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Crafter.Graphics-UiElement.cppm
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Crafter.Graphics-UiElement.cppm
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module;
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#include <cstdint>
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#include <vector>
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export module Crafter.Graphics:UiElement;
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import Crafter.Event;
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import :Types;
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import Crafter.Component;
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export namespace Crafter {
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class UiElement : public Component {
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public:
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Event<MouseMoveEvent> onMouseMove;
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Event<MouseMoveEvent> onMouseEnter;
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Event<MouseMoveEvent> onMouseLeave;
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Event<MousePoint> onMouseRightClick;
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Event<MousePoint> onMouseLeftClick;
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Event<MousePoint> onMouseRightHold;
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Event<MousePoint> onMouseLeftHold;
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Event<MousePoint> onMouseRightRelease;
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Event<MousePoint> onMouseLeftRelease;
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float z;
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float anchorX;
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float anchorY;
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bool useRelativeSize;
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bool ignoreScaling;
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std::uint32_t bufferWidth;
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std::uint32_t bufferHeight;
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std::uint32_t absoluteWidth;
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std::uint32_t absoluteHeight;
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float relativeWidth;
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float relativeHeight;
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float anchorOffsetX;
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float anchorOffsetY;
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std::vector<Pixel> buffer;
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ComponentRef<UiElement> parent;
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ComponentRefVectorOwning<UiElement> children;
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UiElement(float anchorX, float anchorY, std::uint32_t bufferWidth, std::uint32_t bufferHeight, std::uint32_t absoluteWidth, std::uint32_t absoluteHeight, float anchorOffsetX = 0.5, float anchorOffsetY = 0.5, float z = 0, bool ignoreScaling = false);
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UiElement(float anchorX, float anchorY, std::uint32_t bufferWidth, std::uint32_t bufferHeight, std::uint32_t absoluteWidth, std::uint32_t absoluteHeight, UiElement* parent, float anchorOffsetX = 0.5, float anchorOffsetY = 0.5, float z = 0, bool ignoreScaling = false);
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UiElement(float anchorX, float anchorY, std::uint32_t bufferWidth, std::uint32_t bufferHeight, float relativeWidth, float relativeHeight, float anchorOffsetX = 0.5, float anchorOffsetY = 0.5, float z = 0, bool ignoreScaling = false);
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UiElement(float anchorX, float anchorY, std::uint32_t bufferWidth, std::uint32_t bufferHeight, float relativeWidth, float relativeHeight, UiElement* parent, float anchorOffsetX = 0.5, float anchorOffsetY = 0.5, float z = 0, bool ignoreScaling = false);
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virtual ~UiElement() {};
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};
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}
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