writing ui descriptors

This commit is contained in:
Jorijn van der Graaf 2026-04-10 22:26:15 +02:00
commit 3fcea6a3d7
8 changed files with 108 additions and 69 deletions

View file

@ -33,7 +33,7 @@ export namespace Crafter {
struct PipelineRTVulkan {
VkPipeline pipeline;
std::vector<std::uint8_t> shaderHandles;
VulkanBuffer<std::uint8_t, true, true> sbtBuffer;
VulkanBuffer<std::uint8_t, true> sbtBuffer;
VkStridedDeviceAddressRegionKHR raygenRegion;
VkStridedDeviceAddressRegionKHR missRegion;
VkStridedDeviceAddressRegionKHR hitRegion;