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lib/VulkanInitializers.hpp
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lib/VulkanInitializers.hpp
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/*
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* Initializers for Vulkan structures and objects used by the examples
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* Saves lot of VK_STRUCTURE_TYPE assignments
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* Some initializers are parameterized for convenience
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*
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* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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#pragma once
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#include <vector>
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#include "vulkan/vulkan.h"
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namespace vks
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{
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namespace initializers
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{
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inline VkMemoryAllocateInfo memoryAllocateInfo()
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{
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VkMemoryAllocateInfo memAllocInfo {};
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memAllocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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return memAllocInfo;
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}
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inline VkMappedMemoryRange mappedMemoryRange()
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{
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VkMappedMemoryRange mappedMemoryRange {};
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mappedMemoryRange.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
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return mappedMemoryRange;
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}
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inline VkCommandBufferAllocateInfo commandBufferAllocateInfo(
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VkCommandPool commandPool,
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VkCommandBufferLevel level,
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uint32_t bufferCount)
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{
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VkCommandBufferAllocateInfo commandBufferAllocateInfo {};
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commandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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commandBufferAllocateInfo.commandPool = commandPool;
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commandBufferAllocateInfo.level = level;
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commandBufferAllocateInfo.commandBufferCount = bufferCount;
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return commandBufferAllocateInfo;
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}
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inline VkCommandPoolCreateInfo commandPoolCreateInfo()
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{
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VkCommandPoolCreateInfo cmdPoolCreateInfo {};
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cmdPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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return cmdPoolCreateInfo;
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}
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inline VkCommandBufferBeginInfo commandBufferBeginInfo()
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{
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VkCommandBufferBeginInfo cmdBufferBeginInfo {};
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cmdBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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return cmdBufferBeginInfo;
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}
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inline VkCommandBufferInheritanceInfo commandBufferInheritanceInfo()
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{
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VkCommandBufferInheritanceInfo cmdBufferInheritanceInfo {};
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cmdBufferInheritanceInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
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return cmdBufferInheritanceInfo;
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}
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inline VkRenderPassBeginInfo renderPassBeginInfo()
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{
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VkRenderPassBeginInfo renderPassBeginInfo {};
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renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
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return renderPassBeginInfo;
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}
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inline VkRenderPassCreateInfo renderPassCreateInfo()
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{
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VkRenderPassCreateInfo renderPassCreateInfo {};
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renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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return renderPassCreateInfo;
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}
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/** @brief Initialize an image memory barrier with no image transfer ownership */
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inline VkImageMemoryBarrier imageMemoryBarrier()
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{
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VkImageMemoryBarrier imageMemoryBarrier {};
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imageMemoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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imageMemoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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imageMemoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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return imageMemoryBarrier;
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}
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/** @brief Initialize a buffer memory barrier with no image transfer ownership */
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inline VkBufferMemoryBarrier bufferMemoryBarrier()
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{
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VkBufferMemoryBarrier bufferMemoryBarrier {};
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bufferMemoryBarrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
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bufferMemoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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bufferMemoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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return bufferMemoryBarrier;
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}
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inline VkMemoryBarrier memoryBarrier()
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{
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VkMemoryBarrier memoryBarrier {};
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memoryBarrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
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return memoryBarrier;
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}
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inline VkImageCreateInfo imageCreateInfo()
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{
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VkImageCreateInfo imageCreateInfo {};
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imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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return imageCreateInfo;
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}
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inline VkSamplerCreateInfo samplerCreateInfo()
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{
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VkSamplerCreateInfo samplerCreateInfo {};
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samplerCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
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samplerCreateInfo.maxAnisotropy = 1.0f;
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return samplerCreateInfo;
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}
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inline VkImageViewCreateInfo imageViewCreateInfo()
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{
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VkImageViewCreateInfo imageViewCreateInfo {};
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imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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return imageViewCreateInfo;
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}
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inline VkFramebufferCreateInfo framebufferCreateInfo()
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{
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VkFramebufferCreateInfo framebufferCreateInfo {};
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framebufferCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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return framebufferCreateInfo;
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}
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inline VkSemaphoreCreateInfo semaphoreCreateInfo()
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{
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VkSemaphoreCreateInfo semaphoreCreateInfo {};
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semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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return semaphoreCreateInfo;
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}
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inline VkFenceCreateInfo fenceCreateInfo(VkFenceCreateFlags flags = 0)
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{
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VkFenceCreateInfo fenceCreateInfo {};
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fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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fenceCreateInfo.flags = flags;
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return fenceCreateInfo;
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}
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inline VkEventCreateInfo eventCreateInfo()
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{
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VkEventCreateInfo eventCreateInfo {};
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eventCreateInfo.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
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return eventCreateInfo;
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}
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inline VkSubmitInfo submitInfo()
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{
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VkSubmitInfo submitInfo {};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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return submitInfo;
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}
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inline VkViewport viewport(
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float width,
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float height,
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float minDepth,
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float maxDepth)
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{
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VkViewport viewport {};
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viewport.width = width;
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viewport.height = height;
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viewport.minDepth = minDepth;
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viewport.maxDepth = maxDepth;
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return viewport;
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}
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inline VkRect2D rect2D(
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int32_t width,
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int32_t height,
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int32_t offsetX,
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int32_t offsetY)
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{
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VkRect2D rect2D {};
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rect2D.extent.width = width;
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rect2D.extent.height = height;
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rect2D.offset.x = offsetX;
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rect2D.offset.y = offsetY;
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return rect2D;
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}
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inline VkBufferCreateInfo bufferCreateInfo()
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{
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VkBufferCreateInfo bufCreateInfo {};
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bufCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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return bufCreateInfo;
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}
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inline VkBufferCreateInfo bufferCreateInfo(
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VkBufferUsageFlags usage,
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VkDeviceSize size)
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{
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VkBufferCreateInfo bufCreateInfo {};
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bufCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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bufCreateInfo.usage = usage;
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bufCreateInfo.size = size;
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return bufCreateInfo;
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}
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inline VkDescriptorPoolCreateInfo descriptorPoolCreateInfo(
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uint32_t poolSizeCount,
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VkDescriptorPoolSize* pPoolSizes,
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uint32_t maxSets)
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{
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VkDescriptorPoolCreateInfo descriptorPoolInfo {};
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descriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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descriptorPoolInfo.poolSizeCount = poolSizeCount;
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descriptorPoolInfo.pPoolSizes = pPoolSizes;
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descriptorPoolInfo.maxSets = maxSets;
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return descriptorPoolInfo;
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}
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inline VkDescriptorPoolCreateInfo descriptorPoolCreateInfo(
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const std::vector<VkDescriptorPoolSize>& poolSizes,
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uint32_t maxSets)
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{
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VkDescriptorPoolCreateInfo descriptorPoolInfo{};
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descriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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descriptorPoolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
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descriptorPoolInfo.pPoolSizes = poolSizes.data();
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descriptorPoolInfo.maxSets = maxSets;
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return descriptorPoolInfo;
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}
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inline VkDescriptorPoolSize descriptorPoolSize(
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VkDescriptorType type,
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uint32_t descriptorCount)
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{
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VkDescriptorPoolSize descriptorPoolSize {};
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descriptorPoolSize.type = type;
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descriptorPoolSize.descriptorCount = descriptorCount;
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return descriptorPoolSize;
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}
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inline VkDescriptorSetLayoutBinding descriptorSetLayoutBinding(
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VkDescriptorType type,
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VkShaderStageFlags stageFlags,
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uint32_t binding,
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uint32_t descriptorCount = 1)
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{
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VkDescriptorSetLayoutBinding setLayoutBinding {};
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setLayoutBinding.descriptorType = type;
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setLayoutBinding.stageFlags = stageFlags;
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setLayoutBinding.binding = binding;
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setLayoutBinding.descriptorCount = descriptorCount;
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return setLayoutBinding;
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}
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inline VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo(
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const VkDescriptorSetLayoutBinding* pBindings,
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uint32_t bindingCount)
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{
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VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo {};
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descriptorSetLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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descriptorSetLayoutCreateInfo.pBindings = pBindings;
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descriptorSetLayoutCreateInfo.bindingCount = bindingCount;
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return descriptorSetLayoutCreateInfo;
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}
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inline VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo(
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const std::vector<VkDescriptorSetLayoutBinding>& bindings)
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{
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VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo{};
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descriptorSetLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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descriptorSetLayoutCreateInfo.pBindings = bindings.data();
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descriptorSetLayoutCreateInfo.bindingCount = static_cast<uint32_t>(bindings.size());
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return descriptorSetLayoutCreateInfo;
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}
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inline VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo(
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const VkDescriptorSetLayout* pSetLayouts,
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uint32_t setLayoutCount = 1)
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{
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VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo {};
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pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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pipelineLayoutCreateInfo.setLayoutCount = setLayoutCount;
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pipelineLayoutCreateInfo.pSetLayouts = pSetLayouts;
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return pipelineLayoutCreateInfo;
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}
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inline VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo(
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uint32_t setLayoutCount = 1)
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{
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VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo{};
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pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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pipelineLayoutCreateInfo.setLayoutCount = setLayoutCount;
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return pipelineLayoutCreateInfo;
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}
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inline VkDescriptorSetAllocateInfo descriptorSetAllocateInfo(
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VkDescriptorPool descriptorPool,
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const VkDescriptorSetLayout* pSetLayouts,
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uint32_t descriptorSetCount)
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{
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VkDescriptorSetAllocateInfo descriptorSetAllocateInfo {};
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descriptorSetAllocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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descriptorSetAllocateInfo.descriptorPool = descriptorPool;
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descriptorSetAllocateInfo.pSetLayouts = pSetLayouts;
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descriptorSetAllocateInfo.descriptorSetCount = descriptorSetCount;
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return descriptorSetAllocateInfo;
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}
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inline VkDescriptorImageInfo descriptorImageInfo(VkSampler sampler, VkImageView imageView, VkImageLayout imageLayout)
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{
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VkDescriptorImageInfo descriptorImageInfo {};
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descriptorImageInfo.sampler = sampler;
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descriptorImageInfo.imageView = imageView;
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descriptorImageInfo.imageLayout = imageLayout;
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return descriptorImageInfo;
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}
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inline VkWriteDescriptorSet writeDescriptorSet(
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VkDescriptorSet dstSet,
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VkDescriptorType type,
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uint32_t binding,
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VkDescriptorBufferInfo* bufferInfo,
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uint32_t descriptorCount = 1)
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{
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VkWriteDescriptorSet writeDescriptorSet {};
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writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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writeDescriptorSet.dstSet = dstSet;
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writeDescriptorSet.descriptorType = type;
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writeDescriptorSet.dstBinding = binding;
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writeDescriptorSet.pBufferInfo = bufferInfo;
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writeDescriptorSet.descriptorCount = descriptorCount;
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return writeDescriptorSet;
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}
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inline VkWriteDescriptorSet writeDescriptorSet(
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VkDescriptorSet dstSet,
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VkDescriptorType type,
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uint32_t binding,
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VkDescriptorImageInfo *imageInfo,
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uint32_t descriptorCount = 1)
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{
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VkWriteDescriptorSet writeDescriptorSet {};
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writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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writeDescriptorSet.dstSet = dstSet;
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writeDescriptorSet.descriptorType = type;
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writeDescriptorSet.dstBinding = binding;
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writeDescriptorSet.pImageInfo = imageInfo;
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writeDescriptorSet.descriptorCount = descriptorCount;
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return writeDescriptorSet;
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}
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inline VkVertexInputBindingDescription vertexInputBindingDescription(
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uint32_t binding,
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uint32_t stride,
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VkVertexInputRate inputRate)
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{
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VkVertexInputBindingDescription vInputBindDescription {};
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vInputBindDescription.binding = binding;
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vInputBindDescription.stride = stride;
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vInputBindDescription.inputRate = inputRate;
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return vInputBindDescription;
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}
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inline VkVertexInputAttributeDescription vertexInputAttributeDescription(
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uint32_t binding,
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uint32_t location,
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VkFormat format,
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uint32_t offset)
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{
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VkVertexInputAttributeDescription vInputAttribDescription {};
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vInputAttribDescription.location = location;
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vInputAttribDescription.binding = binding;
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vInputAttribDescription.format = format;
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vInputAttribDescription.offset = offset;
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return vInputAttribDescription;
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}
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inline VkPipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo()
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{
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VkPipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo {};
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pipelineVertexInputStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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return pipelineVertexInputStateCreateInfo;
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}
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inline VkPipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo(
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const std::vector<VkVertexInputBindingDescription> &vertexBindingDescriptions,
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const std::vector<VkVertexInputAttributeDescription> &vertexAttributeDescriptions
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)
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{
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VkPipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo{};
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pipelineVertexInputStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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pipelineVertexInputStateCreateInfo.vertexBindingDescriptionCount = static_cast<uint32_t>(vertexBindingDescriptions.size());
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pipelineVertexInputStateCreateInfo.pVertexBindingDescriptions = vertexBindingDescriptions.data();
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pipelineVertexInputStateCreateInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(vertexAttributeDescriptions.size());
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pipelineVertexInputStateCreateInfo.pVertexAttributeDescriptions = vertexAttributeDescriptions.data();
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return pipelineVertexInputStateCreateInfo;
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}
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inline VkPipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateCreateInfo(
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VkPrimitiveTopology topology,
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VkPipelineInputAssemblyStateCreateFlags flags,
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VkBool32 primitiveRestartEnable)
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{
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VkPipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateCreateInfo {};
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pipelineInputAssemblyStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
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pipelineInputAssemblyStateCreateInfo.topology = topology;
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pipelineInputAssemblyStateCreateInfo.flags = flags;
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pipelineInputAssemblyStateCreateInfo.primitiveRestartEnable = primitiveRestartEnable;
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return pipelineInputAssemblyStateCreateInfo;
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}
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inline VkPipelineRasterizationStateCreateInfo pipelineRasterizationStateCreateInfo(
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VkPolygonMode polygonMode,
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VkCullModeFlags cullMode,
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VkFrontFace frontFace,
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VkPipelineRasterizationStateCreateFlags flags = 0)
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{
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VkPipelineRasterizationStateCreateInfo pipelineRasterizationStateCreateInfo {};
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pipelineRasterizationStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
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pipelineRasterizationStateCreateInfo.polygonMode = polygonMode;
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pipelineRasterizationStateCreateInfo.cullMode = cullMode;
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pipelineRasterizationStateCreateInfo.frontFace = frontFace;
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pipelineRasterizationStateCreateInfo.flags = flags;
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pipelineRasterizationStateCreateInfo.depthClampEnable = VK_FALSE;
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pipelineRasterizationStateCreateInfo.lineWidth = 1.0f;
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return pipelineRasterizationStateCreateInfo;
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}
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inline VkPipelineColorBlendAttachmentState pipelineColorBlendAttachmentState(
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VkColorComponentFlags colorWriteMask,
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VkBool32 blendEnable)
|
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{
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VkPipelineColorBlendAttachmentState pipelineColorBlendAttachmentState {};
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pipelineColorBlendAttachmentState.colorWriteMask = colorWriteMask;
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pipelineColorBlendAttachmentState.blendEnable = blendEnable;
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return pipelineColorBlendAttachmentState;
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}
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inline VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo(
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uint32_t attachmentCount,
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const VkPipelineColorBlendAttachmentState * pAttachments)
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{
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VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo {};
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pipelineColorBlendStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
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pipelineColorBlendStateCreateInfo.attachmentCount = attachmentCount;
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pipelineColorBlendStateCreateInfo.pAttachments = pAttachments;
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return pipelineColorBlendStateCreateInfo;
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}
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|
||||
inline VkPipelineDepthStencilStateCreateInfo pipelineDepthStencilStateCreateInfo(
|
||||
VkBool32 depthTestEnable,
|
||||
VkBool32 depthWriteEnable,
|
||||
VkCompareOp depthCompareOp)
|
||||
{
|
||||
VkPipelineDepthStencilStateCreateInfo pipelineDepthStencilStateCreateInfo {};
|
||||
pipelineDepthStencilStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
||||
pipelineDepthStencilStateCreateInfo.depthTestEnable = depthTestEnable;
|
||||
pipelineDepthStencilStateCreateInfo.depthWriteEnable = depthWriteEnable;
|
||||
pipelineDepthStencilStateCreateInfo.depthCompareOp = depthCompareOp;
|
||||
pipelineDepthStencilStateCreateInfo.back.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
pipelineDepthStencilStateCreateInfo.stencilTestEnable = VK_FALSE;
|
||||
return pipelineDepthStencilStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPipelineViewportStateCreateInfo pipelineViewportStateCreateInfo(
|
||||
uint32_t viewportCount,
|
||||
uint32_t scissorCount,
|
||||
VkPipelineViewportStateCreateFlags flags = 0)
|
||||
{
|
||||
VkPipelineViewportStateCreateInfo pipelineViewportStateCreateInfo {};
|
||||
pipelineViewportStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||
pipelineViewportStateCreateInfo.viewportCount = viewportCount;
|
||||
pipelineViewportStateCreateInfo.scissorCount = scissorCount;
|
||||
pipelineViewportStateCreateInfo.flags = flags;
|
||||
return pipelineViewportStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo(
|
||||
VkSampleCountFlagBits rasterizationSamples,
|
||||
VkPipelineMultisampleStateCreateFlags flags = 0)
|
||||
{
|
||||
VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo {};
|
||||
pipelineMultisampleStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||
pipelineMultisampleStateCreateInfo.rasterizationSamples = rasterizationSamples;
|
||||
pipelineMultisampleStateCreateInfo.flags = flags;
|
||||
return pipelineMultisampleStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo(
|
||||
const VkDynamicState * pDynamicStates,
|
||||
uint32_t dynamicStateCount,
|
||||
VkPipelineDynamicStateCreateFlags flags = 0)
|
||||
{
|
||||
VkPipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo {};
|
||||
pipelineDynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
pipelineDynamicStateCreateInfo.pDynamicStates = pDynamicStates;
|
||||
pipelineDynamicStateCreateInfo.dynamicStateCount = dynamicStateCount;
|
||||
pipelineDynamicStateCreateInfo.flags = flags;
|
||||
return pipelineDynamicStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo(
|
||||
const std::vector<VkDynamicState>& pDynamicStates,
|
||||
VkPipelineDynamicStateCreateFlags flags = 0)
|
||||
{
|
||||
VkPipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo{};
|
||||
pipelineDynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
pipelineDynamicStateCreateInfo.pDynamicStates = pDynamicStates.data();
|
||||
pipelineDynamicStateCreateInfo.dynamicStateCount = static_cast<uint32_t>(pDynamicStates.size());
|
||||
pipelineDynamicStateCreateInfo.flags = flags;
|
||||
return pipelineDynamicStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPipelineTessellationStateCreateInfo pipelineTessellationStateCreateInfo(uint32_t patchControlPoints)
|
||||
{
|
||||
VkPipelineTessellationStateCreateInfo pipelineTessellationStateCreateInfo {};
|
||||
pipelineTessellationStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
|
||||
pipelineTessellationStateCreateInfo.patchControlPoints = patchControlPoints;
|
||||
return pipelineTessellationStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkGraphicsPipelineCreateInfo pipelineCreateInfo(
|
||||
VkPipelineLayout layout,
|
||||
VkRenderPass renderPass,
|
||||
VkPipelineCreateFlags flags = 0)
|
||||
{
|
||||
VkGraphicsPipelineCreateInfo pipelineCreateInfo {};
|
||||
pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
pipelineCreateInfo.layout = layout;
|
||||
pipelineCreateInfo.renderPass = renderPass;
|
||||
pipelineCreateInfo.flags = flags;
|
||||
pipelineCreateInfo.basePipelineIndex = -1;
|
||||
pipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
|
||||
return pipelineCreateInfo;
|
||||
}
|
||||
|
||||
inline VkGraphicsPipelineCreateInfo pipelineCreateInfo()
|
||||
{
|
||||
VkGraphicsPipelineCreateInfo pipelineCreateInfo{};
|
||||
pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
pipelineCreateInfo.basePipelineIndex = -1;
|
||||
pipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
|
||||
return pipelineCreateInfo;
|
||||
}
|
||||
|
||||
inline VkComputePipelineCreateInfo computePipelineCreateInfo(
|
||||
VkPipelineLayout layout,
|
||||
VkPipelineCreateFlags flags = 0)
|
||||
{
|
||||
VkComputePipelineCreateInfo computePipelineCreateInfo {};
|
||||
computePipelineCreateInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
|
||||
computePipelineCreateInfo.layout = layout;
|
||||
computePipelineCreateInfo.flags = flags;
|
||||
return computePipelineCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPushConstantRange pushConstantRange(
|
||||
VkShaderStageFlags stageFlags,
|
||||
uint32_t size,
|
||||
uint32_t offset)
|
||||
{
|
||||
VkPushConstantRange pushConstantRange {};
|
||||
pushConstantRange.stageFlags = stageFlags;
|
||||
pushConstantRange.offset = offset;
|
||||
pushConstantRange.size = size;
|
||||
return pushConstantRange;
|
||||
}
|
||||
|
||||
inline VkBindSparseInfo bindSparseInfo()
|
||||
{
|
||||
VkBindSparseInfo bindSparseInfo{};
|
||||
bindSparseInfo.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
|
||||
return bindSparseInfo;
|
||||
}
|
||||
|
||||
/** @brief Initialize a map entry for a shader specialization constant */
|
||||
inline VkSpecializationMapEntry specializationMapEntry(uint32_t constantID, uint32_t offset, size_t size)
|
||||
{
|
||||
VkSpecializationMapEntry specializationMapEntry{};
|
||||
specializationMapEntry.constantID = constantID;
|
||||
specializationMapEntry.offset = offset;
|
||||
specializationMapEntry.size = size;
|
||||
return specializationMapEntry;
|
||||
}
|
||||
|
||||
/** @brief Initialize a specialization constant info structure to pass to a shader stage */
|
||||
inline VkSpecializationInfo specializationInfo(uint32_t mapEntryCount, const VkSpecializationMapEntry* mapEntries, size_t dataSize, const void* data)
|
||||
{
|
||||
VkSpecializationInfo specializationInfo{};
|
||||
specializationInfo.mapEntryCount = mapEntryCount;
|
||||
specializationInfo.pMapEntries = mapEntries;
|
||||
specializationInfo.dataSize = dataSize;
|
||||
specializationInfo.pData = data;
|
||||
return specializationInfo;
|
||||
}
|
||||
|
||||
/** @brief Initialize a specialization constant info structure to pass to a shader stage */
|
||||
inline VkSpecializationInfo specializationInfo(const std::vector<VkSpecializationMapEntry> &mapEntries, size_t dataSize, const void* data)
|
||||
{
|
||||
VkSpecializationInfo specializationInfo{};
|
||||
specializationInfo.mapEntryCount = static_cast<uint32_t>(mapEntries.size());
|
||||
specializationInfo.pMapEntries = mapEntries.data();
|
||||
specializationInfo.dataSize = dataSize;
|
||||
specializationInfo.pData = data;
|
||||
return specializationInfo;
|
||||
}
|
||||
|
||||
// Ray tracing related
|
||||
inline VkAccelerationStructureGeometryKHR accelerationStructureGeometryKHR()
|
||||
{
|
||||
VkAccelerationStructureGeometryKHR accelerationStructureGeometryKHR{};
|
||||
accelerationStructureGeometryKHR.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR;
|
||||
return accelerationStructureGeometryKHR;
|
||||
}
|
||||
|
||||
inline VkAccelerationStructureBuildGeometryInfoKHR accelerationStructureBuildGeometryInfoKHR()
|
||||
{
|
||||
VkAccelerationStructureBuildGeometryInfoKHR accelerationStructureBuildGeometryInfoKHR{};
|
||||
accelerationStructureBuildGeometryInfoKHR.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR;
|
||||
return accelerationStructureBuildGeometryInfoKHR;
|
||||
}
|
||||
|
||||
inline VkAccelerationStructureBuildSizesInfoKHR accelerationStructureBuildSizesInfoKHR()
|
||||
{
|
||||
VkAccelerationStructureBuildSizesInfoKHR accelerationStructureBuildSizesInfoKHR{};
|
||||
accelerationStructureBuildSizesInfoKHR.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR;
|
||||
return accelerationStructureBuildSizesInfoKHR;
|
||||
}
|
||||
|
||||
inline VkRayTracingShaderGroupCreateInfoKHR rayTracingShaderGroupCreateInfoKHR()
|
||||
{
|
||||
VkRayTracingShaderGroupCreateInfoKHR rayTracingShaderGroupCreateInfoKHR{};
|
||||
rayTracingShaderGroupCreateInfoKHR.sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR;
|
||||
return rayTracingShaderGroupCreateInfoKHR;
|
||||
}
|
||||
|
||||
inline VkRayTracingPipelineCreateInfoKHR rayTracingPipelineCreateInfoKHR()
|
||||
{
|
||||
VkRayTracingPipelineCreateInfoKHR rayTracingPipelineCreateInfoKHR{};
|
||||
rayTracingPipelineCreateInfoKHR.sType = VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_KHR;
|
||||
return rayTracingPipelineCreateInfoKHR;
|
||||
}
|
||||
|
||||
inline VkWriteDescriptorSetAccelerationStructureKHR writeDescriptorSetAccelerationStructureKHR()
|
||||
{
|
||||
VkWriteDescriptorSetAccelerationStructureKHR writeDescriptorSetAccelerationStructureKHR{};
|
||||
writeDescriptorSetAccelerationStructureKHR.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR;
|
||||
return writeDescriptorSetAccelerationStructureKHR;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
455
lib/VulkanTools.cpp
Normal file
455
lib/VulkanTools.cpp
Normal file
|
|
@ -0,0 +1,455 @@
|
|||
/*
|
||||
* Assorted commonly used Vulkan helper functions
|
||||
*
|
||||
* Copyright (C) 2016-2024 by Sascha Willems - www.saschawillems.de
|
||||
*
|
||||
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
|
||||
*/
|
||||
|
||||
#include "VulkanTools.h"
|
||||
|
||||
#if !(defined(VK_USE_PLATFORM_IOS_MVK) || defined(VK_USE_PLATFORM_MACOS_MVK) || defined(VK_USE_PLATFORM_METAL_EXT))
|
||||
// iOS & macOS: getAssetPath() and getShaderBasePath() implemented externally for access to Obj-C++ path utilities
|
||||
const std::string getAssetPath()
|
||||
{
|
||||
if (vks::tools::resourcePath != "") {
|
||||
return vks::tools::resourcePath + "/assets/";
|
||||
}
|
||||
#if defined(VK_USE_PLATFORM_ANDROID_KHR)
|
||||
return "";
|
||||
#elif defined(VK_EXAMPLE_ASSETS_DIR)
|
||||
return VK_EXAMPLE_ASSETS_DIR;
|
||||
#else
|
||||
return "./../assets/";
|
||||
#endif
|
||||
}
|
||||
|
||||
const std::string getShaderBasePath()
|
||||
{
|
||||
if (vks::tools::resourcePath != "") {
|
||||
return vks::tools::resourcePath + "/shaders/";
|
||||
}
|
||||
#if defined(VK_USE_PLATFORM_ANDROID_KHR)
|
||||
return "shaders/";
|
||||
#elif defined(VK_EXAMPLE_SHADERS_DIR)
|
||||
return VK_EXAMPLE_SHADERS_DIR;
|
||||
#else
|
||||
return "./../shaders/";
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
namespace vks
|
||||
{
|
||||
namespace tools
|
||||
{
|
||||
bool errorModeSilent = false;
|
||||
std::string resourcePath = "";
|
||||
|
||||
std::string errorString(VkResult errorCode)
|
||||
{
|
||||
switch (errorCode)
|
||||
{
|
||||
#define STR(r) case VK_ ##r: return #r
|
||||
STR(NOT_READY);
|
||||
STR(TIMEOUT);
|
||||
STR(EVENT_SET);
|
||||
STR(EVENT_RESET);
|
||||
STR(INCOMPLETE);
|
||||
STR(ERROR_OUT_OF_HOST_MEMORY);
|
||||
STR(ERROR_OUT_OF_DEVICE_MEMORY);
|
||||
STR(ERROR_INITIALIZATION_FAILED);
|
||||
STR(ERROR_DEVICE_LOST);
|
||||
STR(ERROR_MEMORY_MAP_FAILED);
|
||||
STR(ERROR_LAYER_NOT_PRESENT);
|
||||
STR(ERROR_EXTENSION_NOT_PRESENT);
|
||||
STR(ERROR_FEATURE_NOT_PRESENT);
|
||||
STR(ERROR_INCOMPATIBLE_DRIVER);
|
||||
STR(ERROR_TOO_MANY_OBJECTS);
|
||||
STR(ERROR_FORMAT_NOT_SUPPORTED);
|
||||
STR(ERROR_SURFACE_LOST_KHR);
|
||||
STR(ERROR_NATIVE_WINDOW_IN_USE_KHR);
|
||||
STR(SUBOPTIMAL_KHR);
|
||||
STR(ERROR_OUT_OF_DATE_KHR);
|
||||
STR(ERROR_INCOMPATIBLE_DISPLAY_KHR);
|
||||
STR(ERROR_VALIDATION_FAILED_EXT);
|
||||
STR(ERROR_INVALID_SHADER_NV);
|
||||
STR(ERROR_INCOMPATIBLE_SHADER_BINARY_EXT);
|
||||
#undef STR
|
||||
default:
|
||||
return "UNKNOWN_ERROR";
|
||||
}
|
||||
}
|
||||
|
||||
std::string physicalDeviceTypeString(VkPhysicalDeviceType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
#define STR(r) case VK_PHYSICAL_DEVICE_TYPE_ ##r: return #r
|
||||
STR(OTHER);
|
||||
STR(INTEGRATED_GPU);
|
||||
STR(DISCRETE_GPU);
|
||||
STR(VIRTUAL_GPU);
|
||||
STR(CPU);
|
||||
#undef STR
|
||||
default: return "UNKNOWN_DEVICE_TYPE";
|
||||
}
|
||||
}
|
||||
|
||||
VkBool32 getSupportedDepthFormat(VkPhysicalDevice physicalDevice, VkFormat *depthFormat)
|
||||
{
|
||||
// Since all depth formats may be optional, we need to find a suitable depth format to use
|
||||
// Start with the highest precision packed format
|
||||
std::vector<VkFormat> formatList = {
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VK_FORMAT_D32_SFLOAT,
|
||||
VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM
|
||||
};
|
||||
|
||||
for (auto& format : formatList)
|
||||
{
|
||||
VkFormatProperties formatProps;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &formatProps);
|
||||
if (formatProps.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)
|
||||
{
|
||||
*depthFormat = format;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
VkBool32 getSupportedDepthStencilFormat(VkPhysicalDevice physicalDevice, VkFormat* depthStencilFormat)
|
||||
{
|
||||
std::vector<VkFormat> formatList = {
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM_S8_UINT,
|
||||
};
|
||||
|
||||
for (auto& format : formatList)
|
||||
{
|
||||
VkFormatProperties formatProps;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &formatProps);
|
||||
if (formatProps.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)
|
||||
{
|
||||
*depthStencilFormat = format;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
VkBool32 formatHasStencil(VkFormat format)
|
||||
{
|
||||
std::vector<VkFormat> stencilFormats = {
|
||||
VK_FORMAT_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM_S8_UINT,
|
||||
VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
};
|
||||
return std::find(stencilFormats.begin(), stencilFormats.end(), format) != std::end(stencilFormats);
|
||||
}
|
||||
|
||||
// Returns if a given format support LINEAR filtering
|
||||
VkBool32 formatIsFilterable(VkPhysicalDevice physicalDevice, VkFormat format, VkImageTiling tiling)
|
||||
{
|
||||
VkFormatProperties formatProps;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &formatProps);
|
||||
|
||||
if (tiling == VK_IMAGE_TILING_OPTIMAL)
|
||||
return formatProps.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
|
||||
|
||||
if (tiling == VK_IMAGE_TILING_LINEAR)
|
||||
return formatProps.linearTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create an image memory barrier for changing the layout of
|
||||
// an image and put it into an active command buffer
|
||||
// See chapter 11.4 "Image Layout" for details
|
||||
|
||||
void setImageLayout(
|
||||
VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkImageSubresourceRange subresourceRange,
|
||||
VkPipelineStageFlags srcStageMask,
|
||||
VkPipelineStageFlags dstStageMask)
|
||||
{
|
||||
// Create an image barrier object
|
||||
VkImageMemoryBarrier imageMemoryBarrier = vks::initializers::imageMemoryBarrier();
|
||||
imageMemoryBarrier.oldLayout = oldImageLayout;
|
||||
imageMemoryBarrier.newLayout = newImageLayout;
|
||||
imageMemoryBarrier.image = image;
|
||||
imageMemoryBarrier.subresourceRange = subresourceRange;
|
||||
|
||||
// Source layouts (old)
|
||||
// Source access mask controls actions that have to be finished on the old layout
|
||||
// before it will be transitioned to the new layout
|
||||
switch (oldImageLayout)
|
||||
{
|
||||
case VK_IMAGE_LAYOUT_UNDEFINED:
|
||||
// Image layout is undefined (or does not matter)
|
||||
// Only valid as initial layout
|
||||
// No flags required, listed only for completeness
|
||||
imageMemoryBarrier.srcAccessMask = 0;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_PREINITIALIZED:
|
||||
// Image is preinitialized
|
||||
// Only valid as initial layout for linear images, preserves memory contents
|
||||
// Make sure host writes have been finished
|
||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
|
||||
// Image is a color attachment
|
||||
// Make sure any writes to the color buffer have been finished
|
||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
|
||||
// Image is a depth/stencil attachment
|
||||
// Make sure any writes to the depth/stencil buffer have been finished
|
||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
|
||||
// Image is a transfer source
|
||||
// Make sure any reads from the image have been finished
|
||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
|
||||
// Image is a transfer destination
|
||||
// Make sure any writes to the image have been finished
|
||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
|
||||
// Image is read by a shader
|
||||
// Make sure any shader reads from the image have been finished
|
||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
break;
|
||||
default:
|
||||
// Other source layouts aren't handled (yet)
|
||||
break;
|
||||
}
|
||||
|
||||
// Target layouts (new)
|
||||
// Destination access mask controls the dependency for the new image layout
|
||||
switch (newImageLayout)
|
||||
{
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
|
||||
// Image will be used as a transfer destination
|
||||
// Make sure any writes to the image have been finished
|
||||
imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
|
||||
// Image will be used as a transfer source
|
||||
// Make sure any reads from the image have been finished
|
||||
imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
|
||||
// Image will be used as a color attachment
|
||||
// Make sure any writes to the color buffer have been finished
|
||||
imageMemoryBarrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
|
||||
// Image layout will be used as a depth/stencil attachment
|
||||
// Make sure any writes to depth/stencil buffer have been finished
|
||||
imageMemoryBarrier.dstAccessMask = imageMemoryBarrier.dstAccessMask | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
|
||||
// Image will be read in a shader (sampler, input attachment)
|
||||
// Make sure any writes to the image have been finished
|
||||
if (imageMemoryBarrier.srcAccessMask == 0)
|
||||
{
|
||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
}
|
||||
imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
break;
|
||||
default:
|
||||
// Other source layouts aren't handled (yet)
|
||||
break;
|
||||
}
|
||||
|
||||
// Put barrier inside setup command buffer
|
||||
vkCmdPipelineBarrier(
|
||||
cmdbuffer,
|
||||
srcStageMask,
|
||||
dstStageMask,
|
||||
0,
|
||||
0, nullptr,
|
||||
0, nullptr,
|
||||
1, &imageMemoryBarrier);
|
||||
}
|
||||
|
||||
// Fixed sub resource on first mip level and layer
|
||||
void setImageLayout(
|
||||
VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkImageAspectFlags aspectMask,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkPipelineStageFlags srcStageMask,
|
||||
VkPipelineStageFlags dstStageMask)
|
||||
{
|
||||
VkImageSubresourceRange subresourceRange = {};
|
||||
subresourceRange.aspectMask = aspectMask;
|
||||
subresourceRange.baseMipLevel = 0;
|
||||
subresourceRange.levelCount = 1;
|
||||
subresourceRange.layerCount = 1;
|
||||
setImageLayout(cmdbuffer, image, oldImageLayout, newImageLayout, subresourceRange, srcStageMask, dstStageMask);
|
||||
}
|
||||
|
||||
void insertImageMemoryBarrier(
|
||||
VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkAccessFlags srcAccessMask,
|
||||
VkAccessFlags dstAccessMask,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkPipelineStageFlags srcStageMask,
|
||||
VkPipelineStageFlags dstStageMask,
|
||||
VkImageSubresourceRange subresourceRange)
|
||||
{
|
||||
VkImageMemoryBarrier imageMemoryBarrier = vks::initializers::imageMemoryBarrier();
|
||||
imageMemoryBarrier.srcAccessMask = srcAccessMask;
|
||||
imageMemoryBarrier.dstAccessMask = dstAccessMask;
|
||||
imageMemoryBarrier.oldLayout = oldImageLayout;
|
||||
imageMemoryBarrier.newLayout = newImageLayout;
|
||||
imageMemoryBarrier.image = image;
|
||||
imageMemoryBarrier.subresourceRange = subresourceRange;
|
||||
|
||||
vkCmdPipelineBarrier(
|
||||
cmdbuffer,
|
||||
srcStageMask,
|
||||
dstStageMask,
|
||||
0,
|
||||
0, nullptr,
|
||||
0, nullptr,
|
||||
1, &imageMemoryBarrier);
|
||||
}
|
||||
|
||||
void exitFatal(const std::string& message, int32_t exitCode)
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
if (!errorModeSilent) {
|
||||
MessageBox(NULL, message.c_str(), NULL, MB_OK | MB_ICONERROR);
|
||||
}
|
||||
#elif defined(__ANDROID__)
|
||||
LOGE("Fatal error: %s", message.c_str());
|
||||
vks::android::showAlert(message.c_str());
|
||||
#endif
|
||||
std::cerr << message << "\n";
|
||||
#if !defined(__ANDROID__)
|
||||
exit(exitCode);
|
||||
#endif
|
||||
}
|
||||
|
||||
void exitFatal(const std::string& message, VkResult resultCode)
|
||||
{
|
||||
exitFatal(message, (int32_t)resultCode);
|
||||
}
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
// Android shaders are stored as assets in the apk
|
||||
// So they need to be loaded via the asset manager
|
||||
VkShaderModule loadShader(AAssetManager* assetManager, const char *fileName, VkDevice device)
|
||||
{
|
||||
// Load shader from compressed asset
|
||||
AAsset* asset = AAssetManager_open(assetManager, fileName, AASSET_MODE_STREAMING);
|
||||
assert(asset);
|
||||
size_t size = AAsset_getLength(asset);
|
||||
assert(size > 0);
|
||||
|
||||
char *shaderCode = new char[size];
|
||||
AAsset_read(asset, shaderCode, size);
|
||||
AAsset_close(asset);
|
||||
|
||||
VkShaderModule shaderModule;
|
||||
VkShaderModuleCreateInfo moduleCreateInfo;
|
||||
moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
moduleCreateInfo.pNext = NULL;
|
||||
moduleCreateInfo.codeSize = size;
|
||||
moduleCreateInfo.pCode = (uint32_t*)shaderCode;
|
||||
moduleCreateInfo.flags = 0;
|
||||
|
||||
VK_CHECK_RESULT(vkCreateShaderModule(device, &moduleCreateInfo, NULL, &shaderModule));
|
||||
|
||||
delete[] shaderCode;
|
||||
|
||||
return shaderModule;
|
||||
}
|
||||
#else
|
||||
VkShaderModule loadShader(const char *fileName, VkDevice device)
|
||||
{
|
||||
std::ifstream is(fileName, std::ios::binary | std::ios::in | std::ios::ate);
|
||||
|
||||
if (is.is_open())
|
||||
{
|
||||
size_t size = is.tellg();
|
||||
is.seekg(0, std::ios::beg);
|
||||
char* shaderCode = new char[size];
|
||||
is.read(shaderCode, size);
|
||||
is.close();
|
||||
|
||||
assert(size > 0);
|
||||
|
||||
VkShaderModule shaderModule;
|
||||
VkShaderModuleCreateInfo moduleCreateInfo{};
|
||||
moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
moduleCreateInfo.codeSize = size;
|
||||
moduleCreateInfo.pCode = (uint32_t*)shaderCode;
|
||||
|
||||
VK_CHECK_RESULT(vkCreateShaderModule(device, &moduleCreateInfo, NULL, &shaderModule));
|
||||
|
||||
delete[] shaderCode;
|
||||
|
||||
return shaderModule;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cerr << "Error: Could not open shader file \"" << fileName << "\"" << "\n";
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
bool fileExists(const std::string &filename)
|
||||
{
|
||||
std::ifstream f(filename.c_str());
|
||||
return !f.fail();
|
||||
}
|
||||
|
||||
uint32_t alignedSize(uint32_t value, uint32_t alignment)
|
||||
{
|
||||
return (value + alignment - 1) & ~(alignment - 1);
|
||||
}
|
||||
|
||||
size_t alignedSize(size_t value, size_t alignment)
|
||||
{
|
||||
return (value + alignment - 1) & ~(alignment - 1);
|
||||
}
|
||||
|
||||
|
||||
VkDeviceSize alignedVkSize(VkDeviceSize value, VkDeviceSize alignment)
|
||||
{
|
||||
return (value + alignment - 1) & ~(alignment - 1);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
141
lib/VulkanTools.h
Normal file
141
lib/VulkanTools.h
Normal file
|
|
@ -0,0 +1,141 @@
|
|||
/*
|
||||
* Assorted Vulkan helper functions
|
||||
*
|
||||
* Copyright (C) 2016-2023 by Sascha Willems - www.saschawillems.de
|
||||
*
|
||||
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "vulkan/vulkan.h"
|
||||
#include "VulkanInitializers.hpp"
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include <string>
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <vector>
|
||||
#include <iostream>
|
||||
#include <stdexcept>
|
||||
#include <fstream>
|
||||
#include <algorithm>
|
||||
#if defined(_WIN32)
|
||||
#include <windows.h>
|
||||
#include <fcntl.h>
|
||||
#include <io.h>
|
||||
#elif defined(__ANDROID__)
|
||||
#include "VulkanAndroid.h"
|
||||
#include <android/asset_manager.h>
|
||||
#endif
|
||||
|
||||
// Custom define for better code readability
|
||||
#define VK_FLAGS_NONE 0
|
||||
// Default fence timeout in nanoseconds
|
||||
#define DEFAULT_FENCE_TIMEOUT 100000000000
|
||||
|
||||
// Macro to check and display Vulkan return results
|
||||
#if defined(__ANDROID__)
|
||||
#define VK_CHECK_RESULT(f) \
|
||||
{ \
|
||||
VkResult res = (f); \
|
||||
if (res != VK_SUCCESS) \
|
||||
{ \
|
||||
LOGE("Fatal : VkResult is \" %s \" in %s at line %d", vks::tools::errorString(res).c_str(), __FILE__, __LINE__); \
|
||||
assert(res == VK_SUCCESS); \
|
||||
} \
|
||||
}
|
||||
#else
|
||||
#define VK_CHECK_RESULT(f) \
|
||||
{ \
|
||||
VkResult res = (f); \
|
||||
if (res != VK_SUCCESS) \
|
||||
{ \
|
||||
std::cout << "Fatal : VkResult is \"" << vks::tools::errorString(res) << "\" in " << __FILE__ << " at line " << __LINE__ << "\n"; \
|
||||
assert(res == VK_SUCCESS); \
|
||||
} \
|
||||
}
|
||||
#endif
|
||||
|
||||
const std::string getAssetPath();
|
||||
const std::string getShaderBasePath();
|
||||
|
||||
namespace vks
|
||||
{
|
||||
namespace tools
|
||||
{
|
||||
/** @brief Setting this path chnanges the place where the samples looks for assets and shaders */
|
||||
extern std::string resourcePath;
|
||||
|
||||
/** @brief Disable message boxes on fatal errors */
|
||||
extern bool errorModeSilent;
|
||||
|
||||
/** @brief Returns an error code as a string */
|
||||
std::string errorString(VkResult errorCode);
|
||||
|
||||
/** @brief Returns the device type as a string */
|
||||
std::string physicalDeviceTypeString(VkPhysicalDeviceType type);
|
||||
|
||||
// Selected a suitable supported depth format starting with 32 bit down to 16 bit
|
||||
// Returns false if none of the depth formats in the list is supported by the device
|
||||
VkBool32 getSupportedDepthFormat(VkPhysicalDevice physicalDevice, VkFormat *depthFormat);
|
||||
// Same as getSupportedDepthFormat but will only select formats that also have stencil
|
||||
VkBool32 getSupportedDepthStencilFormat(VkPhysicalDevice physicalDevice, VkFormat* depthStencilFormat);
|
||||
|
||||
// Returns true a given format support LINEAR filtering
|
||||
VkBool32 formatIsFilterable(VkPhysicalDevice physicalDevice, VkFormat format, VkImageTiling tiling);
|
||||
// Returns true if a given format has a stencil part
|
||||
VkBool32 formatHasStencil(VkFormat format);
|
||||
|
||||
// Put an image memory barrier for setting an image layout on the sub resource into the given command buffer
|
||||
void setImageLayout(
|
||||
VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkImageSubresourceRange subresourceRange,
|
||||
VkPipelineStageFlags srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
|
||||
// Uses a fixed sub resource layout with first mip level and layer
|
||||
void setImageLayout(
|
||||
VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkImageAspectFlags aspectMask,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkPipelineStageFlags srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
|
||||
|
||||
/** @brief Insert an image memory barrier into the command buffer */
|
||||
void insertImageMemoryBarrier(
|
||||
VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkAccessFlags srcAccessMask,
|
||||
VkAccessFlags dstAccessMask,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkPipelineStageFlags srcStageMask,
|
||||
VkPipelineStageFlags dstStageMask,
|
||||
VkImageSubresourceRange subresourceRange);
|
||||
|
||||
// Display error message and exit on fatal error
|
||||
void exitFatal(const std::string& message, int32_t exitCode);
|
||||
void exitFatal(const std::string& message, VkResult resultCode);
|
||||
|
||||
// Load a SPIR-V shader (binary)
|
||||
#if defined(__ANDROID__)
|
||||
VkShaderModule loadShader(AAssetManager* assetManager, const char *fileName, VkDevice device);
|
||||
#else
|
||||
VkShaderModule loadShader(const char *fileName, VkDevice device);
|
||||
#endif
|
||||
|
||||
/** @brief Checks if a file exists */
|
||||
bool fileExists(const std::string &filename);
|
||||
|
||||
uint32_t alignedSize(uint32_t value, uint32_t alignment);
|
||||
VkDeviceSize alignedVkSize(VkDeviceSize value, VkDeviceSize alignment);
|
||||
}
|
||||
}
|
||||
163
lib/VulkanTransition.hpp
Normal file
163
lib/VulkanTransition.hpp
Normal file
|
|
@ -0,0 +1,163 @@
|
|||
#include <vulkan/vulkan.h>
|
||||
|
||||
|
||||
|
||||
VkAccessFlags getAccessFlags(VkImageLayout layout)
|
||||
{
|
||||
switch (layout)
|
||||
{
|
||||
case VK_IMAGE_LAYOUT_UNDEFINED:
|
||||
case VK_IMAGE_LAYOUT_PRESENT_SRC_KHR:
|
||||
return 0;
|
||||
case VK_IMAGE_LAYOUT_PREINITIALIZED:
|
||||
return VK_ACCESS_HOST_WRITE_BIT;
|
||||
case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
|
||||
return VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL:
|
||||
return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
||||
case VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR:
|
||||
return VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR;
|
||||
case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
|
||||
return VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT;
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
|
||||
return VK_ACCESS_TRANSFER_READ_BIT;
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
|
||||
return VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
case VK_IMAGE_LAYOUT_GENERAL:
|
||||
assert(false && "Don't know how to get a meaningful VkAccessFlags for VK_IMAGE_LAYOUT_GENERAL! Don't use it!");
|
||||
return 0;
|
||||
default:
|
||||
assert(false);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
VkPipelineStageFlags getPipelineStageFlags(VkImageLayout layout)
|
||||
{
|
||||
switch (layout)
|
||||
{
|
||||
case VK_IMAGE_LAYOUT_UNDEFINED:
|
||||
return VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
case VK_IMAGE_LAYOUT_PREINITIALIZED:
|
||||
return VK_PIPELINE_STAGE_HOST_BIT;
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
|
||||
return VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
|
||||
return VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL:
|
||||
return VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
|
||||
case VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR:
|
||||
return VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
|
||||
case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
|
||||
return VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
case VK_IMAGE_LAYOUT_PRESENT_SRC_KHR:
|
||||
return VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
|
||||
case VK_IMAGE_LAYOUT_GENERAL:
|
||||
assert(false && "Don't know how to get a meaningful VkPipelineStageFlags for VK_IMAGE_LAYOUT_GENERAL! Don't use it!");
|
||||
return 0;
|
||||
default:
|
||||
assert(false);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Create an image memory barrier for changing the layout of
|
||||
// an image and put it into an active command buffer
|
||||
// See chapter 12.4 "Image Layout" for details
|
||||
|
||||
void image_layout_transition(VkCommandBuffer command_buffer,
|
||||
VkImage image,
|
||||
VkPipelineStageFlags src_stage_mask,
|
||||
VkPipelineStageFlags dst_stage_mask,
|
||||
VkAccessFlags src_access_mask,
|
||||
VkAccessFlags dst_access_mask,
|
||||
VkImageLayout old_layout,
|
||||
VkImageLayout new_layout,
|
||||
VkImageSubresourceRange const &subresource_range)
|
||||
{
|
||||
// Create an image barrier object
|
||||
VkImageMemoryBarrier image_memory_barrier{};
|
||||
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
||||
image_memory_barrier.srcAccessMask = src_access_mask;
|
||||
image_memory_barrier.dstAccessMask = dst_access_mask;
|
||||
image_memory_barrier.oldLayout = old_layout;
|
||||
image_memory_barrier.newLayout = new_layout;
|
||||
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
image_memory_barrier.image = image;
|
||||
image_memory_barrier.subresourceRange = subresource_range;
|
||||
|
||||
// Put barrier inside setup command buffer
|
||||
vkCmdPipelineBarrier(command_buffer, src_stage_mask, dst_stage_mask, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
|
||||
}
|
||||
|
||||
void image_layout_transition(VkCommandBuffer command_buffer,
|
||||
VkImage image,
|
||||
VkImageLayout old_layout,
|
||||
VkImageLayout new_layout,
|
||||
VkImageSubresourceRange const &subresource_range)
|
||||
{
|
||||
VkPipelineStageFlags src_stage_mask = getPipelineStageFlags(old_layout);
|
||||
VkPipelineStageFlags dst_stage_mask = getPipelineStageFlags(new_layout);
|
||||
VkAccessFlags src_access_mask = getAccessFlags(old_layout);
|
||||
VkAccessFlags dst_access_mask = getAccessFlags(new_layout);
|
||||
|
||||
image_layout_transition(command_buffer, image, src_stage_mask, dst_stage_mask, src_access_mask, dst_access_mask, old_layout, new_layout, subresource_range);
|
||||
}
|
||||
|
||||
// Fixed sub resource on first mip level and layer
|
||||
void image_layout_transition(VkCommandBuffer command_buffer,
|
||||
VkImage image,
|
||||
VkImageLayout old_layout,
|
||||
VkImageLayout new_layout)
|
||||
{
|
||||
VkImageSubresourceRange subresource_range = {};
|
||||
subresource_range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
subresource_range.baseMipLevel = 0;
|
||||
subresource_range.levelCount = 1;
|
||||
subresource_range.baseArrayLayer = 0;
|
||||
subresource_range.layerCount = 1;
|
||||
image_layout_transition(command_buffer, image, old_layout, new_layout, subresource_range);
|
||||
}
|
||||
|
||||
void image_layout_transition(VkCommandBuffer command_buffer,
|
||||
std::vector<std::pair<VkImage, VkImageSubresourceRange>> const &imagesAndRanges,
|
||||
VkImageLayout old_layout,
|
||||
VkImageLayout new_layout)
|
||||
{
|
||||
VkPipelineStageFlags src_stage_mask = getPipelineStageFlags(old_layout);
|
||||
VkPipelineStageFlags dst_stage_mask = getPipelineStageFlags(new_layout);
|
||||
VkAccessFlags src_access_mask = getAccessFlags(old_layout);
|
||||
VkAccessFlags dst_access_mask = getAccessFlags(new_layout);
|
||||
|
||||
// Create image barrier objects
|
||||
std::vector<VkImageMemoryBarrier> image_memory_barriers;
|
||||
image_memory_barriers.reserve(imagesAndRanges.size());
|
||||
for (size_t i = 0; i < imagesAndRanges.size(); i++)
|
||||
{
|
||||
image_memory_barriers.emplace_back(VkImageMemoryBarrier{VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
nullptr,
|
||||
src_access_mask,
|
||||
dst_access_mask,
|
||||
old_layout,
|
||||
new_layout,
|
||||
VK_QUEUE_FAMILY_IGNORED,
|
||||
VK_QUEUE_FAMILY_IGNORED,
|
||||
imagesAndRanges[i].first,
|
||||
imagesAndRanges[i].second});
|
||||
}
|
||||
|
||||
// Put barriers inside setup command buffer
|
||||
vkCmdPipelineBarrier(command_buffer,
|
||||
src_stage_mask,
|
||||
dst_stage_mask,
|
||||
0,
|
||||
0,
|
||||
nullptr,
|
||||
0,
|
||||
nullptr,
|
||||
static_cast<uint32_t>(image_memory_barriers.size()),
|
||||
image_memory_barriers.data());
|
||||
}
|
||||
|
||||
56
lib/shm.c
Normal file
56
lib/shm.c
Normal file
|
|
@ -0,0 +1,56 @@
|
|||
#define _POSIX_C_SOURCE 200809L
|
||||
#include <errno.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <sys/mman.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
/**
|
||||
* Boilerplate to create an in-memory shared file.
|
||||
*
|
||||
* Link with `-lrt`.
|
||||
*/
|
||||
|
||||
static void randname(char *buf) {
|
||||
struct timespec ts;
|
||||
clock_gettime(CLOCK_REALTIME, &ts);
|
||||
long r = ts.tv_nsec;
|
||||
for (int i = 0; i < 6; ++i) {
|
||||
buf[i] = 'A'+(r&15)+(r&16)*2;
|
||||
r >>= 5;
|
||||
}
|
||||
}
|
||||
|
||||
static int anonymous_shm_open(void) {
|
||||
char name[] = "/hello-wayland-XXXXXX";
|
||||
int retries = 100;
|
||||
|
||||
do {
|
||||
randname(name + strlen(name) - 6);
|
||||
|
||||
--retries;
|
||||
// shm_open guarantees that O_CLOEXEC is set
|
||||
int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600);
|
||||
if (fd >= 0) {
|
||||
shm_unlink(name);
|
||||
return fd;
|
||||
}
|
||||
} while (retries > 0 && errno == EEXIST);
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
int create_shm_file(off_t size) {
|
||||
int fd = anonymous_shm_open();
|
||||
if (fd < 0) {
|
||||
return fd;
|
||||
}
|
||||
|
||||
if (ftruncate(fd, size) < 0) {
|
||||
close(fd);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return fd;
|
||||
}
|
||||
10
lib/shm.h
Normal file
10
lib/shm.h
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
#ifndef SHM_H
|
||||
#define SHM_H
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
extern "C" {
|
||||
int create_shm_file(off_t size);
|
||||
}
|
||||
|
||||
#endif
|
||||
76
lib/wayland-xdg-decoration-unstable-v1-client-protocol.c
Normal file
76
lib/wayland-xdg-decoration-unstable-v1-client-protocol.c
Normal file
|
|
@ -0,0 +1,76 @@
|
|||
/* Generated by wayland-scanner 1.23.1 */
|
||||
|
||||
/*
|
||||
* Copyright © 2018 Simon Ser
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include "wayland-util.h"
|
||||
|
||||
#ifndef __has_attribute
|
||||
# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
|
||||
#endif
|
||||
|
||||
#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
|
||||
#define WL_PRIVATE __attribute__ ((visibility("hidden")))
|
||||
#else
|
||||
#define WL_PRIVATE
|
||||
#endif
|
||||
|
||||
extern const struct wl_interface xdg_toplevel_interface;
|
||||
extern const struct wl_interface zxdg_toplevel_decoration_v1_interface;
|
||||
|
||||
static const struct wl_interface *xdg_decoration_unstable_v1_types[] = {
|
||||
NULL,
|
||||
&zxdg_toplevel_decoration_v1_interface,
|
||||
&xdg_toplevel_interface,
|
||||
};
|
||||
|
||||
static const struct wl_message zxdg_decoration_manager_v1_requests[] = {
|
||||
{ "destroy", "", xdg_decoration_unstable_v1_types + 0 },
|
||||
{ "get_toplevel_decoration", "no", xdg_decoration_unstable_v1_types + 1 },
|
||||
};
|
||||
|
||||
WL_PRIVATE const struct wl_interface zxdg_decoration_manager_v1_interface = {
|
||||
"zxdg_decoration_manager_v1", 1,
|
||||
2, zxdg_decoration_manager_v1_requests,
|
||||
0, NULL,
|
||||
};
|
||||
|
||||
static const struct wl_message zxdg_toplevel_decoration_v1_requests[] = {
|
||||
{ "destroy", "", xdg_decoration_unstable_v1_types + 0 },
|
||||
{ "set_mode", "u", xdg_decoration_unstable_v1_types + 0 },
|
||||
{ "unset_mode", "", xdg_decoration_unstable_v1_types + 0 },
|
||||
};
|
||||
|
||||
static const struct wl_message zxdg_toplevel_decoration_v1_events[] = {
|
||||
{ "configure", "u", xdg_decoration_unstable_v1_types + 0 },
|
||||
};
|
||||
|
||||
WL_PRIVATE const struct wl_interface zxdg_toplevel_decoration_v1_interface = {
|
||||
"zxdg_toplevel_decoration_v1", 1,
|
||||
3, zxdg_toplevel_decoration_v1_requests,
|
||||
1, zxdg_toplevel_decoration_v1_events,
|
||||
};
|
||||
|
||||
384
lib/wayland-xdg-decoration-unstable-v1-client-protocol.h
Normal file
384
lib/wayland-xdg-decoration-unstable-v1-client-protocol.h
Normal file
|
|
@ -0,0 +1,384 @@
|
|||
/* Generated by wayland-scanner 1.23.1 */
|
||||
|
||||
#ifndef XDG_DECORATION_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
||||
#define XDG_DECORATION_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include "wayland-client.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @page page_xdg_decoration_unstable_v1 The xdg_decoration_unstable_v1 protocol
|
||||
* @section page_ifaces_xdg_decoration_unstable_v1 Interfaces
|
||||
* - @subpage page_iface_zxdg_decoration_manager_v1 - window decoration manager
|
||||
* - @subpage page_iface_zxdg_toplevel_decoration_v1 - decoration object for a toplevel surface
|
||||
* @section page_copyright_xdg_decoration_unstable_v1 Copyright
|
||||
* <pre>
|
||||
*
|
||||
* Copyright © 2018 Simon Ser
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
* </pre>
|
||||
*/
|
||||
struct xdg_toplevel;
|
||||
struct zxdg_decoration_manager_v1;
|
||||
struct zxdg_toplevel_decoration_v1;
|
||||
|
||||
#ifndef ZXDG_DECORATION_MANAGER_V1_INTERFACE
|
||||
#define ZXDG_DECORATION_MANAGER_V1_INTERFACE
|
||||
/**
|
||||
* @page page_iface_zxdg_decoration_manager_v1 zxdg_decoration_manager_v1
|
||||
* @section page_iface_zxdg_decoration_manager_v1_desc Description
|
||||
*
|
||||
* This interface allows a compositor to announce support for server-side
|
||||
* decorations.
|
||||
*
|
||||
* A window decoration is a set of window controls as deemed appropriate by
|
||||
* the party managing them, such as user interface components used to move,
|
||||
* resize and change a window's state.
|
||||
*
|
||||
* A client can use this protocol to request being decorated by a supporting
|
||||
* compositor.
|
||||
*
|
||||
* If compositor and client do not negotiate the use of a server-side
|
||||
* decoration using this protocol, clients continue to self-decorate as they
|
||||
* see fit.
|
||||
*
|
||||
* Warning! The protocol described in this file is experimental and
|
||||
* backward incompatible changes may be made. Backward compatible changes
|
||||
* may be added together with the corresponding interface version bump.
|
||||
* Backward incompatible changes are done by bumping the version number in
|
||||
* the protocol and interface names and resetting the interface version.
|
||||
* Once the protocol is to be declared stable, the 'z' prefix and the
|
||||
* version number in the protocol and interface names are removed and the
|
||||
* interface version number is reset.
|
||||
* @section page_iface_zxdg_decoration_manager_v1_api API
|
||||
* See @ref iface_zxdg_decoration_manager_v1.
|
||||
*/
|
||||
/**
|
||||
* @defgroup iface_zxdg_decoration_manager_v1 The zxdg_decoration_manager_v1 interface
|
||||
*
|
||||
* This interface allows a compositor to announce support for server-side
|
||||
* decorations.
|
||||
*
|
||||
* A window decoration is a set of window controls as deemed appropriate by
|
||||
* the party managing them, such as user interface components used to move,
|
||||
* resize and change a window's state.
|
||||
*
|
||||
* A client can use this protocol to request being decorated by a supporting
|
||||
* compositor.
|
||||
*
|
||||
* If compositor and client do not negotiate the use of a server-side
|
||||
* decoration using this protocol, clients continue to self-decorate as they
|
||||
* see fit.
|
||||
*
|
||||
* Warning! The protocol described in this file is experimental and
|
||||
* backward incompatible changes may be made. Backward compatible changes
|
||||
* may be added together with the corresponding interface version bump.
|
||||
* Backward incompatible changes are done by bumping the version number in
|
||||
* the protocol and interface names and resetting the interface version.
|
||||
* Once the protocol is to be declared stable, the 'z' prefix and the
|
||||
* version number in the protocol and interface names are removed and the
|
||||
* interface version number is reset.
|
||||
*/
|
||||
extern const struct wl_interface zxdg_decoration_manager_v1_interface;
|
||||
#endif
|
||||
#ifndef ZXDG_TOPLEVEL_DECORATION_V1_INTERFACE
|
||||
#define ZXDG_TOPLEVEL_DECORATION_V1_INTERFACE
|
||||
/**
|
||||
* @page page_iface_zxdg_toplevel_decoration_v1 zxdg_toplevel_decoration_v1
|
||||
* @section page_iface_zxdg_toplevel_decoration_v1_desc Description
|
||||
*
|
||||
* The decoration object allows the compositor to toggle server-side window
|
||||
* decorations for a toplevel surface. The client can request to switch to
|
||||
* another mode.
|
||||
*
|
||||
* The xdg_toplevel_decoration object must be destroyed before its
|
||||
* xdg_toplevel.
|
||||
* @section page_iface_zxdg_toplevel_decoration_v1_api API
|
||||
* See @ref iface_zxdg_toplevel_decoration_v1.
|
||||
*/
|
||||
/**
|
||||
* @defgroup iface_zxdg_toplevel_decoration_v1 The zxdg_toplevel_decoration_v1 interface
|
||||
*
|
||||
* The decoration object allows the compositor to toggle server-side window
|
||||
* decorations for a toplevel surface. The client can request to switch to
|
||||
* another mode.
|
||||
*
|
||||
* The xdg_toplevel_decoration object must be destroyed before its
|
||||
* xdg_toplevel.
|
||||
*/
|
||||
extern const struct wl_interface zxdg_toplevel_decoration_v1_interface;
|
||||
#endif
|
||||
|
||||
#define ZXDG_DECORATION_MANAGER_V1_DESTROY 0
|
||||
#define ZXDG_DECORATION_MANAGER_V1_GET_TOPLEVEL_DECORATION 1
|
||||
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_decoration_manager_v1
|
||||
*/
|
||||
#define ZXDG_DECORATION_MANAGER_V1_DESTROY_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zxdg_decoration_manager_v1
|
||||
*/
|
||||
#define ZXDG_DECORATION_MANAGER_V1_GET_TOPLEVEL_DECORATION_SINCE_VERSION 1
|
||||
|
||||
/** @ingroup iface_zxdg_decoration_manager_v1 */
|
||||
static inline void
|
||||
zxdg_decoration_manager_v1_set_user_data(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1, void *user_data)
|
||||
{
|
||||
wl_proxy_set_user_data((struct wl_proxy *) zxdg_decoration_manager_v1, user_data);
|
||||
}
|
||||
|
||||
/** @ingroup iface_zxdg_decoration_manager_v1 */
|
||||
static inline void *
|
||||
zxdg_decoration_manager_v1_get_user_data(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1)
|
||||
{
|
||||
return wl_proxy_get_user_data((struct wl_proxy *) zxdg_decoration_manager_v1);
|
||||
}
|
||||
|
||||
static inline uint32_t
|
||||
zxdg_decoration_manager_v1_get_version(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1)
|
||||
{
|
||||
return wl_proxy_get_version((struct wl_proxy *) zxdg_decoration_manager_v1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_decoration_manager_v1
|
||||
*
|
||||
* Destroy the decoration manager. This doesn't destroy objects created
|
||||
* with the manager.
|
||||
*/
|
||||
static inline void
|
||||
zxdg_decoration_manager_v1_destroy(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1)
|
||||
{
|
||||
wl_proxy_marshal_flags((struct wl_proxy *) zxdg_decoration_manager_v1,
|
||||
ZXDG_DECORATION_MANAGER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_decoration_manager_v1), WL_MARSHAL_FLAG_DESTROY);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_decoration_manager_v1
|
||||
*
|
||||
* Create a new decoration object associated with the given toplevel.
|
||||
*
|
||||
* Creating an xdg_toplevel_decoration from an xdg_toplevel which has a
|
||||
* buffer attached or committed is a client error, and any attempts by a
|
||||
* client to attach or manipulate a buffer prior to the first
|
||||
* xdg_toplevel_decoration.configure event must also be treated as
|
||||
* errors.
|
||||
*/
|
||||
static inline struct zxdg_toplevel_decoration_v1 *
|
||||
zxdg_decoration_manager_v1_get_toplevel_decoration(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1, struct xdg_toplevel *toplevel)
|
||||
{
|
||||
struct wl_proxy *id;
|
||||
|
||||
id = wl_proxy_marshal_flags((struct wl_proxy *) zxdg_decoration_manager_v1,
|
||||
ZXDG_DECORATION_MANAGER_V1_GET_TOPLEVEL_DECORATION, &zxdg_toplevel_decoration_v1_interface, wl_proxy_get_version((struct wl_proxy *) zxdg_decoration_manager_v1), 0, NULL, toplevel);
|
||||
|
||||
return (struct zxdg_toplevel_decoration_v1 *) id;
|
||||
}
|
||||
|
||||
#ifndef ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ENUM
|
||||
#define ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ENUM
|
||||
enum zxdg_toplevel_decoration_v1_error {
|
||||
/**
|
||||
* xdg_toplevel has a buffer attached before configure
|
||||
*/
|
||||
ZXDG_TOPLEVEL_DECORATION_V1_ERROR_UNCONFIGURED_BUFFER = 0,
|
||||
/**
|
||||
* xdg_toplevel already has a decoration object
|
||||
*/
|
||||
ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ALREADY_CONSTRUCTED = 1,
|
||||
/**
|
||||
* xdg_toplevel destroyed before the decoration object
|
||||
*/
|
||||
ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ORPHANED = 2,
|
||||
/**
|
||||
* invalid mode
|
||||
*/
|
||||
ZXDG_TOPLEVEL_DECORATION_V1_ERROR_INVALID_MODE = 3,
|
||||
};
|
||||
#endif /* ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ENUM */
|
||||
|
||||
#ifndef ZXDG_TOPLEVEL_DECORATION_V1_MODE_ENUM
|
||||
#define ZXDG_TOPLEVEL_DECORATION_V1_MODE_ENUM
|
||||
/**
|
||||
* @ingroup iface_zxdg_toplevel_decoration_v1
|
||||
* window decoration modes
|
||||
*
|
||||
* These values describe window decoration modes.
|
||||
*/
|
||||
enum zxdg_toplevel_decoration_v1_mode {
|
||||
/**
|
||||
* no server-side window decoration
|
||||
*/
|
||||
ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE = 1,
|
||||
/**
|
||||
* server-side window decoration
|
||||
*/
|
||||
ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE = 2,
|
||||
};
|
||||
#endif /* ZXDG_TOPLEVEL_DECORATION_V1_MODE_ENUM */
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_toplevel_decoration_v1
|
||||
* @struct zxdg_toplevel_decoration_v1_listener
|
||||
*/
|
||||
struct zxdg_toplevel_decoration_v1_listener {
|
||||
/**
|
||||
* notify a decoration mode change
|
||||
*
|
||||
* The configure event configures the effective decoration mode.
|
||||
* The configured state should not be applied immediately. Clients
|
||||
* must send an ack_configure in response to this event. See
|
||||
* xdg_surface.configure and xdg_surface.ack_configure for details.
|
||||
*
|
||||
* A configure event can be sent at any time. The specified mode
|
||||
* must be obeyed by the client.
|
||||
* @param mode the decoration mode
|
||||
*/
|
||||
void (*configure)(void *data,
|
||||
struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1,
|
||||
uint32_t mode);
|
||||
};
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_toplevel_decoration_v1
|
||||
*/
|
||||
static inline int
|
||||
zxdg_toplevel_decoration_v1_add_listener(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1,
|
||||
const struct zxdg_toplevel_decoration_v1_listener *listener, void *data)
|
||||
{
|
||||
return wl_proxy_add_listener((struct wl_proxy *) zxdg_toplevel_decoration_v1,
|
||||
(void (**)(void)) listener, data);
|
||||
}
|
||||
|
||||
#define ZXDG_TOPLEVEL_DECORATION_V1_DESTROY 0
|
||||
#define ZXDG_TOPLEVEL_DECORATION_V1_SET_MODE 1
|
||||
#define ZXDG_TOPLEVEL_DECORATION_V1_UNSET_MODE 2
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_toplevel_decoration_v1
|
||||
*/
|
||||
#define ZXDG_TOPLEVEL_DECORATION_V1_CONFIGURE_SINCE_VERSION 1
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_toplevel_decoration_v1
|
||||
*/
|
||||
#define ZXDG_TOPLEVEL_DECORATION_V1_DESTROY_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zxdg_toplevel_decoration_v1
|
||||
*/
|
||||
#define ZXDG_TOPLEVEL_DECORATION_V1_SET_MODE_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zxdg_toplevel_decoration_v1
|
||||
*/
|
||||
#define ZXDG_TOPLEVEL_DECORATION_V1_UNSET_MODE_SINCE_VERSION 1
|
||||
|
||||
/** @ingroup iface_zxdg_toplevel_decoration_v1 */
|
||||
static inline void
|
||||
zxdg_toplevel_decoration_v1_set_user_data(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1, void *user_data)
|
||||
{
|
||||
wl_proxy_set_user_data((struct wl_proxy *) zxdg_toplevel_decoration_v1, user_data);
|
||||
}
|
||||
|
||||
/** @ingroup iface_zxdg_toplevel_decoration_v1 */
|
||||
static inline void *
|
||||
zxdg_toplevel_decoration_v1_get_user_data(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1)
|
||||
{
|
||||
return wl_proxy_get_user_data((struct wl_proxy *) zxdg_toplevel_decoration_v1);
|
||||
}
|
||||
|
||||
static inline uint32_t
|
||||
zxdg_toplevel_decoration_v1_get_version(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1)
|
||||
{
|
||||
return wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_toplevel_decoration_v1
|
||||
*
|
||||
* Switch back to a mode without any server-side decorations at the next
|
||||
* commit.
|
||||
*/
|
||||
static inline void
|
||||
zxdg_toplevel_decoration_v1_destroy(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1)
|
||||
{
|
||||
wl_proxy_marshal_flags((struct wl_proxy *) zxdg_toplevel_decoration_v1,
|
||||
ZXDG_TOPLEVEL_DECORATION_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1), WL_MARSHAL_FLAG_DESTROY);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_toplevel_decoration_v1
|
||||
*
|
||||
* Set the toplevel surface decoration mode. This informs the compositor
|
||||
* that the client prefers the provided decoration mode.
|
||||
*
|
||||
* After requesting a decoration mode, the compositor will respond by
|
||||
* emitting an xdg_surface.configure event. The client should then update
|
||||
* its content, drawing it without decorations if the received mode is
|
||||
* server-side decorations. The client must also acknowledge the configure
|
||||
* when committing the new content (see xdg_surface.ack_configure).
|
||||
*
|
||||
* The compositor can decide not to use the client's mode and enforce a
|
||||
* different mode instead.
|
||||
*
|
||||
* Clients whose decoration mode depend on the xdg_toplevel state may send
|
||||
* a set_mode request in response to an xdg_surface.configure event and wait
|
||||
* for the next xdg_surface.configure event to prevent unwanted state.
|
||||
* Such clients are responsible for preventing configure loops and must
|
||||
* make sure not to send multiple successive set_mode requests with the
|
||||
* same decoration mode.
|
||||
*
|
||||
* If an invalid mode is supplied by the client, the invalid_mode protocol
|
||||
* error is raised by the compositor.
|
||||
*/
|
||||
static inline void
|
||||
zxdg_toplevel_decoration_v1_set_mode(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1, uint32_t mode)
|
||||
{
|
||||
wl_proxy_marshal_flags((struct wl_proxy *) zxdg_toplevel_decoration_v1,
|
||||
ZXDG_TOPLEVEL_DECORATION_V1_SET_MODE, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1), 0, mode);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_toplevel_decoration_v1
|
||||
*
|
||||
* Unset the toplevel surface decoration mode. This informs the compositor
|
||||
* that the client doesn't prefer a particular decoration mode.
|
||||
*
|
||||
* This request has the same semantics as set_mode.
|
||||
*/
|
||||
static inline void
|
||||
zxdg_toplevel_decoration_v1_unset_mode(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1)
|
||||
{
|
||||
wl_proxy_marshal_flags((struct wl_proxy *) zxdg_toplevel_decoration_v1,
|
||||
ZXDG_TOPLEVEL_DECORATION_V1_UNSET_MODE, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1), 0);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
2325
lib/xdg-shell-client-protocol.h
Normal file
2325
lib/xdg-shell-client-protocol.h
Normal file
File diff suppressed because it is too large
Load diff
184
lib/xdg-shell-protocol.c
Normal file
184
lib/xdg-shell-protocol.c
Normal file
|
|
@ -0,0 +1,184 @@
|
|||
/* Generated by wayland-scanner 1.23.1 */
|
||||
|
||||
/*
|
||||
* Copyright © 2008-2013 Kristian Høgsberg
|
||||
* Copyright © 2013 Rafael Antognolli
|
||||
* Copyright © 2013 Jasper St. Pierre
|
||||
* Copyright © 2010-2013 Intel Corporation
|
||||
* Copyright © 2015-2017 Samsung Electronics Co., Ltd
|
||||
* Copyright © 2015-2017 Red Hat Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include "wayland-util.h"
|
||||
|
||||
#ifndef __has_attribute
|
||||
# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
|
||||
#endif
|
||||
|
||||
#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
|
||||
#define WL_PRIVATE __attribute__ ((visibility("hidden")))
|
||||
#else
|
||||
#define WL_PRIVATE
|
||||
#endif
|
||||
|
||||
extern const struct wl_interface wl_output_interface;
|
||||
extern const struct wl_interface wl_seat_interface;
|
||||
extern const struct wl_interface wl_surface_interface;
|
||||
extern const struct wl_interface xdg_popup_interface;
|
||||
extern const struct wl_interface xdg_positioner_interface;
|
||||
extern const struct wl_interface xdg_surface_interface;
|
||||
extern const struct wl_interface xdg_toplevel_interface;
|
||||
|
||||
static const struct wl_interface *xdg_shell_types[] = {
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
&xdg_positioner_interface,
|
||||
&xdg_surface_interface,
|
||||
&wl_surface_interface,
|
||||
&xdg_toplevel_interface,
|
||||
&xdg_popup_interface,
|
||||
&xdg_surface_interface,
|
||||
&xdg_positioner_interface,
|
||||
&xdg_toplevel_interface,
|
||||
&wl_seat_interface,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
&wl_seat_interface,
|
||||
NULL,
|
||||
&wl_seat_interface,
|
||||
NULL,
|
||||
NULL,
|
||||
&wl_output_interface,
|
||||
&wl_seat_interface,
|
||||
NULL,
|
||||
&xdg_positioner_interface,
|
||||
NULL,
|
||||
};
|
||||
|
||||
static const struct wl_message xdg_wm_base_requests[] = {
|
||||
{ "destroy", "", xdg_shell_types + 0 },
|
||||
{ "create_positioner", "n", xdg_shell_types + 4 },
|
||||
{ "get_xdg_surface", "no", xdg_shell_types + 5 },
|
||||
{ "pong", "u", xdg_shell_types + 0 },
|
||||
};
|
||||
|
||||
static const struct wl_message xdg_wm_base_events[] = {
|
||||
{ "ping", "u", xdg_shell_types + 0 },
|
||||
};
|
||||
|
||||
WL_PRIVATE const struct wl_interface xdg_wm_base_interface = {
|
||||
"xdg_wm_base", 6,
|
||||
4, xdg_wm_base_requests,
|
||||
1, xdg_wm_base_events,
|
||||
};
|
||||
|
||||
static const struct wl_message xdg_positioner_requests[] = {
|
||||
{ "destroy", "", xdg_shell_types + 0 },
|
||||
{ "set_size", "ii", xdg_shell_types + 0 },
|
||||
{ "set_anchor_rect", "iiii", xdg_shell_types + 0 },
|
||||
{ "set_anchor", "u", xdg_shell_types + 0 },
|
||||
{ "set_gravity", "u", xdg_shell_types + 0 },
|
||||
{ "set_constraint_adjustment", "u", xdg_shell_types + 0 },
|
||||
{ "set_offset", "ii", xdg_shell_types + 0 },
|
||||
{ "set_reactive", "3", xdg_shell_types + 0 },
|
||||
{ "set_parent_size", "3ii", xdg_shell_types + 0 },
|
||||
{ "set_parent_configure", "3u", xdg_shell_types + 0 },
|
||||
};
|
||||
|
||||
WL_PRIVATE const struct wl_interface xdg_positioner_interface = {
|
||||
"xdg_positioner", 6,
|
||||
10, xdg_positioner_requests,
|
||||
0, NULL,
|
||||
};
|
||||
|
||||
static const struct wl_message xdg_surface_requests[] = {
|
||||
{ "destroy", "", xdg_shell_types + 0 },
|
||||
{ "get_toplevel", "n", xdg_shell_types + 7 },
|
||||
{ "get_popup", "n?oo", xdg_shell_types + 8 },
|
||||
{ "set_window_geometry", "iiii", xdg_shell_types + 0 },
|
||||
{ "ack_configure", "u", xdg_shell_types + 0 },
|
||||
};
|
||||
|
||||
static const struct wl_message xdg_surface_events[] = {
|
||||
{ "configure", "u", xdg_shell_types + 0 },
|
||||
};
|
||||
|
||||
WL_PRIVATE const struct wl_interface xdg_surface_interface = {
|
||||
"xdg_surface", 6,
|
||||
5, xdg_surface_requests,
|
||||
1, xdg_surface_events,
|
||||
};
|
||||
|
||||
static const struct wl_message xdg_toplevel_requests[] = {
|
||||
{ "destroy", "", xdg_shell_types + 0 },
|
||||
{ "set_parent", "?o", xdg_shell_types + 11 },
|
||||
{ "set_title", "s", xdg_shell_types + 0 },
|
||||
{ "set_app_id", "s", xdg_shell_types + 0 },
|
||||
{ "show_window_menu", "ouii", xdg_shell_types + 12 },
|
||||
{ "move", "ou", xdg_shell_types + 16 },
|
||||
{ "resize", "ouu", xdg_shell_types + 18 },
|
||||
{ "set_max_size", "ii", xdg_shell_types + 0 },
|
||||
{ "set_min_size", "ii", xdg_shell_types + 0 },
|
||||
{ "set_maximized", "", xdg_shell_types + 0 },
|
||||
{ "unset_maximized", "", xdg_shell_types + 0 },
|
||||
{ "set_fullscreen", "?o", xdg_shell_types + 21 },
|
||||
{ "unset_fullscreen", "", xdg_shell_types + 0 },
|
||||
{ "set_minimized", "", xdg_shell_types + 0 },
|
||||
};
|
||||
|
||||
static const struct wl_message xdg_toplevel_events[] = {
|
||||
{ "configure", "iia", xdg_shell_types + 0 },
|
||||
{ "close", "", xdg_shell_types + 0 },
|
||||
{ "configure_bounds", "4ii", xdg_shell_types + 0 },
|
||||
{ "wm_capabilities", "5a", xdg_shell_types + 0 },
|
||||
};
|
||||
|
||||
WL_PRIVATE const struct wl_interface xdg_toplevel_interface = {
|
||||
"xdg_toplevel", 6,
|
||||
14, xdg_toplevel_requests,
|
||||
4, xdg_toplevel_events,
|
||||
};
|
||||
|
||||
static const struct wl_message xdg_popup_requests[] = {
|
||||
{ "destroy", "", xdg_shell_types + 0 },
|
||||
{ "grab", "ou", xdg_shell_types + 22 },
|
||||
{ "reposition", "3ou", xdg_shell_types + 24 },
|
||||
};
|
||||
|
||||
static const struct wl_message xdg_popup_events[] = {
|
||||
{ "configure", "iiii", xdg_shell_types + 0 },
|
||||
{ "popup_done", "", xdg_shell_types + 0 },
|
||||
{ "repositioned", "3u", xdg_shell_types + 0 },
|
||||
};
|
||||
|
||||
WL_PRIVATE const struct wl_interface xdg_popup_interface = {
|
||||
"xdg_popup", 6,
|
||||
3, xdg_popup_requests,
|
||||
3, xdg_popup_events,
|
||||
};
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue