moved width height to window
This commit is contained in:
parent
4793d6f26a
commit
3534f2e782
3 changed files with 36 additions and 6 deletions
29
implementations/Crafter.Graphics-Window.cpp
Normal file
29
implementations/Crafter.Graphics-Window.cpp
Normal file
|
|
@ -0,0 +1,29 @@
|
||||||
|
/*
|
||||||
|
Crafter®.Graphics
|
||||||
|
Copyright (C) 2025 Catcrafts®
|
||||||
|
catcrafts.net
|
||||||
|
|
||||||
|
This library is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU Lesser General Public
|
||||||
|
License version 3.0 as published by the Free Software Foundation;
|
||||||
|
|
||||||
|
This library is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
Lesser General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Lesser General Public
|
||||||
|
License along with this library; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
module Crafter.Graphics:Window_impl;
|
||||||
|
import :Window;
|
||||||
|
import std;
|
||||||
|
|
||||||
|
using namespace Crafter;
|
||||||
|
|
||||||
|
Window::Window(std::uint_fast32_t width, std::uint_fast32_t height) : width(width), height(height) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -47,7 +47,7 @@ import Crafter.Event;
|
||||||
|
|
||||||
using namespace Crafter;
|
using namespace Crafter;
|
||||||
|
|
||||||
WindowFramebuffer::WindowFramebuffer(std::uint_fast32_t width, std::uint_fast32_t height) : width(width), height(height) {
|
WindowFramebuffer::WindowFramebuffer(std::uint_fast32_t width, std::uint_fast32_t height) : Window(width, height) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -47,12 +47,15 @@ export namespace Crafter {
|
||||||
class UiElement;
|
class UiElement;
|
||||||
class Window {
|
class Window {
|
||||||
public:
|
public:
|
||||||
|
std::uint_fast32_t width;
|
||||||
|
std::uint_fast32_t height;
|
||||||
std::chrono::time_point<std::chrono::high_resolution_clock> lastFrameEnd;
|
std::chrono::time_point<std::chrono::high_resolution_clock> lastFrameEnd;
|
||||||
Event<void> onClose;
|
Event<void> onClose;
|
||||||
Event<FrameTime> onUpdate;
|
Event<FrameTime> onUpdate;
|
||||||
bool open = true;
|
bool open = true;
|
||||||
bool updating = false;
|
bool updating = false;
|
||||||
Window() = default;
|
Window() = default;
|
||||||
|
Window(std::uint_fast32_t width, std::uint_fast32_t height);
|
||||||
Window(Window&) = delete;
|
Window(Window&) = delete;
|
||||||
Window(Window&&) = delete;
|
Window(Window&&) = delete;
|
||||||
virtual ~Window() = default;
|
virtual ~Window() = default;
|
||||||
|
|
@ -100,12 +103,10 @@ export namespace Crafter {
|
||||||
};
|
};
|
||||||
|
|
||||||
class Transform;
|
class Transform;
|
||||||
class WindowFramebuffer {
|
class WindowFramebuffer : public Window {
|
||||||
public:
|
public:
|
||||||
std::uint_fast32_t width;
|
|
||||||
std::uint_fast32_t height;
|
|
||||||
WindowFramebuffer() = default;
|
WindowFramebuffer() = default;
|
||||||
WindowFramebuffer(std::uint_fast32_t width, std::uint_fast32_t height);
|
WindowFramebuffer(std::uint_fast32_t width, std::uint_fast32_t height);
|
||||||
virtual void Resize(std::uint_fast32_t width, std::uint_fast32_t height) = 0;
|
virtual void Resize(std::uint_fast32_t width, std::uint_fast32_t height) = 0;
|
||||||
virtual void Write(Pixel_BU8_GU8_RU8_AU8* pixels) = 0;
|
virtual void Write(Pixel_BU8_GU8_RU8_AU8* pixels) = 0;
|
||||||
virtual void Write(std::uint_fast32_t x, std::uint_fast32_t y, Pixel_BU8_GU8_RU8_AU8 pixel) = 0;
|
virtual void Write(std::uint_fast32_t x, std::uint_fast32_t y, Pixel_BU8_GU8_RU8_AU8 pixel) = 0;
|
||||||
|
|
@ -121,7 +122,7 @@ export namespace Crafter {
|
||||||
|
|
||||||
#ifdef CRAFTER_GRAPHICS_WAYLAND
|
#ifdef CRAFTER_GRAPHICS_WAYLAND
|
||||||
class UiElementBufferBuffer;
|
class UiElementBufferBuffer;
|
||||||
class WindowWayland final: public Window, public WindowKeyboard, public WindowMouse, public WindowFramebuffer, public WindowTitle {
|
class WindowWayland final : public WindowKeyboard, public WindowMouse, public WindowFramebuffer, public WindowTitle {
|
||||||
public:
|
public:
|
||||||
Pixel_BU8_GU8_RU8_AU8* framebuffer = nullptr;
|
Pixel_BU8_GU8_RU8_AU8* framebuffer = nullptr;
|
||||||
std::vector<UiElementBufferBuffer*> elements;
|
std::vector<UiElementBufferBuffer*> elements;
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue