = stbi_load(abs.string().c_str(), &xSize, &ySize, nullptr, 4);
if constexpr(Scaling && !Owning) {
ScalingBase<true, false>::bufferUpdated = true;
} else if constexpr(Scaling && Owning) {
ScalingBase<true, true>::bufferWidth = xSize;
ScalingBase<true, true>::bufferHeight = ySize;
ScalingBase<true, true>::bufferUpdated = true;
ScalingBase<true, Owning>::scalingBuffer.resize(xSize*ySize);
} else {
buffer.resize(xSize*ySize);
}
if constexpr(Scaling) {
for(std::uint32_t x = 0; x < xSize; x++) {
for(std::uint32_t y = 0; y < ySize; y++) {
std::uint32_t idx = (x*ySize+y)*4;
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].r = bgData[idx];
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].g = bgData[idx+1];
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].b = bgData[idx+2];
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].a = bgData[idx+3];
}
}
} else {
for(std::uint32_t x = 0; x < xSize; x++) {
for(std::uint32_t y = 0; y < ySize; y++) {
std::uint32_t idx = (x*ySize+y)*4;
buffer[x*ySize+y].r = bgData[idx];
buffer[x*ySize+y].g = bgData[idx+1];
buffer[x*ySize+y].b = bgData[idx+2];
buffer[x*ySize+y].a = bgData[idx+3];
}
}
}
}
std::vector<std::string_view> ResizeText(Window& window, const std::string_view text, float size, Font& font, TextOverflowMode overflowMode = TextOverflowMode::Clip, TextScaleMode scaleMode = TextScaleMode::None, Transform* parent = nullptr) {
float scale = stbtt_ScaleForPixelHeight(&font.font, size);
int baseline = (int)(font.ascent * scale);
std::vector<std::string_view> lines;
std::string_view remaining = text;
std::uint32_t lineHeight = (font.ascent - font.descent) * scale;
if(overflowMode == TextOverflowMode::Clip) {
while (!remaining.empty()) {
// Find next newline or end of string
auto newlinePos = remaining.find('\n');
if (newlinePos != std::string_view::npos) {
lines.emplace_back(remaining.substr(0, newlinePos));
remaining = remaining.substr(newlinePos + 1);
} else {
lines.emplace_back(remaining);
break;
}
}
std::uint32_t maxWidth = 0;
for(const std::string_view line: lines) {
std::uint32_t lineWidth = 0;
for (const char c : line) {
int advance, lsb;
stbtt_GetCodepointHMetrics(&font.font, c, &advance, &lsb);
lineWidth += (int)(advance * scale);
}
if(lineWidth > maxWidth) {
maxWidth = lineWidth;
}
}
if(scaleMode == TextScaleMode::Element) {
std::int32_t logicalPerPixelY = anchor.height / scaled.height;
std::int32_t oldHeight = anchor.height;
std::int32_t logicalPerPixelX = anchor.width / scaled.width;
std::int32_t oldwidth = anchor.width;
anchor.height = lineHeight * logicalPerPixelY;
anchor.width = maxWidth * logicalPerPixelX;
if(oldHeight != anchor.height || oldwidth != anchor.width) {
if(parent) {
UpdatePosition(window, *parent);
} else {
UpdatePosition(window);
}
}
} else if(scaleMode == TextScaleMode::Font) {
//todo
} else if(scaleMode == TextScaleMode::Buffer) {
if constexpr(Scaling && Owning) {
std::uint32_t neededHeight = lines.size() * lineHeight;
if(neededHeight != ScalingBase<true, true>::bufferHeight || maxWidth != ScalingBase<true, true>::bufferWidth) {
ScalingBase<true, true>::bufferHeight = neededHeight;
ScalingBase<true, true>::bufferWidth = maxWidth;
ScalingBase<true, true>::bufferUpdated = true;
ScalingBase<true, Owning>::scalingBuffer.resize(neededHeight*maxWidth);
}
}
} else {
if constexpr(Scaling) {
lines.resize(ScalingBase<true, Owning>::bufferHeight / lines.size());
} else {
lines.resize(scaled.height / lines.size());
}
}
} else {
while (!remaining.empty()) {
std::string_view line;
auto newlinePos = remaining.find('\n');
if (newlinePos != std::string_view::npos) {
line = remaining.substr(0, newlinePos);
remaining = remaining.substr(newlinePos + 1);
} else {
line = remaining;
remaining = "";
}
std::uint32_t lineWidth = 0;
std::size_t lastWrapPos = 0; // position of last space that can be used to wrap
std::size_t startPos = 0;
for (std::size_t i = 0; i < line.size(); ++i) {
char c = line[i];
// get width of this character
int advance, lsb;
stbtt_GetCodepointHMetrics(&font.font, c, &advance, &lsb);
lineWidth += (std::uint32_t)(advance * scale);
// remember last space for wrapping
if (c == ' ') {
lastWrapPos = i;
}
// if line exceeds width, wrap
if (lineWidth > scaled.width) {
std::size_t wrapPos;
if (lastWrapPos > startPos) {
wrapPos = lastWrapPos; // wrap at last space
} else {
wrapPos = i; // no space, hard wrap
}
// push the line up to wrapPos
lines.push_back(line.substr(startPos, wrapPos - startPos));
// skip any spaces at the beginning of next line
startPos = wrapPos;
while (startPos < line.size() && line[startPos] == ' ') {
++startPos;
}
// reset width and i
lineWidth = 0;
i = startPos - 1; // -1 because loop will increment i
}
}
// add the remaining part of the line
if (startPos < line.size()) {
lines.push_back(line.substr(startPos));
}
}
if(scaleMode == TextScaleMode::Element) {
std::int32_t logicalPerPixelY = anchor.height / scaled.height;
std::int32_t oldHeight = anchor.height;
anchor.height = lineHeight * logicalPerPixelY;
if(oldHeight != anchor.height) {
if(parent) {
UpdatePosition(window, *parent);
} else {
UpdatePosition(window);
}
}
} else if(scaleMode == TextScaleMode::Font) {
//todo
} else if(scaleMode == TextScaleMode::Buffer) {
if constexpr(Scaling && Owning) {
std::uint32_t neededHeight = lines.size() * lineHeight;
if(neededHeight != ScalingBase<true, true>::bufferHeight) {
ScalingBase<true, true>::bufferHeight = neededHeight;
ScalingBase<true, true>::bufferUpdated = true;
ScalingBase<true, Owning>::scalingBuffer.resize(neededHeight*ScalingBase<true, true>::bufferWidth);
}
}
} else {
if constexpr(Scaling) {
lines.resize(ScalingBase<true, Owning>::bufferHeight / lines.size());
} else {
lines.resize(scaled.height / lines.size());
}
}
}
return lines;
}
void RenderText(Window& window, std::span<const std::string_view> lines, float size, Pixel_BU8_GU8_RU8_AU8 color, Font& font, TextAlignment alignment = TextAlignment::Left, std::uint32_t offsetX = 0, std::uint32_t offsetY = 0) {
float scale = stbtt_ScaleForPixelHeight(&font.font, size);
int baseline = (int)(font.ascent * scale);
std::uint32_t lineHeight = (font.ascent - font.descent) * scale;
std::uint32_t currentY = baseline;
for(std::string_view line : lines) {
std::uint32_t lineWidth = 0;
for (const char c : line) {
int advance, lsb;
stbtt_GetCodepointHMetrics(&font.font, c, &advance, &lsb);
lineWidth += (int)(advance * scale);
}
std::uint32_t startX = 0;
switch (alignment) {
case TextAlignment::Left:
startX = 0;
break;
case TextAlignment::Center:
startX = (scaled.width - lineWidth) / 2;
break;
case TextAlignment::Right:
startX = scaled.width - lineWidth;
break;
}
std::uint32_t x = startX;
for (std::size_t i = 0; i < line.size(); ++i) {
int codepoint = line[i];
int ax;
int lsb;
stbtt_GetCodepointHMetrics(&font.font, codepoint, &ax, &lsb);
int c_x1, c_y1, c_x2, c_y2;
stbtt_GetCodepointBitmapBox(&font.font, codepoint, scale, scale, &c_x1, &c_y1, &c_x2, &c_y2);
int w = c_x2 - c_x1;
int h = c_y2 - c_y1;
std::vector<unsigned char> bitmap(w * h);
stbtt_MakeCodepointBitmap(&font.font, bitmap.data(), w, h, w, scale, scale, codepoint);
// Only render characters that fit within the scaled bounds
for (int j = 0; j < h; j++) {
for (int i = 0; i < w; i++) {
int bufferX = x + i + c_x1 + offsetX;
int bufferY = currentY + j + c_y1 + offsetY;
// Only draw pixels that are within our scaled buffer bounds
if constexpr(Scaling) {
if (bufferX >= 0 && bufferX < ScalingBase<true, Owning>::bufferWidth && bufferY >= 0 && bufferY < ScalingBase<true, Owning>::bufferHeight) {
ScalingBase<true, Owning>::scalingBuffer[bufferY * ScalingBase<true, Owning>::bufferWidth + bufferX] = {color.r, color.g, color.b, bitmap[j * w + i]};
}
} else {
if (bufferX >= 0 && bufferX < (int)scaled.width && bufferY >= 0 && bufferY < (int)scaled.height) {
buffer[bufferY * scaled.width + bufferX] = {color.r, color.g, color.b, bitmap[j * w + i]};
}
}
}
}
x += (int)(ax * scale);
if (i + 1 < line.size()) {
x += (int)stbtt_GetCodepointKernAdvance(&font.font, codepoint, line[i+1]);
}
}
currentY += lineHeight;
}
}
class RenderingElement3DVulkan {
// public:
// Mesh* mesh;
// VkAccelerationStructureInstanceKHR instance;
// static std::vector<RenderingElement3DVulkan> elements;
// inline static VulkanBuffer<VkAccelerationStructureInstanceKHR> instanceBuffer;
// RenderingElement3DVulkan(Mesh& mesh);
// static void BuildTLAS(VkCommandBuffer cmd);
};
}
#endif

View file

@ -29,72 +29,255 @@ import std;
import :VulkanDevice;
namespace Crafter {
export template <typename T>
class VulkanBuffer {
export class VulkanBufferBase {
public:
VkDescriptorBufferInfo descriptor;
VkBuffer buffer = VK_NULL_HANDLE;
VkDeviceMemory memory;
};
export class VulkanBufferAdressable {
public:
VkDeviceAddress address;
};
export class VulkanBufferAdressableEmpty {};
template<bool Adressable>
using VulkanBufferAdressableConditional =
std::conditional_t<
Adressable,
VulkanBufferAdressable,
VulkanBufferAdressableEmpty
>;
export template<typename T>
class VulkanBufferMapped {
public:
T* value;
VkDescriptorBufferInfo descriptor;
VkDeviceSize alignment = 0;
VkMemoryPropertyFlags memoryPropertyFlags;
VkBufferUsageFlags usageFlags;
VkBuffer buffer = VK_NULL_HANDLE;
VkDeviceMemory memory = VK_NULL_HANDLE;
VkDeviceAddress address;
};
export class VulkanBufferMappedEmpty {};
template<typename T, bool Mapped>
using VulkanBufferMappedConditional =
std::conditional_t<
Mapped,
VulkanBufferMapped<T>,
VulkanBufferMappedEmpty
>;
export template <typename T, bool Mapped, bool Adressable, bool Staged> requires ((Mapped && !Staged) || (!Mapped && Staged) || (!Mapped && !Staged))
class VulkanBuffer;
export template <typename T>
class VulkanBufferStaged {
VulkanBuffer<T, true, false, false>* stagingBuffer;
};
export class VulkanBufferStagedEmpty {};
template<typename T, bool Staged>
using VulkanBufferStagedConditional =
std::conditional_t<
Staged,
VulkanBufferStaged<T>,
VulkanBufferStagedEmpty
>;
export template <typename T, bool Mapped, bool Adressable, bool Staged> requires ((Mapped && !Staged) || (!Mapped && Staged) || (!Mapped && !Staged))
class VulkanBuffer : public VulkanBufferBase, public VulkanBufferMappedConditional<T, Mapped>, public VulkanBufferAdressableConditional<Adressable>, public VulkanBufferStagedConditional<T, Staged> {
public:
VulkanBuffer() : value(nullptr) {};
VulkanBuffer(VkBufferUsageFlags usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, std::uint32_t count = 1) {
VulkanBuffer() = default;
void Create(VkBufferUsageFlags usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, std::uint32_t count) {
if constexpr(Staged) {
new (&VulkanBufferMappedConditional<T, true>::stagingBuffer) VulkanBuffer<T, true, false, false>();
VulkanBufferMappedConditional<T, true>::stagingBuffer->Create(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, count);
}
VkBufferCreateInfo bufferCreateInfo {};
bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufferCreateInfo.usage = usageFlags;
bufferCreateInfo.size = sizeof(T)*count;
VulkanDevice::CheckVkResult(vkCreateBuffer(VulkanDevice::device, &bufferCreateInfo, nullptr, &buffer));
// Create the memory backing up the buffer handle
VkMemoryRequirements memReqs;
VkMemoryAllocateInfo memAlloc {};
memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
vkGetBufferMemoryRequirements(VulkanDevice::device, buffer, &memReqs);
memAlloc.allocationSize = memReqs.size;
// Find a memory type index that fits the properties of the buffer
memAlloc.memoryTypeIndex = VulkanDevice::GetMemoryType(memReqs.memoryTypeBits, memoryPropertyFlags);
// If the buffer has VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT set we also need to enable the appropriate flag during allocation
VkMemoryAllocateFlagsInfoKHR allocFlagsInfo{};
if (usageFlags & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT) {
allocFlagsInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR;
allocFlagsInfo.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR;
VkMemoryAllocateInfo memAlloc {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = memReqs.size,
.memoryTypeIndex = VulkanDevice::GetMemoryType(memReqs.memoryTypeBits, memoryPropertyFlags)
};
if constexpr(Adressable) {
VkMemoryAllocateFlagsInfoKHR allocFlagsInfo {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR,
.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR,
};
memAlloc.pNext = &allocFlagsInfo;
}
VulkanDevice::CheckVkResult(vkAllocateMemory(VulkanDevice::device, &memAlloc, nullptr, &memory));
alignment = memReqs.alignment;
usageFlags = usageFlags;
memoryPropertyFlags = memoryPropertyFlags;
} else {
VulkanDevice::CheckVkResult(vkAllocateMemory(VulkanDevice::device, &memAlloc, nullptr, &memory));
}
descriptor.offset = 0;
descriptor.buffer = buffer;
descriptor.range = sizeof(T)*count;
descriptor.range = memReqs.size;
VulkanDevice::CheckVkResult(vkBindBufferMemory(VulkanDevice::device, buffer, memory, 0));
if(memoryPropertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
VulkanDevice::CheckVkResult(vkMapMemory(VulkanDevice::device, memory, 0, sizeof(T)*count, 0, reinterpret_cast<void**>(&value)));
}
if constexpr(Adressable) {
VkBufferDeviceAddressInfo addressInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
.buffer = buffer
};
address = vkGetBufferDeviceAddress(VulkanDevice::device, &addressInfo);
VulkanBufferAdressableConditional<true>::address = vkGetBufferDeviceAddress(VulkanDevice::device, &addressInfo);
}
~VulkanBuffer() {
if(value != nullptr) {
if(memoryPropertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
if constexpr(Mapped) {
VulkanDevice::CheckVkResult(vkMapMemory(VulkanDevice::device, memory, 0, memReqs.size, 0, reinterpret_cast<void**>(&(VulkanBufferMappedConditional<T, true>::value))));
}
}
void Clear() {
if constexpr(Mapped) {
vkUnmapMemory(VulkanDevice::device, memory);
}
vkDestroyBuffer(VulkanDevice::device, buffer, nullptr);
vkFreeMemory(VulkanDevice::device, memory, nullptr);
buffer = VK_NULL_HANDLE;
if constexpr(Staged) {
delete VulkanBufferMappedConditional<T, true>::stagingBuffer;
}
}
void Resize(VkBufferUsageFlags usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, std::uint32_t count) {
if(buffer != VK_NULL_HANDLE) {
Clear();
}
Create(usageFlags, memoryPropertyFlags, count);
}
void Copy(VkCommandBuffer cmd, VulkanBuffer& dst) {
VkBufferCopy copyRegion = {
.srcOffset = 0,
.dstOffset = 0,
.size = descriptor.range
};
vkCmdCopyBuffer(
cmd,
buffer,
dst.buffer,
1,
&copyRegion
);
}
void Copy(VkCommandBuffer cmd, VulkanBuffer& dst, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask) {
Copy(cmd, dst);
VkBufferMemoryBarrier barrier = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.srcAccessMask = srcAccessMask,
.dstAccessMask = dstAccessMask,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = buffer,
.offset = 0,
.size = VK_WHOLE_SIZE
};
vkCmdPipelineBarrier(
cmd,
srcStageMask,
dstStageMask,
0,
0, NULL,
1, &barrier,
0, NULL
);
}
void FlushDevice() requires(Mapped) {
VkMappedMemoryRange range = {
.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
.memory = memory,
.offset = 0,
.size = VK_WHOLE_SIZE
};
vkFlushMappedMemoryRanges(VulkanDevice::device, 1, &range);
}
void FlushDevice(VkCommandBuffer cmd, VkAccessFlags dstAccessMask, VkPipelineStageFlags dstStageMask) requires(Mapped) {
FlushDevice();
VkBufferMemoryBarrier barrier = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT,
.dstAccessMask = dstAccessMask,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = buffer,
.offset = 0,
.size = VK_WHOLE_SIZE
};
vkCmdPipelineBarrier(
cmd,
VK_PIPELINE_STAGE_HOST_BIT,
dstStageMask,
0,
0, NULL,
1, &barrier,
0, NULL
);
}
void FlushHost() requires(Mapped) {
VkMappedMemoryRange range = {
.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
.memory = memory,
.offset = 0,
.size = VK_WHOLE_SIZE
};
vkInvalidateMappedMemoryRanges(VulkanDevice::device, 1, &range);
}
void FlushDevice(VkCommandBuffer cmd) requires(Staged) {
VulkanBufferStagedConditional<T, true>::stagingBuffer.FlushDevice(VK_ACCESS_TRANSFER_READ_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
VulkanBufferStagedConditional<T, true>::stagingBuffer.Copy(cmd, this);
}
void FlushDevice(VkCommandBuffer cmd, VkAccessFlags dstAccessMask, VkPipelineStageFlags dstStageMask) requires(Staged) {
VulkanBufferStagedConditional<T, true>::stagingBuffer.FlushDevice(VK_ACCESS_TRANSFER_READ_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
VulkanBufferStagedConditional<T, true>::stagingBuffer.Copy(cmd, this, VK_ACCESS_TRANSFER_WRITE_BIT, dstAccessMask, VK_PIPELINE_STAGE_TRANSFER_BIT, dstStageMask);
}
void FlushHost(VkCommandBuffer cmd) requires(Staged) {
Copy(cmd, VulkanBufferStagedConditional<T, true>::stagingBuffer);
VulkanBufferStagedConditional<T, true>::stagingBuffer.FlushHost();
}
VulkanBuffer(VulkanBuffer&& other) {
descriptor = other.descriptor;
buffer = other.buffer;
memory = other.memory;
other.buffer = VK_NULL_HANDLE;
if constexpr(Adressable) {
VulkanBufferAdressableConditional<true>::address = other.VulkanBufferAdressableConditional<true>::address;
}
if constexpr(Mapped) {
VulkanBufferMappedConditional<T, true>::value = other.VulkanBufferMappedConditional<T, true>::value;
}
if constexpr(Staged) {
VulkanBufferStagedConditional<T, true>::stagingBuffer = other.VulkanBufferStagedConditional<T, true>::stagingBuffer;
}
};
~VulkanBuffer() {
if(buffer != VK_NULL_HANDLE) {
Clear();
}
}
VulkanBuffer(VulkanBuffer&) = delete;
VulkanBuffer& operator=(const VulkanBuffer&) = delete;
};
}
#endif

View file

@ -43,6 +43,7 @@ export namespace Crafter {
inline static PFN_vkGetAccelerationStructureBuildSizesKHR vkGetAccelerationStructureBuildSizesKHR;
inline static PFN_vkCreateAccelerationStructureKHR vkCreateAccelerationStructureKHR;
inline static PFN_vkCmdBuildAccelerationStructuresKHR vkCmdBuildAccelerationStructuresKHR;
inline static PFN_vkGetAccelerationStructureDeviceAddressKHR vkGetAccelerationStructureDeviceAddressKHR;
inline static VkPhysicalDeviceMemoryProperties memoryProperties;
inline static VkFormat depthFormat = VK_FORMAT_UNDEFINED;
static void CreateDevice();

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@ -36,6 +36,7 @@ export import :Mesh;
export import :VulkanDevice;
export import :VulkanTransition;
export import :VulkanBuffer;
export import :RenderingElement3DVulkan;
#endif
// export import :WindowWaylandVulkan;

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@ -4,7 +4,7 @@
{
"name": "base",
"implementations": ["implementations/Crafter.Graphics-Font", "implementations/Crafter.Graphics-Shm", "implementations/Crafter.Graphics-Window", "implementations/Crafter.Graphics-MouseElement", "implementations/Crafter.Graphics-Transform", "implementations/Crafter.Graphics-GridElement", "implementations/Crafter.Graphics-Image"],
"interfaces": ["interfaces/Crafter.Graphics-Window", "interfaces/Crafter.Graphics", "interfaces/Crafter.Graphics-Types", "interfaces/Crafter.Graphics-Font", "interfaces/Crafter.Graphics-Image", "interfaces/Crafter.Graphics-Shm", "interfaces/Crafter.Graphics-Animation", "interfaces/Crafter.Graphics-RenderingElement", "interfaces/Crafter.Graphics-MouseElement", "interfaces/Crafter.Graphics-Transform", "interfaces/Crafter.Graphics-GridElement", "interfaces/Crafter.Graphics-VulkanDevice", "interfaces/Crafter.Graphics-VulkanTransition", "interfaces/Crafter.Graphics-Mesh", "interfaces/Crafter.Graphics-VulkanBuffer"],
"interfaces": ["interfaces/Crafter.Graphics-Window", "interfaces/Crafter.Graphics", "interfaces/Crafter.Graphics-Types", "interfaces/Crafter.Graphics-Font", "interfaces/Crafter.Graphics-Image", "interfaces/Crafter.Graphics-Shm", "interfaces/Crafter.Graphics-Animation", "interfaces/Crafter.Graphics-RenderingElement", "interfaces/Crafter.Graphics-MouseElement", "interfaces/Crafter.Graphics-Transform", "interfaces/Crafter.Graphics-GridElement", "interfaces/Crafter.Graphics-VulkanDevice", "interfaces/Crafter.Graphics-VulkanTransition", "interfaces/Crafter.Graphics-Mesh", "interfaces/Crafter.Graphics-VulkanBuffer", "interfaces/Crafter.Graphics-RenderingElement3DVulkan"],
"type": "library"
},
{
@ -22,7 +22,7 @@
},
{
"name": "vulkan",
"implementations": ["implementations/Crafter.Graphics-VulkanDevice", "implementations/Crafter.Graphics-Window_vulkan", "implementations/Crafter.Graphics-Mesh_vulkan"],
"implementations": ["implementations/Crafter.Graphics-VulkanDevice", "implementations/Crafter.Graphics-Window_vulkan", "implementations/Crafter.Graphics-Mesh_vulkan", "implementations/Crafter.Graphics-RenderingElement3DVulkan"],
"interfaces": [],
"libs": ["wayland-client", "xkbcommon", "vulkan"],
"c_files": ["lib/xdg-shell-protocol", "lib/wayland-xdg-decoration-unstable-v1-client-protocol", "lib/fractional-scale-v1", "lib/viewporter"],